The aim is to fire off a scene on a Bendu Misc Good-bye Response on stage 10 of the amulet quest.
It was placed mistakenly on a Hullo Response, and nicely worked- until it was deleted.
Inserting the property into the fragment box gets:
Starting 1 compile threads for 1 files...Compiling "TIF__010048C3"...B:\Steam\steamapps\common\skyrim\Data\Scripts\Source\temp\TIF__010048C3.psc(9,0): no viable alternative at input 'Scene'B:\Steam\steamapps\common\skyrim\Data\Scripts\Source\temp\TIF__010048C3.psc(9,15): no viable alternative at input 'MSQ01BenduGilfreBefore'No output generated for TIF__010048C3, compilation failed.Batch compile of 1 files finished. 0 succeeded, 1 failed.Failed on TIF__010048C3
Creating a new script "MSQ01BenduGilfreBefore" and filling the property is no problem,
Scriptname BenduGilfreBeforeStart extends TopicInfoScene Property MSQ01BenduGilfreBefore Auto
But then when trying to start the scene:
MSQ01BenduGilfreBefore.Start()
We get the error "no viable alternative at input '.'"
But now it won't compile anymore in a Misc: Hullo topic. Restarted the CK, checked all the psc, pexes. Is there some other kind of temp file or cache it uses?