Vampires in Broad Daylight!

Post » Thu Dec 15, 2011 1:52 pm

I understand where the lore folks come from. while I get annoyed iwth the realism folks I agree with the lore folks. You need internal consistancy to make an immersive world.

While that's true, it's not the major point I'm trying to get across here. As I said, it can be good to change the lore. I mean, I know I for one am glad that Mordor Morrowind wasn't just one giant inhospitable lava pit. But Skyrims Werewolves are just boring. Where's the fun in Lycanthropy when there's no forced change and hatred of the disease? So I can't sleep well, not that big a deal.


And loading screens never said anything about werewolves transforming at night being a myth. And since gamplay is a major thing to do by, then why discredit Bloodmoon and Daggerfall? Which both had forced, uncontrollable transformations? I am not trying to flame, just saying.

One of the loading screens say "There are those that believe when night descends upon Skyrim, werewolves descend upon the weak". Those that believe. As I said, the lore has changed. It's happened plenty of times before.

And Endorsed :rock: :rofl: :foodndrink:

Not endorsed because you're going too fast for me to keep up and not require constant edits! :cryvaultboy:
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Iain Lamb
 
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Post » Thu Dec 15, 2011 9:09 am

you sure they weren't fledglings?
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Dorian Cozens
 
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Post » Thu Dec 15, 2011 4:36 pm

i didn't mean real literally i mean real as in the original idea i.e. Dracula. ever seen Bromm stroker's Dracula? he didn't burn in the sun?



Dracula....original vampire...really

Dracula is a new twist on many legends from many cultures so WHOSE vampire legend would you like to use as a basis for a "real" vampire?
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Angus Poole
 
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Post » Thu Dec 15, 2011 4:48 pm

While that's true, it's not the major point I'm trying to get across here. As I said, it can be good to change the lore. I mean, I know I for one am glad that Mordor Morrowind wasn't just one giant inhospitable lava pit. But Skyrims Werewolves are just boring. Where's the fun in Lycanthropy when there's no forced change and hatred of the disease? So I can't sleep well, not that big a deal.


Indeed it is not a big deal you can't sleep well (I've yet to give a damn about that sleeping bonus). And when you die you even get to hunt down fools with Hirchine. :celebration: ... Just seems there are no downsides to lycanthropy (as if I care how fast I increase my skills, not as if I "Rest, spam smithing, go to other city, repeat." anyway, without that tactic the bonus is useless), and without downsides it is more of a blessing than a curse/disease =(

I haven't read all the lore and if Morrowind ever was 100% inhospitable then that is a good change... wish I could say the same for Cyrodil,
EDIT: Had accidently written my message inside the quote.
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Sarah Unwin
 
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Post » Thu Dec 15, 2011 4:34 pm

While that's true, it's not the major point I'm trying to get across here. As I said, it can be good to change the lore. I mean, I know I for one am glad that Mordor Morrowind wasn't just one giant inhospitable lava pit. But Skyrims Werewolves are just boring. Where's the fun in Lycanthropy when there's no forced change and hatred of the disease? So I can't sleep well, not that big a deal.



One of the loading screens say "There are those that believe when night descends upon Skyrim, werewolves descend upon the weak". Those that believe. As I said, the lore has changed. It's happened plenty of times before.


Not endorsed because you're going too fast for me to keep up and not require constant edits! :cryvaultboy:

I had to be a gameplay issue for the kiddies....

Bethesda is starting to piss me off. I am holding onto the last vistiges of hope that there are such thing as forced transformations. Why couldn't they screw up other crap like the Thalmor and dragons? :flame:

I am a fan...I actually bought the game FOR vampires and werewolves...and I know werebears should of been added. They exist in lore, but how prominant are they in Skyrim? They were just legends...hence the title.

"In Skyrim, it is an old tradition to rub canis root on the trees surrounding your house as a ward against werebears. When I was young and stupid (as opposed, I guess, to being old and stupid as I am now), I always had hoped to meet a werebear to see if they were as impressive as legend suggested. I would follow strange tracks in the woods until they disappeared, with no fear or even thought about what I would do after I had found my quarry. By Thorig's beard, I was lucky that my investigations were fruitless. When I did finally see a lycanthrope, it was not a werebear. It was a werewolf, the "common" lycanthope, which can be found in every part of Tamriel.
-On Lycanthropy.

Lycanthropic Legends of Skyrim:

I had heard the same rumors as everyone else -- that the province of Skyrim was awash in various forms of Lycanthropy. I had studied werewolves for some time, and was keen to see if these rumors of werebears were actually substantiated. I elected to pursue these studies in the warmer summer months in deference to my fragile constitution.

