VERY high hopes for brink

Post » Sun Oct 17, 2010 8:44 pm

hey guys. i currently have no fps atm other than black ops, which is painful to play. like ive previously stated, brink is the only good looking fps coming out until the huge fall of 2011 that will include uncharted3( my 2011 GOTY) resistance 3, battlefield 3, and yes unfortunatley mw3.

im counting on SD to deliver a quality shooter unlike anything we have ever seen before. i really dont want to wait for fall to hit before i can buy another quality game. i mean, if brink flops, i will just buy la noire, which looks kool. team bondai/rockstar were stupid and felt multiplayer wouldnt be neccesary so i doubt ill be holding onto that game for more than a few weeks.

my gut feeling is telling me its not going to be as good as we expect. New IPs usually dont do so well in the very competitive fps market. i hope to God i am completely wrong. but sadly, my interest in the game is declining. i want a fun, action paced game, but i do think the 20 sec respawn timer will kill any hopes of that. 10 sec would be perfect IMO. anyways, good luck SD. i hear you have a good background, and i hope brink is the game we all expect it to be. just a few things taht are scaring me right now. must be tough to be a dev these days.....
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Julie Ann
 
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Post » Sun Oct 17, 2010 3:19 pm

I really don't get why everyone is hating on the respawn wave, it's not like that's how long you'll wait everytime. Once you get incapacitated all you have to do is look up, check the time and decide whether or not you want to hold out. If there are 20 seconds left on the timer, just hold tight and wait for a medic. If there are less than 10 seconds, bleed out and join the respawn. I don't get what the big deal is at all
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Lexy Dick
 
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Post » Sun Oct 17, 2010 10:52 pm

I really don't get why everyone is hating on the respawn wave, it's not like that's how long you'll wait everytime. Once you get incapacitated all you have to do is look up, check the time and decide whether or not you want to hold out. If there are 20 seconds left on the timer, just hold tight and wait for a medic. If there are less than 10 seconds, bleed out and join the respawn. I don't get what the big deal is at all


well.... tahts not what this whole thread is all about. but anyways, that is what i am worried about as well. the respawn was what killed mag for me. all of the action fps like killzone, homefront, battlefield, and halo have a pretty short respawn, tahts why it will be hard for me to change to this game.
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Lyd
 
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Post » Sun Oct 17, 2010 9:34 am

well.... tahts not what this whole thread is all about. but anyways, that is what i am worried about as well. the respawn was what killed mag for me. all of the action fps like killzone, homefront, battlefield, and halo have a pretty short respawn, tahts why it will be hard for me to change to this game.


Then
A) Be a medic
B) Know some medics who will follow you around buffing and reviving you.

1-20 isn't that long and what if you get the 1 sec respawn? :celebration: jackpot
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matt white
 
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Post » Sun Oct 17, 2010 4:33 pm

well.... tahts not what this whole thread is all about. but anyways, that is what i am worried about as well. the respawn was what killed mag for me. all of the action fps like killzone, homefront, battlefield, and halo have a pretty short respawn, tahts why it will be hard for me to change to this game.


sorry if i missed the point there, i didn't see any other major concerns to respond to. In any case, I'm sure it'll be difficult to adjust but just remember that Splash Damage is trying to distance themselves from those games. In all likelihood it will fall short in some areas though, as we as a community are holding it up to almost impossibly high standards. That being said I'm still fairly confident that it will blow most, if not all other modern fps' out of the water
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Dustin Brown
 
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Post » Sun Oct 17, 2010 9:56 am

I'm not so worried about the game per say (I'm fairly confident the mechanics, game/gun play will flow nicely), I'm more worried about the audience.

How many are gonna pick it up?

How long will they stay on it?

I'm sure a good metacritic score will help net some more people (Not that I personally trust most reviewers but yea...) Seeing as how this looks like a fresh take on FPSs' I HOPE it does well
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Ricky Meehan
 
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Post » Sun Oct 17, 2010 2:15 pm

Then
A) Be a medic
B) Know some medics who will follow you around buffing and reviving you.

