[WIP] Versus Vivec

Post » Tue Oct 29, 2013 11:08 am

My legal team said I should do little mods for games here and there, to keep people interested while Nanosteam is developed.

Frankly, with GDR and Sotha Sil Expanded out there, Vivec is looking a little lackluster in the battle department compared to his colleagues. So, I've decided to overhaul Vivec into a proper bossfight, similar to the ones found in my previous mod.

Features:

-36 Lessons of Vivec Parallels! So stuff like eggs, Vivec spawning various monsters, firing words of realization at you, and all that jazz.

-Unique behavior. With various fight stages, Vivec will teleport, spawn clones, throw the player backwards, and even take on his giant form, for a Yoshi's Island style boss extravaganza.

-New Locations. During the fight, Vivec will teleport you to surreal locations, including the moon. Because we've all wanted to go to the moon, let's face it.

-Music. Because what's a boss fight without music? And what's a game without a boss fight? Besides Mass Effect 3 that is.

-Muatra. Yes, I'm adding this in.

Screenshots:

http://i.imgur.com/8AsocVG.jpg

http://i.imgur.com/YhfkoTx.jpg

http://i.imgur.com/pX1wMjf.jpg

User avatar
Hannah Whitlock
 
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Joined: Sat Oct 07, 2006 12:21 am

Post » Tue Oct 29, 2013 5:08 pm

That looks really great, I think this is going to be a awesome thing.

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Jessica Stokes
 
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Joined: Fri Jul 28, 2006 11:01 am

Post » Tue Oct 29, 2013 8:46 am

http://www.gamesas.com/topic/1468418-show-us-what-youre-working-on-40/?p=22896164

I knew that sounded familiar! God, that legal team of yours is pretty Mandingo. :P

Regardless, this looks pretty cool so far.

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Paula Rose
 
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Joined: Fri Feb 16, 2007 8:12 am


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