Vampires in Broad Daylight!

Post » Thu Dec 15, 2011 11:04 pm

I prefer Daggerfall because I find it better, not because it's older..

I also frequently play and enjoy Morrowind and Skyrim (of which I actually prefer over Daggerfall due to modability), and they're hardly old.

Morrowind>Daggerfall>Arena>Oblivion, imo (Skyrim is too new to rate)

That may be true but there is a certain point wherein a concept hits its peak the Novel Dracula did htis for vampires firmly establishing them while everything really just got corrupted and twisted form there.

And all that is largely irrelevant to Elder Scrolls lore, which happens to be based on the most familiar pop culture implementation of Vampirism.







Everything? Definitely not! Lycanthropes and Vampires? You bet!


So when a type of vampire in the games IS closer to classical literature and folklore it should be written off as "Twilight nonsense" becaus eit doesn't fit the hollywood version?
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Rik Douglas
 
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Post » Thu Dec 15, 2011 4:21 pm

That may be true but there is a certain point wherein a concept hits its peak the Novel Dracula did htis for vampires firmly establishing them while everything really just got corrupted and twisted form there.

Dracula established vampires, yes. But so did everything afterwards that made vampires burn in the sun. There's a reason so many forms of media portray them this way. Far more people prefer it. It's more interesting for them to have a life threatening weakness. It adds a lot of drama from the view of a vampire when they can't look at the sun. There's lots more possibilities.
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Ezekiel Macallister
 
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Post » Thu Dec 15, 2011 2:34 pm


So when a type of vampire in the games IS closer to classical literature and folklore it should be written off as "Twilight nonsense" becaus eit doesn't fit the hollywood version?


I'm getting sick and tired of you accusing me of comparing Skyrim to Twilight. Stop strawmanning me or I leave this thread.
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Shiarra Curtis
 
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Post » Thu Dec 15, 2011 5:49 pm

Dracula established vampires, yes. But so did everything afterwards that made vampires burn in the sun. There's a reason so many forms of media portray them this way. Far more people prefer it. It's more interesting for them to have a life threatening weakness. It adds a lot of drama from the view of a vampire when they can't look at the sun. There's lots more possibilities.



let me explain it this way. You have the Ur Example, The Trope Maker, and the Trope Codifier. in your scenario Arena is the Ur Example. Daggerfall and Morrowind are the Trope Makers and all following games are the Codifiers now somethign seems to hit its best sopot at the Trope maker the Ur Examples are Usually pretty good themselves but the Trope Codifiers tend to have a lot of problems and elements that people who knew the Ur Example and Trope Maker did not like.in my scenario Dracula and Varney the Vampire are the Trope Makers. classical europeon folklore is the Ur Example. and anything after 1897 perticularly the 1931 version of Dracula is the Trope Codifier. You know what its like constnatly hearing "this element svcks because it's obviously new" when people have no idea what they are talking about?


I'm getting sick and tired of you accusing me of comparing Skyrim to Twilight. Stop strawmanning me or I leave this thread.



Sorry maybe I misread the post where you accused me of defending Twilight when I was speeking in defense of much more relevent sources of nineteenth century Literature.
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Jaki Birch
 
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Post » Thu Dec 15, 2011 11:29 pm

I think you're still actually allowed to use punctuation with a phone... And usually there's an auto-correct for your horrific spelling too ;)


Going to add to the thread or ruin it with your spelling and punctuation insecurity?

OP, whats wrong with vamps being able to walk in the day? Seems fine to me.
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Sammykins
 
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Post » Thu Dec 15, 2011 5:17 pm

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Andrew Perry
 
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Post » Thu Dec 15, 2011 9:36 pm

http://pinkie.ponychan.net/chan/files/src/132318766151.gif

But.. I.. You.. you're involved in said flame fight! :lol:
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adam holden
 
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Post » Thu Dec 15, 2011 9:43 am

I don't mind it. Seems like they just went with a Dracula style (the book, not any of the spin-offs). In the book, Dracula could go out during the day, but his powers were severely limited.

