(Video) GT Bonus Round from PAX

Post » Wed Sep 07, 2011 8:15 pm

It looks like (if you cut geoff off) from left to right its least to greatest lol
anyone else get the odd feeling that somehow the crowd wasnt really there? like if you mute it and watch it
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Krista Belle Davis
 
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Post » Wed Sep 07, 2011 8:37 am

I meant I felt it was nonsense well before 2/3 of the way into the video :P
Wasn't being sarcastic.


Difficult to tell with text sometimes, lol.

I estimated with the 2/3

I won't be going back to check since people here have confirmed that all the Skyrim stuff was at the beginning of the video anyway and I really don't want to hear that guy talk again, lol.
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lauraa
 
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Post » Wed Sep 07, 2011 7:22 pm

Difficult to tell with text sometimes, lol.

I estimated with the 2/3

I won't be going back to check since people here have confirmed that all the Skyrim stuff was at the beginning of the video anyway and I really don't want to here that guy talk again, lol.


I'm not ocd but please just fix that. It's killing me.
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Red Sauce
 
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Post » Wed Sep 07, 2011 7:09 pm

I would've wanted to hear Todd and Ken talk about their respective games, but Jaffe on the left was being a complete [censored]. Then got the nerve to say to Todd that he doesn't want to watch,"cutscenes" in an ES game? If I remember correctly TES games are real-time? Jaffe was just ranting.
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Joey Avelar
 
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Post » Wed Sep 07, 2011 2:29 pm

its funny how todd howards like "Wow these guys svck, I wish I could go somewhere they dont exist."



at 15:15 and so on I hate that man even more, *the fat one* god he is like a child trying to throw the F bomb all over to make a point...so so sad
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marie breen
 
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Post » Wed Sep 07, 2011 2:30 pm

I would've wanted to hear Todd and Ken talk about their respective games, but Jaffe on the left was being a complete [censored]. Then got the nerve to say to Todd that he doesn't want to watch,"cutscenes" in an ES game? If I remember correctly TES games are real-time? Jaffe was just ranting.


Don't worry, there are two more parts and I'm sure he'll shut up eventually. :)
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Teghan Harris
 
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Post » Wed Sep 07, 2011 6:44 pm

anyone else notice that if you skip forwards or backwards through the vid that chances are your going to end up hearing the balding fat guy, giving the same opinion over.. and over.. and over again?
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Sheila Esmailka
 
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Post » Wed Sep 07, 2011 8:14 am

Omg the conversation near the end reminds me of some of the ones on this forum. The Twisted Metal guy is the person with a minority opinion that won't change no matter what the other three guys are saying to him. He tries to make the interview all about him. It's really annoying. His game isn't even on the same scale as Bioshock: Infinite or Skyrim. The guy doesn't deserve to be there but he can't keep his mouth shut. He outright attacks some of Todd's game mechanics calling them "[censored] stupid".


Jaffe is a genius is own right imo, twisted metal is a classic and so is the god of war franchise. Levine is also pretty
cool in the sense that bioshock has a really compelling story I think. But I will admit that Todd didn't get the credit
he deserves but that far from matters. What matters is us,and how much we enjoy bethesda games.
TES>Twisted Metal anyday.
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Frank Firefly
 
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Post » Wed Sep 07, 2011 8:58 am

Another thing that bugs me is, well isn't God of War literally a movie? I didn't even play it I just watched a walkthrough for it (as I do with most great PS3 exclusives) so he's complaining... about himself?

I kinda got that train of thought as well, I HATED God of War games with a passion, tried 1 and bought 2 soon after without trying 1 first, big waste of money, hated it, all it was was a movie and this is coming from a person who LOVED Heavy Rain-___-
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Danger Mouse
 
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Post » Wed Sep 07, 2011 9:41 pm

Don't worry, there are two more parts and I'm sure he'll shut up eventually. :)

Well thats a relief. Not really, because for the next to parts we have to hear Jaffe rant on and on about how his games are,"mechanics". Mechanics my [censored] :dry: .
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Vivien
 
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Post » Wed Sep 07, 2011 1:05 pm

I honestly don't think that Jaffe was hating on Skyrim. He just hasn't ever played TES games and so wasn't able to engage Todd about them. He could have easily just seen some of Skyrim's videos and the finishing moves and assumed thats what the games are like. I think if he had played them he'd be obsessed with Todd's games, which focus so much on keeping you in the game while still giving you story. It just does it through other means like clues you can find and people you can talk to, and doesn't force it on you. Granted, Jaffe is a bit annoying but at least he didn't insult too much of what he didn't know. I don't agree with his opinions at all but I really think he just didn't know anything about TES.
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Karine laverre
 
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Post » Wed Sep 07, 2011 10:33 pm

For those saying Todd didn't get to say much, there are two more parts to be posted in the next couple weeks.

