Version 1.1 Objectives

Post » Sun Feb 14, 2016 2:45 am

OK, so has anyone noticed a difference in the objectives they're getting? I have a vault that's got 70 dwellers, about half of whom have max stats and most of whom are level 50. I was really pleased when I saw the patch notes mentioned an adjustment to the objectives. I'm unfortunately stuck with three that are taking forever so I haven't seen what the game might throw at me next. Right now, I constantly get pregnant/baby/dancing objectives, all of which I completely ignore and X out once a day. I hate that the objectives try to force me to overpopulate and have found that the best way to run an efficient vault is to control growth.

TLDR: Is anyone noticing objectives are more reasonable after the patch? Any new objectives?
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~Sylvia~
 
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Post » Sun Feb 14, 2016 6:49 am

Its my guess what they mean is no more "get 27 dwellers pregnant" when your are already at 200 dwellers.

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Andres Lechuga
 
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