a few suggestions
-the diner seems too big, if there may be a stage and a few android dancers ( or bands) it would make it a little more roomy.
- the entrance and cave of the vault looks much better, makes it feel like the vault was never finished.
- could you alter the doors so they open farther away from the person, so if you walk near the door 10 units instead of 5 units away, the door would open.
- the atrium seems a little bland, any chance if you can have a holographic projector, or a giant globe in the center to fill in the empty space
- fewer detention cells.
- a fun quest when you get around to making the androids. they somehow start replicating more and more until you have to shut them down (ahh my robot overlove)
1. I made the diner big on purpose. It needs to feed the hundreds of people that would have lived there. But, the atrium is not finished, not even close.
2. I added more mushrooms and radiation to the water stream.
3. No, the doors have a good distance to open. But, if you are 'running' all the time, then it will seem like it needs a bigger trigger zone. Try it by 'walking' towards the door.
4. Atrium is not done. I just have the basic skeleton to give you an idea of what I am trying for. There will be trees in the center.
5. I like the number of detention cells. I think players will like it to that use companion mods. (only 7)
6. I will not be doing much with NPC's since they give me trouble. There will be plenty of other little quests to do in the vault to get things working again.
Hey, As you know I am not a beta tester but I was wondering about the automatic doors. Do they make the same sound as a normal sliding door? I had set up one in a house I made and the noise drove me insane everytime I walked into the trigger. Perhaps a quiter version would be nice for those who feel the same as me. But once again I have not played it and therefore do not know how you pull it off.
Yes, the normal sound is heard. This is much bigger than a house and not as likely to be triggered like it would be in a cramped house.
It needs the sound. Think 'Star Trek' for these doors.