VGA 2013? #4

Post » Tue Nov 19, 2013 5:34 pm

Continuation of the previous thread http://www.gamesas.com/topic/1478256-vga-2013-3/page-7

And a link to the original thread: http://www.gamesas.com/topic/1465356-vga-2013/page-1

I'm gonna leave this video just here that's about fallout 4 at VGA that I done... http://www.youtube.com/watch?v=bJIffHKGpyE

Also an assortment of articles related to it all:

http://www.destructoid.com/bethesda-officially-done-with-skyrim-moving-on-251697.phtml

http://www.oxm.co.uk/56352/bethesda-teases-really-awesome-project-from-elder-scrolls-team-100-unrelated-to-mmo/

Articles are old hat for most but I don't see that many people referencing the second one.

Latest rumor about "thesurvivor2299" domain http://uk.ign.com/articles/2013/11/14/is-the-survivor-2299-a-fallout-4-teaser

Disclaimer:

Take all discussions with a helpful does of skepticism as no one here has "inside information" it is just rumors, speculation or plausible theories get your grains of salt at the ready.

Tweet from Erik Todd Dellums (3 dog) hinting a possible reveal soon: https://twitter.com/ETDellums/status/401576425485897728

the survivor 2299:

http://thesurvivor2299.com/

Don't forget to: http://bloviate.net/images/misc/posdsm/comedy/grain-of-salt.jpg

Something about the survivor2299 having the same IP as other Bethesda websites http://i.imgur.com/Pc374AC.png

"This year's Spike VGX will be live-streamed online for three hours on December 7, kicking off at 6pm ET/3pm PT. The show will have a slightly different format than usual, with a stronger focus on interviews and next-gen demos, but of course all the usual world-premiere game trailers will be present and accounted for."

http://uk.ign.com/articles/2013/11/19/spike-vgx-2013-nominations-announced

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Emily Martell
 
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Post » Tue Nov 19, 2013 9:15 am

The plot thickens.

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rebecca moody
 
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Post » Tue Nov 19, 2013 10:41 am

In the code of the website there are two mp3's that with the words Bridgeport (presumably Connecticut) and Fall Haven (Massachusetts). Bridgeport is sort of near NYC and Fall Haven is sort of near Boston.

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james reed
 
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Post » Tue Nov 19, 2013 8:50 am

Google maps can't find Fall haven.. I was trying to see if i made a box with Fall haven being one corner and Bridgeport being the opposite corner, what would be encompassed in that area. Unless you meant New Haven which is right next to bridgeport..

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Jennifer May
 
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Post » Tue Nov 19, 2013 6:13 pm

It was Fall River, no idea where Haven came from.

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Rude Gurl
 
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Post » Tue Nov 19, 2013 9:04 pm

What engine would they even use?
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Floor Punch
 
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Post » Tue Nov 19, 2013 9:48 pm

Logically, I can see them using the Creation engine this time again. They used gamebryo for several years, I can only see them using Creation engine the same way. Although, I have heard a few rumors about them using iD tech's "Void Engine". I doubt that, though.

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KU Fint
 
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Post » Wed Nov 20, 2013 12:33 am

Honestly, I liked Gamebryo better. Maybe it's silly, but playing with the physics was one of the fun things about previous Bethesda games. Collecting stuff on your adventures and decorating your pad, manipulating objects. One of my biggest complaints about Skyrim was that this aspect of the game was seriously undermined. You couldn't grab stuff from different angles and manipulate it like you could in earlier games, stuff wouldn't stay where you put it, etc.

My biggest disappointment for Fallout 4 would be learning that it will be a cross-generation game simple enough to run on current gen boxes. I'd like the game designed for systems able to actually have more than a dozen NPCs wandering about without performance issues. I want it designed for systems that can handle more than the most rudimentary A.I.s governing NPC and enemy behavior.

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Eduardo Rosas
 
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