Yeah..that's just not true. Both AMD and Nvidia are very good , the major differencess nowadays are exclusive features like PhysX or Eyefinity.
http://image.gamespotcdn.net/gamespot/images/bigboxshots/8/918428_41208_back.jpg.
Anyway I want all of the features DX11 offers, however I doubt we'll actually have any
Modders will probably have to add them. I'm saying this based on what Tood himself said.
Yeah I know, but it's kinda sad isn't it. They make this new engine, give it DX11, but don't take use of the latest features...
It feels like running up a hill, you've come so far, and you're just about to reach the top... until someone suddenly throws a rock at you, causing you to fall all the way down the hill.
Modders won't be able to add DX11 features for a long long time. And perhaps then, they might not even be able to. The modder responsible for both graphics extenders (MW and OB) is Timeslip. He started the projects and made both foundations. He should be able to add some DX11 features, but most likely not tessellation (as I understand, that requires you to alter all the meshes/textures in the game). Perhaps shademe can help too.
In any case, it will most likely take years before a graphics extender is even started by modders.
I just think it's so sad that Bethesda COULD add DX11 features, but they don't. We're so close to reach the top of the hill, but we're not there yet so we fall all the way down the hill when the rock hits us.