One quickly finds that common villagers are of practically no use in this land. Whereas in Cyrodiil, even the youngest child can tell you the true fauna that inhabit its environs, here I find alleged "wise men" recounting tales of unicorns and flying horses directly alongside their stories of werebears, so I don't put any stock in the rumors. They certainly have their traditions for warding off werebears (certain plants and ceremonies),
but nobody can attest to even having seen one first-hand, much less possess any sort of artifact. Everyone has a cousin or a friend who saw one once, but when pressed, these stories fall apart."


As much as the author of "On Lycanthropy" looked for werebears, she encountered a werewolf instead. And werebears are just mere legends in Skyrim(So far we only know of werebears in Hircine's realm who are also nords).
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Romy Welsch
 
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Post » Fri Dec 16, 2011 12:24 am

I had to be a gameplay issue for the kiddies....

Bethesda is starting to piss me off. I am holding onto the last vistiges of hope that there are such thing as forced transformations. Why couldn't they screw up other crap like the Thalmor and dragons? :flame:

I am a fan...I actually bought the game FOR vampires and werewolves...and I know werebears should of been added. They exist in lore, but how prominant are they in Skyrim? They were just legends...hence the title.

"In Skyrim, it is an old tradition to rub canis root on the trees surrounding your house as a ward against werebears. When I was young and stupid (as opposed, I guess, to being old and stupid as I am now), I always had hoped to meet a werebear to see if they were as impressive as legend suggested. I would follow strange tracks in the woods until they disappeared, with no fear or even thought about what I would do after I had found my quarry. By Thorig's beard, I was lucky that my investigations were fruitless. When I did finally see a lycanthrope, it was not a werebear. It was a werewolf, the "common" lycanthope, which can be found in every part of Tamriel.
-On Lycanthropy.

I'm afraid that later in the book it says: "As I mentioned before, the werebear is the most common lycanthrope in Skyrim" :celebration:
BTW: About the "Why couldn't they screw up other crap like the Thalmor and dragons? :flame: " part of your post, I'm offended by the Thalmor part, and they did screw up the dragons.
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alicia hillier
 
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Post » Thu Dec 15, 2011 6:15 pm

Dracula....original vampire...really

Dracula is a new twist on many legends from many cultures so WHOSE vampire legend would you like to use as a basis for a "real" vampire?

The point stil stands you could just as easily substitute Dracula for Lord Ruthvan, Carmilla, Sir Francis Varney. the point still stands that most of how we think vampires "shgould be" stems from very modern sources and Hollywood nonsense. The reason a lot of old schoolers like myself use Stoker as a basis is beause trhat's when the vampire was really "established" Well that or Varney The Vampire. that much is up to debate. While most people take the hollywood crap and act as if it's always been there.
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james reed
 
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Post » Thu Dec 15, 2011 9:24 pm

I'm afraid that later in the book it says: "As I mentioned before, the werebear is the most common lycanthrope in Skyrim" :celebration:
BTW: About the "Why couldn't they screw up other crap like the Thalmor and dragons? :flame: " part of your post, I'm offended by the Thalmor part, and they did screw up the dragons.

Yeah, until a new book came out saying: "I had studied werewolves for some time, and was keen to see if these rumors of werebears were actually substantiated."

:ahhh: Guess new lore is the only lore.
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Ashley Hill
 
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Post » Fri Dec 16, 2011 12:34 am

Also just a note a werebear would not be a Lycantrhope.
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Eire Charlotta
 
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Post » Thu Dec 15, 2011 11:50 am

Also just a note a werebear would not be a Lycantrhope.

Just semantics.
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Laura Simmonds
 
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Post » Thu Dec 15, 2011 10:31 pm

i didn't mean real literally i mean real as in the original idea i.e. Dracula. ever seen Bromm stroker's Dracula? he didn't burn in the sun?


This. Vampire lore was destroyed by movies and books. Being able to walk in the sunlight as a weakened vampire actually is closer to the original lore.
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Bigze Stacks
 
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Post » Thu Dec 15, 2011 4:43 pm

Semantics is important. words mean things.
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Bethany Watkin
 
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Post » Thu Dec 15, 2011 1:01 pm

Semantics is important. words mean things.

Yeah, I know. By according to Bethesda, Lycanthropy is now all manner of strain that turn a man/woman into a creature. First vampires...screwing up the Volkihar by making them blend in society and making them in par with Cyrodiilic vampires when the Order is actually superior. And now at will transformations.

http://www.uesp.net/wiki/Skyrim:Physicalities_of_Werewolves

The book tells of a man who has control over transformations and how unusual it was, meaning it was rare, meaning people are used to lunar or forced transformations, probably.
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chinadoll
 
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Post » Thu Dec 15, 2011 3:43 pm

Also just a note a werebear would not be a Lycantrhope.