1-20 isn't that long and what if you get the 1 sec respawn? :celebration: jackpot



theres only a 5% chance you will get the 1 sec respawn. sorry for my concerns guys. i mean , this game is my only hope. i want a good and fun game before fall 2011.
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Samantha hulme
 
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Post » Sun Oct 17, 2010 12:17 pm

i have super high hopes for this game.if it comes out too be the best FPS it will only go too show that is dont need a cod/bf name behind it for people too have a good time.
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Nikki Lawrence
 
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Post » Sun Oct 17, 2010 11:50 am

i have super high hopes for this game.if it comes out too be the best FPS it will only go too show that is dont need a cod/bf name behind it for people too have a good time.


come on man.... you have pretty high expectatioins for this game and thats not fair. expecting it to be the best fps ever is something that wont happen, sorry. maybe brink 2 :whistling:
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April D. F
 
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Post » Sun Oct 17, 2010 12:23 pm

What you need to be doing Is looking up the latest video reviews on the game, Game Trailer.com or GT.TV have very high expectations. This game has been in the process tweeking fixing and creating for a long time now...much longer then alot of game companys have done. This game will do great theres not doubt, just look up the facts.
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Nomee
 
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Post » Sun Oct 17, 2010 9:47 pm

come on man.... you have pretty high expectatioins for this game and thats not fair. expecting it to be the best fps ever is something that wont happen, sorry. maybe brink 2 :whistling:

yeah why not i get sick of seeing the same crap for cod's and bf's.anymore real why not join the army just a thought :whistling:
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*Chloe*
 
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Post » Sun Oct 17, 2010 10:48 pm

What you need to be doing Is looking up the latest video reviews on the game, Game Trailer.com or GT.TV have very high expectations. This game has been in the process tweeking fixing and creating for a long time now...much longer then alot of game companys have done. This game will do great theres not doubt, just look up the facts.


youtube links plz ? :P
and im still not totally convinced yet.
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Joanne Crump
 
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Post » Sun Oct 17, 2010 11:16 pm

hey guys. i currently have no fps atm other than black ops, which is painful to play. like ive previously stated, brink is the only good looking fps coming out until the huge fall of 2011 that will include uncharted3( my 2011 GOTY) resistance 3, battlefield 3, and yes unfortunatley mw3.

im counting on SD to deliver a quality shooter unlike anything we have ever seen before. i really dont want to wait for fall to hit before i can buy another quality game. i mean, if brink flops, i will just buy la noire, which looks kool. team bondai/rockstar were stupid and felt multiplayer wouldnt be neccesary so i doubt ill be holding onto that game for more than a few weeks.

my gut feeling is telling me its not going to be as good as we expect. New IPs usually dont do so well in the very competitive fps market. i hope to God i am completely wrong. but sadly, my interest in the game is declining. i want a fun, action paced game, but i do think the 20 sec respawn timer will kill any hopes of that. 10 sec would be perfect IMO. anyways, good luck SD. i hear you have a good background, and i hope brink is the game we all expect it to be. just a few things taht are scaring me right now. must be tough to be a dev these days.....


Do they capitalize the first letter of each sentence where you come from? :P
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Tanika O'Connell
 
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Post » Sun Oct 17, 2010 10:40 pm

naedae, this game requires 16 players to play and fill a server up.
I will be happy to play with 15 other players who I will grow to like rather than hear 1000 different pre-pubascents screaming their heads off because they want it their way.
I play sport at school, during PE or whatnot and my class consist of maybe 20-25 students and we have fun.
Now this game will have more than 20-25 so you should be fine and thankful you are playing with sensible people rather than sheeps who follows a trend.

I don't want to force you to play the game but unless the multiplayer population is less than the max of a server, nothing should make you not buy a game other than gameplay, graphics and other technical reasons.
If the game picks up a couple of hundreds of people, that is enough to fill couple of hundreds of servers.

