Elder Scrolls and Game of Thrones comparisons:
They have swords
.....I got nothing.
Seriously, The Elder Scrolls hardly as rich in lore and depth that A Song of Ice and Fire has.
Elder Scrolls and Game of Thrones comparisons:
They have swords
.....I got nothing.
Seriously, The Elder Scrolls hardly as rich in lore and depth that A Song of Ice and Fire has.
I'd actually say the opposite. Both are complex worlds with great richness of depth, but frankly, ES goes to a level beyond ASoIaF. I'm a massive fan of both, but I'd consider dear Georgie's work to be significantly lacking compared to be ES.
Skyrim also certainly [censored] itself by making making the Civil War in-depth and good. Robert's Rebellion, vastly better by a longshot in every regard. If a good enough job was put into the Civil War, Skyrim certainly could have been muuuuch better.
As for lore, going to have to say ASoIaF. TES has gotten to a level of just...having too much and too little at the same time, with a good dose stuff being made up to make it sound cooler than it really is.
...I'm probably going to lose my TES Lore License for saying that.
ASoIaF does have a certain lack of godheads, numidiums and retcons.
I bet you hate it when your stupid posts become the first one on the next page.
And people always seem to take them seriously.
HEY HEY HEY!
Let's not offend each other now! Even if you're just joking, someone's emotion bones could REALLY be harmed by what you just said!
~PoliticallyCorrectHand4
That's a little unfair, ASoIaF has the benefit of one creative team (Martin), and a focused story. TES has had multiple creative teams, and the lore has to serve the gameplay and game story (which aren't necessarily written by the same people every time).
At least my posts are relevant to the discussion.
And that is not a very good practice when it comes to establishing fantasy universes.
I agree.
I was like this with some of my friends... I started with Morrowind and they played Oblivion and were like "When they gonna make a second one?"...
Oh and Skyrim is awesome!
And neither of you have yet to provide how you are able to come to that conclusion when The Elder Scroll's depth is a fickle thing that changes with each game. Look at Skyrim, it has about as much depth as a child's sandbox.
Someone doesn't bother in actually reading, listening, and exploring the lore of the games beyond the games.
The lore in the series has been quite deep in depth and rarely changed. Only a few times when it did change or when something has been confirmed.
You're right. I don't know what came over me.
I'm sorry, Moog. Will you forgive me? http://tvtropes.org/pmwiki/pmwiki.php/Main/SincerityMode
I have, you condescending jerk. But the 'depth' you praise is akin to walking around an elabourate movie set. Sure, it looks to be deep to the eye, but when you try opening the doors, you'll find it's just a facade with no depth beyond just enough depth to make the world tolerable.
Like the whole province of Cyrodill's landscape.
And unless you've also gone beyond the books and shows of ASoIaF's mythology I don't see how you can say TES's lore is deeper, when you've delved deeper into something it looks deeper because you know how deep it is.
Besides imo, TES's lore looks deep, but aside from some of Kirkbride's stuff it's like a movie set, it looks deep, but there's nothing behind the prop castle's doors. And yes I have delved deep into the lore outside of the games, one of the ways they avoid a lot of retconing is being extremely vague about things.
Don't get me wrong, I like TES's lore, but video game lore is limited compared to the lore of a book series because it's multiple teams of writers using the lore and twisting it to fit what they need to do rather than one writer creating lore that will allow his story to work.
That's out of context. That is slander.
Yeah, a lot of people forget that business is a necessary fact of art/entertainment.
There's plenty of depth in the lore of the series. A lot of it and a lot of things to read into, to learn, and check out. I really love digging deep into the lore of The Elder Scrolls a lot cause there is a lot and we only know so much currently since we hadn't fully went through everything yet... We only know what we've seen thus far and that's already a lot of lore. Heck, one of the reasons why I'm excited for TESO is a chance to get more into the lore and actually see more of Tamriel!
I really cannot see how one would think the lore in the series is weak, pathetic, or shallow... It is basically the opposite. I can literally post pages upon pages of everything and it's interest. Bethesda has a good fantasy world going on here.
Breadth isn't the same thing as depth.
Part of the reason TES lore is so intriguing is because it's so deliberately vague (so that the creative team of a game involving lore stuff can have some artistic licence). There is a wide amount of lore, but very little of it is as deep as, say, the disappearance of the dwarves.