PC version of Skyrim?

Post » Thu Oct 06, 2011 11:15 am

Bugs is only a small issue, and as I said not really something I'm worried about. Things like FO3 crashing on quad-core machines and having to edit the ini to force the game to only use 2 cores is more what I am talking about. Things like UI's and controls designed specifically for use with a gamepad being copy/pasted into the PC version where folks are using a mouse/keyboard, things like having to hack the exe to allow it to use more that 1/4th the available memory of any baseline system being sold today, these are the types of things folks playing on PC should be concerned about.

Never had those problems before also it could be conflicting like software games are a [censored] to run on windows 7........
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Kate Schofield
 
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Post » Thu Oct 06, 2011 9:14 am

They've said several times now that the UI will be different for the PC version.


I hope it's not too different, just... more on screen. and have the controls work well. if i have to mouse over the left arrow and click to get to my items, I will personally make "Skyrim UI mod" come up in Google search when you type "s"
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Elizabeth Lysons
 
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Post » Thu Oct 06, 2011 7:31 am

I'm not worried. It will be a rocky start for a bit, but a little time and the game will be beyond exceptional. I expect no less, and no more.

It's Beth, if it didn't have a few issues to iron out for me to enjoy on the first few days it just wouldn't be the same. :D
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Emma Louise Adams
 
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Post » Thu Oct 06, 2011 4:10 pm

Mixed feelings, mainly because of a rebuilt engine that "focused" on the 360.
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Princess Johnson
 
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