But if people, start leaving for yearly titles like BF3, MW3 etc It's ok because there will still be dedicated players who will jump on the game.
Prime example Medal of Honor, it had little weapon choices, customization and re-playability but when I jump on, I can still play a game, sure there's only around 20-40 servers for Australians, Is that bad? No, I only play on one server at a time anyway.

But make your own wise decision on this.
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Jessica Colville
 
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Post » Sun Oct 17, 2010 12:08 pm

There is 20 second respawn time for the next wave of reinforcements

Heres example you jump in game spawn adn get killed 15 seconds later there is 2 options (if your not medic) wait for medic or go into the next reinforcement wave that deploys in 5 seconds.
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Emily Martell
 
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Post » Mon Oct 18, 2010 12:29 am

im counting on SD to deliver a quality shooter unlike anything we have ever seen before. i really dont want to wait for fall to hit before i can buy another quality game. i mean, if brink flops, i will just buy la noire, which looks kool. team bondai/rockstar were stupid and felt multiplayer wouldnt be neccesary so i doubt ill be holding onto that game for more than a few weeks.

L.A. Noire is a single player experience, there's nothing wrong with that. Not all games are obliged to include multiplayer, and a lot are better for it, Bioshock and Dead Space, for example, have sequels that include multiplayer just for the sake of pulling a bigger crowd. If the developers think that their game doesn't suit the multiplayer format, then it's better for them to omit it rather than tack on something awkward. Whatever is best for the game as a piece of art is what should be done.
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Mr.Broom30
 
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Post » Sun Oct 17, 2010 5:31 pm

I could be wrong..but don't you have the choice between the wait to respawn with some kind of consequence or just wait to be revived? I mean it won't be that big of a deal when you can be revived and you won't always have to wait 20 seconds due to the timer.
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Annika Marziniak
 
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Post » Mon Oct 18, 2010 12:05 am

hey guys. i currently have no fps atm other than black ops, which is painful to play. like ive previously stated, brink is the only good looking fps coming out until the huge fall of 2011 that will include uncharted3( my 2011 GOTY) resistance 3, battlefield 3, and yes unfortunatley mw3.

im counting on SD to deliver a quality shooter unlike anything we have ever seen before. i really dont want to wait for fall to hit before i can buy another quality game. i mean, if brink flops, i will just buy la noire, which looks kool. team bondai/rockstar were stupid and felt multiplayer wouldnt be neccesary so i doubt ill be holding onto that game for more than a few weeks.

my gut feeling is telling me its not going to be as good as we expect. New IPs usually dont do so well in the very competitive fps market. i hope to God i am completely wrong. but sadly, my interest in the game is declining. i want a fun, action paced game, but i do think the 20 sec respawn timer will kill any hopes of that. 10 sec would be perfect IMO. anyways, good luck SD. i hear you have a good background, and i hope brink is the game we all expect it to be. just a few things taht are scaring me right now. must be tough to be a dev these days.....


Check out http://www.splashdamage.com/content/wolfenstein-enemy-territory-barracks. it's an old MP game by Splashdamage, free. i think it will quell your concerns about the 20s respawn timer, usually it ends up spawning you within 5 seconds. also this is one of the most frantic games i've EVER played. the reviews of brink we have had so far say it is also almost just as action packed (minus the WTFBBQSAUCE movement speed)
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sam westover
 
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Post » Sun Oct 17, 2010 6:37 pm

theres only a 5% chance you will get the 1 sec respawn. sorry for my concerns guys. i mean , this game is my only hope. i want a good and fun game before fall 2011.


True also a 5% chance that you get 20 sec. So this game is your obi wan kenobi?


I could be wrong..but don't you have the choice between the wait to respawn with some kind of consequence or just wait to be revived? I mean it won't be that big of a deal when you can be revived and you won't always have to wait 20 seconds due to the timer.


