» Tue Jun 28, 2011 5:19 am
I want: DX 11, DX11 Lighting, Depth Of Field, Motion Blurr, Ambiant Occlusion, Bump Maps, Parallax Occlusion, Specular Occlusion, Normal Maps, Glow Maps, Displacement Maps, Anti Aliasing, SSAO, FSAO, FXAO, FSAA, Trilinear Filtering, Bilinear Filtering, Anistropic Filtering, Volumetric Lighting, Volumetric Particles, DX11 Water, DX11 Shaders...
Did I miss anything out?