I'm pretty sure that the vampire in Carmilla (written 25 years before Dracula) was also able to go out during the day, but again with severe downsides.
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No Name
 
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Post » Thu Dec 15, 2011 11:35 pm

I don't mind it. Seems like they just went with a Dracula style (the book, not any of the spin-offs). In the book, Dracula could go out during the day, but his powers were severely limited.

I'm pretty sure that the vampire in Carmilla (written 25 years before Dracula) was also able to go out during the day, but again with severe downsides.


That's what i've been saying. You put it much better hten I did. I honestly preferr the classical literary appraoch to the hollywood versions. but you missed John Pollidori's The Vampyr (1819) and James Malcolm Rymer's Varney the Vampire.
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Mashystar
 
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Post » Thu Dec 15, 2011 9:50 am

I am perfectly fine with vampires not combusting in the sunlight, given game mechanics. As others have said, the regeneration penalty and more power blocking off would be pretty neat. Biggest thing that annoys me about vampires in Skyrim is that we have no factions. Half the fun of being a vampire is the masquerade, dealing with other vampires, controlling humans, and making Sabbot ingrates disappear. As terrible as it as at least the Companion's exist to give werewolves some form of group identity. I haven't played any other TES game, but if there were vampiric factions in Oblivion, that makes me sad they got discontinued.
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Elea Rossi
 
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Post » Thu Dec 15, 2011 9:58 pm

The closest a "real" vampire could suffer from sunlight is radiation poisoning. There isn't any scientific basis for an organism to just turn into a pile of ash in sunlight.

Since we're talking fictional magical entities, really anything goes. Whether sunlight damages them or simply drains them of their power is up to whoever is creating the piece of fiction. As long as they're afraid of light and they drink blood, they fall into our general understanding of "vampire".


How would vampirism be "magical"? Many people require external sources of blood for many medical reasons. Hell, you contract a disease to become a vampire. If we can turn into bats, that's another story. Vampirism to my knowledge only fudges stats and adds an ability or two.,
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El Goose
 
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Post » Thu Dec 15, 2011 4:58 pm

I am perfectly fine with vampires not combusting in the sunlight, given game mechanics. As others have said, the regeneration penalty and more power blocking off would be pretty neat. Biggest thing that annoys me about vampires in Skyrim is that we have no factions. Half the fun of being a vampire is the masquerade, dealing with other vampires, controlling humans, and making Sabbot ingrates disappear. As terrible as it as at least the Companion's exist to give werewolves some form of group identity. I haven't played any other TES game, but if there were vampiric factions in Oblivion, that makes me sad they got discontinued.

~Glares~ Oh great a Camarilla Like we need any of your kind around here.
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Mr. Ray
 
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Post » Fri Dec 16, 2011 12:07 am

I am perfectly fine with vampires not combusting in the sunlight, given game mechanics. As others have said, the regeneration penalty and more power blocking off would be pretty neat. Biggest thing that annoys me about vampires in Skyrim is that we have no factions. Half the fun of being a vampire is the masquerade, dealing with other vampires, controlling humans, and making Sabbot ingrates disappear. As terrible as it as at least the Companion's exist to give werewolves some form of group identity. I haven't played any other TES game, but if there were vampiric factions in Oblivion, that makes me sad they got discontinued.


In Morrowind there were three vampire clans you could be a part of. In Oblivion there were just a few quests for a vampire group, but I don't think you could actually join it. There's a mod for Oblivion that adds in a vampire faction with more quests and ranks, etc.
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Amysaurusrex
 
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Post » Thu Dec 15, 2011 3:11 pm

I'm going to reiterate my point, since it seems to have gotten lost in the endless bickering:

I want Bethesda to remain true to their established lore, which happens to be based around the most widely accepted pop culture implementation of Vampirism (IE: getting damaged by sunlight).