Yup
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Robert Garcia
 
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Post » Sun Oct 17, 2010 5:17 pm

well.... tahts not what this whole thread is all about. but anyways, that is what i am worried about as well. the respawn was what killed mag for me. all of the action fps like killzone, homefront, battlefield, and halo have a pretty short respawn, tahts why it will be hard for me to change to this game.


The key difference is that this is a respawn wave, not a respawn timer only. Everyone respawns at the same time. Therefore making it more tactical, and easier to plan an attack.

Scenario:
Other Shooters-

Guy 1: 'Okay everyone, once you die and you respawn, wait for everyone to get back and we will all charge in at once.'
Everyone else: 'eff that' 'ur dumb!' 'shut up!' 'Im charging it!' etc
It doesn't take a genius to figure out, no one will wait (especially if they are just random players) therefore they will run into battle, and die over and over again



Brink-

Guy 1: 'Okay i see everyone is dead, now when we all spawn on the next wave, we all charge in together okay?
Everyone else: 'Sure!' 'Okay!' etc

Sounds way better to me :)
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Sophie Payne
 
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Post » Sun Oct 17, 2010 11:15 am

IMO 20 sec respawn waves worked perfectly for MAG. I'm sure it'll be the same for Brink, since it is a teambased shooter you gotta stay together or at least work together. New shooter IP's always have a lot of trouble in an already overcrowded FPS-era. But where those titles fail (due to low player count) Brink will have AI bots filling up your empty slots and apparently from what I've heard you don't notice the difference between players and bots that much. So basically if you have at least 1 friend with a mic this game could be a ton of fun!!
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Eduardo Rosas
 
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Post » Sun Oct 17, 2010 4:38 pm

Regarding the 20 sec respawn, isn't that what makes Brink different from other shooters like CoD? Brink is a competitive-TEAM based game. You are supposed to work together and not just run and gun straight into an enemy territory without working together, because if you do that without buffed health, extra ammo, a buffed weapon, a medic or teammate with you, you're as good as dead facing them head on. The reason I bring that up, is because running by yourself is a CoD game. The point of the timer is to think about what you did wrong and how you can improve. So with the 20 seconds, it is also trying to prevent everyone from running straight in to the battlefield without working together because after a while of dying, the player will realize, " I need to work with my team" or "This isn't CoD, I shouldn't run by myself".
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Wane Peters
 
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Post » Mon Oct 18, 2010 12:35 am

The respawn wave is good since it teaches people not to die and not to be a lone wolf (since you will be killed if 2 v 1). That is the good thing about it but the bad thing is that it will be quite irritating waiting for the wave.
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biiibi
 
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Post » Sun Oct 17, 2010 5:59 pm

New IPs usually dont do so well in the very competitive fps market

If all new IPs do bad we will never get out of this rut that FPS games are stuck in right now because we can't really rely on the already established shooters to change their formula. And until someone proves (hopefully it will be Splash Damage, and Brink) that you can be successful by deviating form the norm no one else is going to be willing to try it because every FPS dev today is too concerned with trying to get a piece of CoD's pie by copying most elements of CoD into their game. Yes, most all of the CoD clones fail, but the devs seem to think it's okay to keep trying at it... The devs of today are just too close minded atm imo, and way too concerned about the money they could make.... I'm really oping Brink will break this boring, and tragic cycle, as well as serve as a wake up call to the rest of the FPS world.
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Eileen Müller
 
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Post » Sun Oct 17, 2010 9:14 pm

I just remembered something that should clear up any fears of respawn times in this game.
It's team oriented, right?

(This may not work because of disabled chat when dead, but...)
For example, in MAG, you could tell your team when the next respawn wave was going to hit when you died, so your incapped
teammates could get into the fight that much faster. And somebody is bound to die in 20 seconds so they can keep their team informed.

That's teamwork. While you're dead. Awesome.
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Reanan-Marie Olsen
 
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