Version 2
by WillieSea
Link to Thread 1:
http://www.gamesas.com/bgsforums/index.php?showtopic=1041118&st=0&start=0
Story
Vault 64 construction began in December of 2076 and was funded heavily by many prominent technology firms. It was to save the best engineers that society had to offer to help the restoration of the land after a war.
Land rights were donated by an individual of a wealthy company in exchange for a spot in the vault. Far to the North West of DC, construction proceeded quickly. By October of 2077, about half of the vault had been finished. Only a few individuals were present in the vault when the first bombs fell on October 23 of that year.
Many of the assigned engineers survived the initial bombs and rushed to the vault for safety. Most perished on the dangerous journey, and they were the lucky ones. Upon arriving at the vault entrance, they were dismayed at what greeted them, the entrance to the vault had collapsed!
The few lucky individuals who were already in the vault could do nothing to help their friends stuck outside. The war started on a Saturday and even the construction workers were at home with their families.
Those in the vault hacked into the Vault-Tec vault communication lines and learned about the devastation in the outside world and decided to remain in the vault where it was safe, where they could continue their work unhindered. They lived out their lives and constructed a few unusual technological devices. But eventually, the vault became their tomb. A monument to technology.
The vault was quickly forgotten about and was never on any of the official Vault documents since it was never completed.
Location:
North West of The Republic of Dave in the side of a mountain.
Completed Features:
-Exterior location
-Quest to gain entrance to vault
-Entrance level with Detention Center and Conference Room
-Settings terminal to set your own preferences in the mod
-Storage room with auto sorters
-Materialization and Teleportation room
-Skill Training computers
-Simulation Pod room
-Simulation: Zombie Fight 2072
-Fish tank
-Lamps you can turn on and off
-Collector mugs
-Reactor Chamber that requires startup
-Water and Air filtration room that requires startup. Filtered water can be used as a swimming pool, and has rinse-off shower
-Diner and restrooms. Jukebox that plays individual songs or loops
-Vending machines for food and drinks
-Operations room to turn Mainframe on and set currency type
Currently working on:
-Compact layout - Everything will be centered around the Atrium
-Atrium cluttering and scripting
-Restrooms and shower/locker room
Planned Features: (much already figured out from version 1)
-Quest to start up water pump and purifier
-Quest to start up Simulation Room
-Quest to start up Materialization Room
-Manufacturing plant for Special Items
-Trading Merchant: Androids/Robots
-Healing Merchant: Androids/Robots
-Repair Merchant: Androids/Robots
-Simulation ? Police HQ (shooting gallery)
Requested Features:
-NPC's Dialog - Not likely to happen unless somebody else does this for me.
Screen Shots:
09/20
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen01.jpg
09/26
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen02.jpg
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen03.jpg
09/27
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen04.jpg
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen05.jpg
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen06.jpg
10/01
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen08.jpg
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen09.jpg
10/02
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen10.jpg
10/13
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen11.jpg
11/08
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen13.jpg
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen14.jpg
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen15.jpg
11/15
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen16.jpg
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen17.jpg
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen19.jpg
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen18.jpg
11/28
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen20.jpg
11/29
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen21.jpg
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen22.jpg
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen23.jpg
12/02
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen25.jpg
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen24.jpg
12/05
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen26.jpg
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen27.jpg
http://i97.photobucket.com/albums/l237/WillieSea/V64Screen28.jpg
12/12
http://i97.photobucket.com/albums/l237/WillieSea/Vault064/V64Screen30.jpg
http://i97.photobucket.com/albums/l237/WillieSea/Vault064/V64Screen29.jpg
http://i97.photobucket.com/albums/l237/WillieSea/Vault064/V64Screen31.jpg
12/20
http://i97.photobucket.com/albums/l237/WillieSea/Vault064/V64Screen32.jpg
http://i97.photobucket.com/albums/l237/WillieSea/Vault064/V64Screen33.jpg