Vampires in Skyrim willfully break the rules that Bethesda themselves have written.
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SiLa
 
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Post » Thu Dec 15, 2011 4:16 pm

In Morrowind there were three vampire clans you could be a part of. In Oblivion there were just a few quests for a vampire group, but I don't think you could actually join it. There's a mod for Oblivion that adds in a vampire faction with more quests and ranks, etc.


Do you mean Clan Raelu form Modular Oblivion Enhanced?
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Paula Ramos
 
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Post » Thu Dec 15, 2011 11:44 am

But.. I.. You.. you're involved in said flame fight! :lol:

http://images3.wikia.nocookie.net/__cb20060407011009/uncyclopedia/images/d/de/Suspicious.gif

All jokes aside, yeah, I wonder if the vampires in Skyrim are the Cyrodiilic ones. There are so many loopholes.

1. Cyrodiilic vampires only known vampire to blend in. And they prefer to feed on slumbering people. Yet Skyrim vampires show same traits and even share similar powers such as Vampire's Seduction and Embrace of Shadows. Cyrodiilic vampires had a pact with Clavicus Vile, and in his quest in Skyrim, a group of vampires seek a cure from him. But the true creator is Molag Bal, so why did they need him to cure it?

2. Movarth Piquine was thought to have been killed or turned by a Cyrodiilic vampire. In Skyrim, his presence is known in a quest. So there is no way he is a Volkihar.
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Adrian Powers
 
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Post » Thu Dec 15, 2011 11:20 pm

I'm going to reiterate my point, since it seems to have gotten lost in the endless bickering:

I want Bethesda to remain true to their established lore, which happens to be based around the most widely accepted pop culture implementation of Vampirism (IE: getting damaged by sunlight).

Vampires in Skyrim willfully break the rules that Bethesda themselves have written.


The question is does the si mmilarety to CYrodiilic Vampires explicitly contredict what we know about Skyrim vampires already? or are you just making assumptions?
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Jessica White
 
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Post » Thu Dec 15, 2011 10:15 pm

http://images3.wikia.nocookie.net/__cb20060407011009/uncyclopedia/images/d/de/Suspicious.gif

All jokes aside, yeah, I wonder if the vampires in Skyrim are the Cyrodiilic ones. There are so many loopholes.

1. Cyrodiilic vampires only known vampire to blend in. And they prefer to feed on slumbering people. Yet Skyrim vampires show same traits and even share similar powers such as Vampire's Seduction and Embrace of Shadows. Cyrodiilic vampires had a pact with Clavicus Vile, and in his quest in Skyrim, a group of vampires seek a cure from him. But the true creator is Molag Bal, so why did they need him to cure it?

2. Movarth Piquine was thought to have been killed or turned by a Cyrodiilic vampire. In Skyrim, his presence is known in a quest. So there is no way he is a Volkihar.



The problem with this is that

1.) Volkihar vampires in the game follow the same rules as the "Default" kind.

2.) Getting infected by a Volkihar vampire gives you the default version of Vampirism.

3.) The Skyrim strain of vampirism is an entirely different strain (Sanguinare Vampiris as opposed to Porphyric Hemophilia).
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Amy Melissa
 
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Post » Thu Dec 15, 2011 5:59 pm

The question is does the si mmilarety to CYrodiilic Vampires explicitly contredict what we know about Skyrim vampires already? or are you just making assumptions?


It has been stated explicitly in lore that Cyrodiilic vampires are the only kind of vampires that have the ability to blend in with society.
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yessenia hermosillo
 
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Post » Thu Dec 15, 2011 10:39 am

The problem with this is that

1.) Volkihar vampires in the game follow the same rules as the "Default" kind.

2.) Getting infected by a Volkihar vampire gives you the default version of Vampirism.

3.) The Skyrim strain of vampirism is an entirely different strain (Sanguinare Vampiris as opposed to Porphyric Hemophilia).



OK first define "Default" Second it's very possible for two "Strains" to be related to one another.


It has been stated explicitly in lore that Cyrodiilic vampires are the only kind of vampires that have the ability to blend in with society.