In TES lore, a wereanything is a lycanthrope.
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Deon Knight
 
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Post » Thu Dec 15, 2011 9:11 am

That never made much sense. atr least in the case of Necromancy the shift in historical meaning made sense. (Derives form Greek Nekros + Mantia. "Dead Divination" but was translated to Latin as Nigermancy "Black magic"
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keri seymour
 
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Post » Thu Dec 15, 2011 5:14 pm

Yeah, I know. By according to Bethesda, Lycanthropy is now all manner of strain that turn a man/woman into a creature. First vampires...screwing up the Volkihar by making them blend in society and making them in par with Cyrodiilic vampires when the Order is actually superior. And now at will transformations.

http://www.uesp.net/wiki/Skyrim:Physicalities_of_Werewolves

The book tells of a man who has control over transformations and how unusual it was, meaning it was rare, meaning people are used to lunar or forced transformations, probably.

So there is lore where people can control their transformations, more or less? Interresting.
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Laura Simmonds
 
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Post » Thu Dec 15, 2011 2:36 pm

They mention it in the book: "Because the werewolf is the most ubiquitous of lycanthropes, the term lycanthropy has been used since ancient days to describe the disease that transforms men into half-beast, although lycanthrope only strictly should refer to men who change into werewolves. But that is semantics. There are certainly differences between the seven documented forms of lycanthropy in Tamriel, but more similarities."
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Francesca
 
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Post » Thu Dec 15, 2011 4:14 pm

They mention it in the book: "Because the werewolf is the most ubiquitous of lycanthropes, the term lycanthropy has been used since ancient days to describe the disease that transforms men into half-beast, although lycanthrope only strictly should refer to men who change into werewolves. But that is semantics. There are certainly differences between the seven documented forms of lycanthropy in Tamriel, but more similarities."



Oh at least they're aware of that mistake.
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Blessed DIVA
 
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Post » Thu Dec 15, 2011 9:54 pm

I can't fathom any reasoning behind making Vampires practically immune from Sunlight (I dunno, is it you guys want to ride the Twilight train? C'mon Beth, fess up) other than the fact that I'm just confirming my feelings about this game... the more I play it the more I realise that it's all just aesthetics over quality.
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Chloe Yarnall
 
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Post » Thu Dec 15, 2011 8:27 am

Oh at least they're aware of that mistake.


I know, right. :facepalm:

So there is lore where people can control their transformations, more or less? Interresting.

Don't know the extent of "control". But it's probably transform at will rather than control while in beast form. Usually, Hircine's ring was used to control it. Now...it seems there is no reason to even have the ring.
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Krystina Proietti
 
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Post » Thu Dec 15, 2011 7:11 pm

I can't fathom any reasoning behind making Vampires practically immune from Sunlight (I dunno, is it you guys want to ride the Twilight train? C'mon Beth, fess up) other than the fact that I'm just confirming my feelings about this game... the more I play it the more I realise that it's all just aesthetics over quality.


Could people stop f$$#ing saying that? Twilight was not the first to do this sort of thing? Daywalkking is nothign special in fact it was more common then the sunlight thing before hollywood got involved. read anything before 1922
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Vicky Keeler
 
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Post » Thu Dec 15, 2011 9:30 pm

I can't fathom any reasoning behind making Vampires practically immune from Sunlight (I dunno, is it you guys want to ride the Twilight train? C'mon Beth, fess up) other than the fact that I'm just confirming my feelings about this game... the more I play it the more I realise that it's all just aesthetics over quality.

I don't mean to nitpick, but vampires in daylight was something Daggerfall had.

"I also found my weaknesses. I could no longer stand the light of the sun -- exposure to it for longer than a few seconds burned me terribly. It is not impossible to live only at night, merely occasionally inconvenient."

I don't know what he meant by that. But at least the vampires in Skyrim feel some sort of discomfort(Boiling blood cannot possibly be pleasant.)
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abi
 
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Post » Thu Dec 15, 2011 8:12 am

I think that a Vampire's ability to go out during the day in Skyrim is completely lore-breaking on an Elder Scrolls level. However, Dracula was able to walk outside during the day, so the concept is not completely out of order.
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Minako
 
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Post » Thu Dec 15, 2011 10:06 pm

Don't know the extent of "control". But it's probably transform at will rather than control while in beast form. Usually, Hircine's ring was used to control it. Now...it seems there is no reason to even have the ring.

Yeah, I really thought Daggerfall's incarnation of the ring was the best.
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BlackaneseB
 
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Post » Thu Dec 15, 2011 10:31 am

I think that a Vampire's ability to go out during the day in Skyrim is completely lore-breaking on an Elder Scrolls level. However, Dracula was able to walk outside during the day, so the concept is not completely out of order.


It predates Dracula too actually. he's just the one everybody cites. (at least thosxe who realize it's not somethign new and that sunlight harming vampires is actually the new thing). Sir Francise Varney, Lord Ruthvan, Carmilla, all of them had no problem with Sunlight. it was only in 1922 with the film "Nosferatu" which plot wise was a Dracula ripoff did this concept come in to being.
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Maddy Paul
 
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