VATS Accuracy Bug

Post » Sun Aug 31, 2008 9:11 am

Hi,

I had a real problem my first time through the game because I built a hunter/sniper character and wanted to use certain guns through the game, many of which failed for me in VATS. I did some fairly extensive testing with different guns under different conditions and this post is about what I found.

The VATS accuracy bug affects all revolvers and some rifles.

I did extensive testing here, when I tested my character had strength 7 (sufficient for all guns mentioned) and also I have the Character Creation perk of Slow Trigger that gives a 20% accuracy bonus with guns and energy weapons, but you fire 20% slower. (As an additional test I also created a new character without the Trigger Perk and was able to re-test revolvers, and the results were the same.)

The bug is sort of two-fold:

I will qualify two terms I use here:
(1) By "VATS accuracy" I mean what VATS tells me my chance is.
(2) By "REAL accuracy" I mean what I measured over time firing hundreds of shots at all ranges and various conditions from grassy to flat open ground.


Test 1: Revolvers in reality hit about 1 time in 50 for me using VATS. That's right: in VATS, using any revolver (.357, .44, Hunting Revolver) my REAL accuracy was approximately 1 shot in 50 or about 2%. This remained true at all ranges and in all conditions, whether my VATS accuracy said 95%, 80%, 50%, or whatever, my REAL accuracy was always about 1 shot in 50. And in the same fight after missing 24 times in a row with a revolver (typically 3 reloads) I would test by switching to a pistol and my REAL accuracy would zoom right back to 95% and I'd kill the enemy dead within a few shots.


Test 2: In VATS, with some rifles (not all) my REAL accuracy was about 40% to 50%. Rifles that I tested were the Hunting Rifle and the Gauss Rifle. However, many other rifles work just fine, such as the Varmint Rifle, Cowboy Repeater, Sniper Rifle and Plasma Rifle. (Of course the Gauss Rifle had been my intended endgame rifle so this was a huge bug for me.)


Additional notes: There are times where, because of clipping issues, my REAL accuracy with any weapon is 0% when my VATS accuracy says 95%; however, these are conditions that happen once in a while, for example when an enemy gets stuck in terrain. This special situation is rare, and is entirely different than the bug I'm talking about that affected me regardless of conditions.

This VATS accuracy bug happened consistently for particular weapons, regardless of the range or line of sight conditions.


Peace,
Drake
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Gemma Flanagan
 
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Post » Sun Aug 31, 2008 7:01 am

Sometimes my VATS glitches and EVERY target is stuck at 76% for some reason. It started after the new patch.
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Nick Tyler
 
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Post » Sun Aug 31, 2008 5:03 am

I have only had problems with VATS once... and it doesn't go away either.
When I use the Mysterious Magnum, I'll have 95% chance of hitting, but I will, no matter what, miss. Annoying.
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Albert Wesker
 
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Post » Sun Aug 31, 2008 3:19 pm

Sometimes my VATS glitches and EVERY target is stuck at 76% for some reason. It started after the new patch.

Do you have Fast Hands? it override most bonus expect Steady IIRC.
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IsAiah AkA figgy
 
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Post » Sun Aug 31, 2008 8:05 am

Hm. I played a revolvers and unarmed character who used the Mysterious Magnum for about half the game, and never had a problem with accuracy issues. It had no accuracy-affecting perks or traits, though, so maybe that's relevant variable here. (This was on Xbox 360.)
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jodie
 
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Post » Sun Aug 31, 2008 12:01 pm

You brought up a good point about using Xbox, I play on a PC under Windows Vista, I should have mentioned that in my post.
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LuBiE LoU
 
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Post » Sun Aug 31, 2008 2:06 pm

Well, this explains a lot ... I had a character that used a hunting revolver as her main weapon - until I finally gave up on it because it was so inaccurate.
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Jenna Fields
 
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Post » Sun Aug 31, 2008 9:39 am

No problems at all with any revolver. Even went in and tested it. Everything working.
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Juliet
 
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Post » Sun Aug 31, 2008 6:56 pm

Well good news, it appears for me at least this problem has been fixed in a very recent update probably within the last few days.

I ran my test early this week before posting. Today, my friend tried out my last savegame and said it worked fine (I had also read some discussion elsewhere about a recent patch that affected VATS) so today I retested a .357 Magnum and also my Gauss Rifle and VATS seems to be working properly. I made short work of a handful of Deathclaws using my Gauss Rifle and headshots, and also had no problem hitting Super Mutants on Black Mountain with the .357 Magnum (damage is low for them, granted, but at my shots hit normally). So now I can try to make a gunslinger type character who uses revolvers. Nice. Hopefully the problem does not crop up again because I love that Gauss Rifle.
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kristy dunn
 
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