I finished reading the Van Buren design documents yesterday and from what I learned about the games and characters I would have liked to have seen it very much. In complete honesty I wasn't very impressed with the main story arc of the mad scientist wanting to nuke everyone to create his own utopia as I feel that story has been a bit overdone already. I did like very much however city specific storyines/questlines and the outcomes of them in the epilogue; in particular I really liked Hoover Dam and the Reservation. I really liked New Canaan and the concept of the Twin Mothers; I didn't really like Jericho too much though, was that a competition with New Canaan seeing as both are listed as document 10 and can obviosuly not exist in the game at the same time due to their respective stories?
I found it funny how the prisoner could impregnate or romance half the wasteland
I liked the multiple approaches to resolve the finale in Bomb-001, particularly convincing Gen Coleridge of Presper's deception and I liked Measels' hidden agenda. I also liked that in a big way the NCR are the villains; or parts of them at least.
The design documents didn't have Grand Canyon however, unless it was called something else and I missed it, was this one not released? Plenty of other areas and quests mention the Prisoner's travels to Grand Canyon and how what he/she does there affects other stuff so I was curious.
@Gizmo: I have to say that Van Buren very much felt like it was using the past for its own storyline; I think that the NCR vs BoS war is at the forefront of the game's setting, even though it is not related to Presper's plan itself. Sure they didn't recycle the Enclave like F3 did but the enemy in VB was by no means a totally original enemy either. But I guess I get that VB supporters don't much mind if settings/factions were repeated in VB as you see it as a true sequel while in F3 is unoriginal because it is on the other side of the continent. Also outside of the Circle of Steel, I very much got the impression that the BoS were more good guy-like than the interpretations many have complained when comparing East Coast BoS. I
In any case I simply don't understand why some argue that one the one hand Beth using the BoS is bad and unoriginal but then other hand when they actually decide to change things within the BoS and add meat to them by having the East Coast faction different from the West in a natural progression of what was already happening to the BoS (Especially with Tactics' BoS) then you scream bloody murder at the changes and just want them to be a copy/paste of the BoS of F1. But I digress...
Back to the main topic, I think Van Buren would have been an excellent game; in fact from what I read of the design documents I would have liked its story and quests much. much better than Fallout and Fallout 2. It's a shame that it will not get to the light of day but seeing as any attempt to revive the project would likely not be with its original incarnation (Gameplay, story, npcs, etc) and any deviation from this in the slightest would only be received with hostility and despise, I think Van Buren should be just kept as what it is...a great idea that never came to be
My two cents...