You have to take in to consideration as well that the narrator of Immortal Blood is not exactly a trustworthy source. one of the strongest weaknesses of first hand accounts is often heavy bias and unreliability because of it.
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rheanna bruining
 
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Post » Thu Dec 15, 2011 9:32 am

The problem with this is that

1.) Volkihar vampires in the game follow the same rules as the "Default" kind.

2.) Getting infected by a Volkihar vampire gives you the default version of Vampirism.

3.) The Skyrim strain of vampirism is an entirely different strain (Sanguinare Vampiris as opposed to Porphyric Hemophilia).


1. Default? Quarra vampires where never default.

2. And what is that? The Cyrodiilic strain?

3. It's just a fancy name thrown in there. I think the Cyrodiilic vampires evolved.

Bethesda screws up once again.

It has been stated explicitly in lore that Cyrodiilic vampires are the only kind of vampires that have the ability to blend in with society.

Exactly, it's what made them unique. And they love to feed on sleeping people. Now we see the icy junkies called the Volkihar have similar traits.
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OTTO
 
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Post » Thu Dec 15, 2011 10:21 pm

OK first define "Default"


The vampires who are not laballed as Volkihar. The only kind that could possibly be considered the Cyrodiilic strain.

Second it's very possible for two "Strains" to be related to one another.



All strains are related to one another. Regardless, the vampires of Skyrim display traits exclusive to their Cyrodiilic counterparts.
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Marquis deVille
 
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Post » Thu Dec 15, 2011 8:40 am

I'm going to reiterate my point, since it seems to have gotten lost in the endless bickering:

I want Bethesda to remain true to their established lore, which happens to be based around the most widely accepted pop culture implementation of Vampirism (IE: getting damaged by sunlight).

Vampires in Skyrim willfully break the rules that Bethesda themselves have written.


As far as their own lore goes, there are hundreds of kinds of vampire. There are nine alone just in the Iliac Bay region. Most have an aversion to sunlight, but that doesn't mean they all take damage from it. Since vampires in Elder Scrolls are said to be a cross between undead and daedra, they don't actually have any real world/pop culture similarities, other than the name and some attributes. There were even Ash Vampires in Morrowind who aren't exactly similar at all the other typical vampires you'll find in Cyrodiil, or Skyrim. So basically, given there are so many types in different areas, all of us could be right.

I do question why the disease is different now. If I'm not mistaken you got porphyric hemophilia (spelling?) in the other games, now it's sanguinaire vampiris. Any idea what the difference is?
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Guinevere Wood
 
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Post » Thu Dec 15, 2011 8:47 am

Off-topic but it's about vampires ;)

I had an encounter with some vampires in a cave. I was on my assassin/archer so I just sneak attacked most of the vampires in a few shots. But the Master vampire was quite powerful and as I shot I went to turn around and run but I turn into a wall and I couldn't find the escape route so she detected me. I started running up the escape route and she struck me with lightning (nasty) and I continued to run and hide. After a bit I went back to hidden and finished her. Later while I was still exploring I got a message saying I was getting hungry at night. I then checked my diseases and somehow I had contracted that disease from that lightning bolt. It was crazy.
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RObert loVes MOmmy
 
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Post » Thu Dec 15, 2011 10:52 am

1. Default? Quarra vampires where never default.


When did anyone mention anything about Quarra vampires? When I say default, I'm referring to the generic vampires not labelled as belonging to any clan.

2. And what is that? The Cyrodiilic strain?


That's what you think it is, and what my 3 points are a counter argument for. In other words, we don't know, but it doesn't make sense if it is.

3. It's just a fancy name thrown in there. I think the Cyrodiilic vampires evolved.


Maybe, but it still doesn't make sense based on my other two points.

Bethesda screws up once again.


Unfortunately, it looks that way.


Exactly, it's what made them unique. And they love to feed on sleeping people. Now we see the icy junkies called the Volkihar have similar traits.


In spite of the implication that they were feral vampires who lived under haunted ice lakes, surfacing only to feed.
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Elisha KIng
 
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