I see VATS as a way to have the character determine combat success rather than the player.
Hey its fair when enemies get to use VATs against the player....
And the player cant just instantly repair broken limbs.
Sure then it will be fair
???
No, VATS is essential to role playing as it makes outcomes based on character abilities, the fundamental requirement of all role playing. If anyone is relying on their own twitch skills, they are not role playing at all and may as well not play an RPG.
VATS is cool and it makes Fallout the game it is.
The FPS aiming in the game is so much better in Fallout 4 that when I use VATS I miss shots I would never miss.
Sometimes I am lazy and just want to use VATS .
The slow motion action is cool as well sometimes..
Did he refer to the 90% damage reduction you get when using vats? Going into VATS mode before you take a nasty hit can allow you to face tank an attack you have no right to survive.
No I don't think V.A.T.S. is a cheat and the reason enemies don't use it is because they don't have PipBoys, which makes sense. I will echo what others have said, "How can it be cheating in a single player game?"
I have found that aiming and hitting my target is much easier in Fallout 4. I can and do play the game some times without V.A,T.S and it is very doable. That being said I hope they never do away with it because it is distinctly Fallout.
But I can use VATS without a pip-boy in the vault, so, is that not VATS?
I gotta make a mod that gives enemies "pipboy's", removes stimpack limb repair, and allows mobs to get 90% damage reduction on demand.
People will love it!
Lets not forget that people use it for,
Finding traps,
Possibly seeing exactly where the quest item is located in a room.
Not having to switch to a Close Combat weapon........I mean this really is what people are using VATS for to avoid carrying around a knife, bayonetted riffle, or perhaps any variant of a weapon meant for close quarters fighting and they justify this by claiming that the CC mechanics are pathetic.
Well the reason why they have a hard time with CC is that they are trying to use the wrong weapon.
You're right! Lol, I'd forgotten about that. Hmmm ...
VATS isn't a built it cheat. It is a deliberate troll by BGS to get a certain segment of the players to say idiotic things like that in public.
I was told that using vats was cheating by someone here not long ago. And I was like, vat the vuck, lol.
Pitiful. I love the Stunning Super Sledge and use it but really he took damage. WTF. I can do that bit, and I never scratch my armor that badly. Poor fool.
The whole game is a "cheat", so what?
You can carry hundreds of lbs of stuff, have invincible companions, super human abilities, stimpacs to instantly heal you, chems to slow time, fantasy creatures. The whole game is a gigantic heap of make-believe.
OH! Thank God. I thought it was real life!
As for my opinion on VATS, VATS itself is fine, it's one of the staples of the fallout games, you simply can't not have it. As for the 90% damage reduction... well it isn't technically cheating because the games rules allow it, but deliberately going into VATS mode so you can tank dangerous attacks like deathclaw or mutant suicider, comes off as a bit cheap to me.
Some could see VATS that way...some could also say that VATS is there to separate the insightful and inspired RPG'ers from the hand-held, monkey see-monkey do, linear minded FPS players.
enemies used to use targeted shots (VATS) in FO1&2, one of the things that happened when ramping up difficulty was the amount of targeted shots enemies would use
god that was brutal on the oil rig in FO2 with a bunch of enclave soldiers making targeted shots with gauss rifles and yk42 pulse rifles! i used to breath a sigh of relief when i see them armed with a vindicator miniguns haha!
easier to have enemies use VATS in a turn based game though