b. It already should leave 10 stimpacks in your inventory. Making 'exceptions' to the sorter is a ton of work and a pain to implement.
was thinking more about the other chems, I use rad-away and Ultra-Jet quite a bit.
c. There will be special armor that adds carry weight to the player. It will be added later. Let me think about what you said. I am not sure its possible with the way I have it set up now.
Make it so that to unlock the new armor you need to read the discription of what it can do on a computer and put in it can store items in a virtual state based on the mass of the items. IE letting you carry more.
I check and rechecked the texture locations and they are in the right place. The new meshes are showing up. I'll kick the missue off the new W7 comp tomorrow and try on that.
I made a scan of the folder you can find it http://badadam.co.uk/photos/main.php?g2_view=core.DownloadItem&g2_itemId=6124&g2_GALLERYSID=ab0e48ea533c07080454fabffe1cfda2, all files extracted from 7zip into the data folder.
* Fixed it. I kicked the server, seems that everybody can't see the originals and a txt file don't have views, stupid computers.