could you share that list of mods you made? It sounds really interesting, and may make for a better Morrowind...
I haven't made anything too big. Mostly just little tweeks. Certainly nothing that requires scripting (don't know jack when it comes to that.) Nothing that other haven't done before me. I just didn't want to take the time to hunt the proper mods down. I never released any of these and don't have any plans to. Not big enough to bother with.
"Tweeks"(keeper)
-I made one that removes the clavical pieces from chitin pauldrons. I think they're ugly.
-That same one also makes the command spells and demoralize human spell affect based on illusion rather than conjuration.
-It also makes the female bosmer the same hight as the males (also adjusted their weight to match.) It strikes me odd that bethesda would make them like that. They did the same thing in oblivion so I don't think it was unintentional, I just don't like it.
-Finaly it changes the power and value of dark brotherhood armor from tribunal so it's far less effective (a little better than chitin.) It made it way to easy for low level characters to make tons of money. Septims are easy enough to get in Morrowind without that.
"Armors"(keeper)
-Makes a full set of light "Hardwood" armor that acts as in between armor. Just to add something between (the now weakened) DB and glass. Uses chitin meshes.
-Makes a full set of medium "Wyvern Bone" armor thats comapirable to glass and ebony. Medium armor has some of my favourite designs but it doesn't have anything good in the high level department. Uses selected bonemold meshes (don't remember which ones now I'd have to look.)
-Makes a full set of medium "His Hands" armor that's compairable to daedric. Another addition to medium armor. Used indoril armor meshes (and Her Hands greaves from tribunal.)
"Birthsigns" (Various mods)
-The Jester(R.I.P.) - designed with dunmer mages in mind. Adds a 75% weakness to fire (cancels natural dunmer ressistance for balance) and adds 1.5 maximum magicka forification with a 25 point fortification to endurance.
-The Prophet(R.I.P.) - designed with breton mages in mind. Adds a 50% weakness to magicka (cancels natural breton ressistance for balance) and adds 1.0 maximum magicka forification with a 25 point fortification to endurance.
-The Angel(R.I.P.) - I was experimenting with an RP idea for a fallen angel race that would use this sign. I don't even remember what it's atributes were now.
"Malis' Vault"(R.I.P.)
This is the huge mansion that I mentioned. It was made with redoran building components. It had a huge entrance hall, a ballroom with overlooking balconies, a room that was going to end up as a library, a room that was going to be an armory/museum, an alchemy laboratory, a storage room and several bedrooms. It took me forever to find and fix all the overlaps and gaps but it ended up looking pretty decent. I never added any decor though. I deleted it because it was part of a larger mod that contained all of the others mentioned above and it was getting hard for me to keep track of them all so I remade all of the ones that I wanted as seperate individual plug-ins and deleted the big one losing this in the process. It wasn't a huge loss seeing as I never used it for anything. I had the most fun making it anyway. I never found a good spot for it so I just made a door in the side of a cliff near balmora that led to it.
There were also countless races, most of which had custom powers and abilities. I don't remember the stats for every one of them. None of them exist anymore anyway. I started working on one recently that adds javalins to the game. Just throwing spears. I never use the throwing weapons that are in the game already so even if I do finish it it likely wont get much use.
I have all of the official plug-ins combined into one file so they don't clutter up my nice neat data files list.
I also have both tribunal and bloodmoon.
your just crazy.
there are plenty of mods which leave no visible mark in the world but polish what is there.. MCP for example... I mean what dont you like about being able to toggle sneak?
Have you checked out tamriel rebuilt? It is very lore friendly. I cant imagine playing merely on Vvardenfell anymore.
If you re-read my OP you find that I in fact do use MCP (and FYI I do use the toggle-sneak feature.) Tamriel rebuild looks to me like it would be a very large file (more likely several files.) On a good day, I can only get a 40kbps dial-up internet connection. In fact right now I'm running on 28kbps (I live too far from any providers to get high-speed, to many trees around to get satalite and hell will freeze before I can get cable out here in the boonies) so something of that size would literaly take me days to download in it's entirety. Thats a long time to block the telephone. That's not why I don't like mods though as most are signifcantly smaller.