» Sat Aug 27, 2011 5:39 am
I like the idea of getting weaker and more deformed the longer you go without blood. Gonna throw in my own take for the heck of it:
-Same three stages as the OP suggested.
-Stage 1's are treated as normal, stage 2's have a severe disposition penalty (though you can still talk to people), and stage 3's will be attacked on sight (or fled from).
-The player will have a "thirst" meter, divided into thirds. It will fill up as time passes, and the stage of vampirism the player is in will depend on how filled it is.
-If the player is a vampire, all of his/her stats will be boosted greatly while in stage 1, slightly while in stage 2, and not at all while in stage 3.
-Feeding on an NPC will kill them, and reduce the player's thirst meter by a certain amount (not completely, so a player can stay in stage 2 if they like).
-Sunlight will continuously damage and drain the stamina of a vampire at any level, unless they are covered up (like in a hood or something), in which case they only lose stamina.