I think what Jaffe was saying has some weight to it. If you're going to incorporate a big story, it needs to compliment the game-play and it's mechanics. You don't play, cut-scene, play, cut-scene. This was his answer to what he would want to try and do in the future, but if he was unable to do it, he would be just fine making small games for the sake of gameplay, and leave that kind of work to Ken and Todd who are clearly making big jumps in how you can blend story with interactivity and game-play. There are some weaknesses to it, but we are clearly getting better at it. Anyway, that was just his opinion, the conversation did get a little confusing though on what he actually meant to say.
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Sabrina Schwarz
 
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Post » Wed Sep 07, 2011 1:35 pm

Jaffe was outlandish in that interview. I rarely get to use the word blathering, but thats exactly what he was doing. You could absolutely sense Todd's discomfort, although he was poised and respectful the whole time. I love the fact that he never curses, or does anything else undignified in the public's eye. He is my hero. Praise be to Todd.
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Rhysa Hughes
 
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Post » Wed Sep 07, 2011 3:42 pm

Lord if Mr I made 1 semi decent game in my life says **** one more time im going on a man hunt lol.
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suzan
 
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Post » Wed Sep 07, 2011 11:20 am

haha todds the man "i'm not even sure what we're arguing about, for me its about entertainment" Todd owned the [censored] out of that guy and his 15 minute rant.
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Jesus Sanchez
 
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Post » Wed Sep 07, 2011 7:03 pm

Am I the only one who finds Geoff Keighley super annoying? I just want to punch a hole in his face.


I think theres a general dislike for him. I can't stand his tone, he always has some sarcastic quip that has no place in interviews, or conversation for that matter.
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Hearts
 
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Post » Wed Sep 07, 2011 7:23 pm

I honestly don't think that Jaffe was hating on Skyrim. He just hasn't ever played TES games and so wasn't able to engage Todd about them. He could have easily just seen some of Skyrim's videos and the finishing moves and assumed thats what the games are like. I think if he had played them he'd be obsessed with Todd's games, which focus so much on keeping you in the game while still giving you story. It just does it through other means like clues you can find and people you can talk to, and doesn't force it on you. Granted, Jaffe is a bit annoying but at least he didn't insult too much of what he didn't know. I don't agree with his opinions at all but I really think he just didn't know anything about TES.

Did Jaffe take a jab at the finishing moves?
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Laura-Jayne Lee
 
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Post » Wed Sep 07, 2011 2:49 pm

I could have listened to a couple of hours of this discussion. It was fascinating and insightful. Their differences in approach is a good thing or every game would be the same. I sure don't want that. I thought it was funny when the image of magic being cast was split-screened on Skyrim and Ken Levine's game.

And I agree about cutscenes; I don't like them. I think Bethesda does it just right, at the beginning and at the end. I wouldn't want more.

:tes:
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Saul C
 
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Post » Wed Sep 07, 2011 9:21 pm

For those saying Todd didn't get to say much, there are two more parts to be posted in the next couple weeks.

I think what Jaffe was saying has some weight to it. If you're going to incorporate a big story, it needs to compliment the game-play and it's mechanics. You don't play, cut-scene, play, cut-scene. This was his answer to what he would want to try and do in the future, but if he was unable to do it, he would be just fine making small games for the sake of gameplay, and leave that kind of work to Ken and Todd who are clearly making big jumps in how you can blend story with interactivity and game-play. There are some weaknesses to it, but we are clearly getting better at it. Anyway, that was just his opinion, the conversation did get a little confusing though on what he actually meant to say.


IIRC he's the only developer on this panel to have developed such a game... so why is he cussing out the other developers?
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Tasha Clifford
 
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Post » Wed Sep 07, 2011 4:26 pm

Did Jaffe take a jab at the finishing moves?

No, not really. There are just a lot of people that think he was implying it when talking about the cut-scenes
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Dewayne Quattlebaum
 
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Post » Wed Sep 07, 2011 8:37 am

I would've wanted to hear Todd and Ken talk about their respective games, but Jaffe on the left was being a complete [censored]. Then got the nerve to say to Todd that he doesn't want to watch,"cutscenes" in an ES game? If I remember correctly TES games are real-time? Jaffe was just ranting.


That comment wasn't directed at Todd, nor was it in reference to ES games. The comment was part of his response to Geoff and was directed in a general sense to the whole of the industry. What he was saying was that from a personal standpoint he doesn't want to watch the cutscenes; he doesn't want 'pre-developed' story to get in the way of his gaming experience, because the emotion that the story is meant to convey, is done so poorly and unbelievably in so many games that it often weakens the overall gameplay experience rather than strengthen it as the developers of said story intended it to do.

As far as the rest goes, I thought it was a fascinating conversation. Many of you seem to be hating on Jaffe for one reason or another, but I found him refreshing and the 'colour' in his speech hardly came across as vulgar, but spoke instead of the obvious frustration he feels with the current limitaions, directions and productions of the industry. Its good to see someone actually being their emotional self, rather than a carefully prepared stoic and proper image for the public eye and none of you can honestly say after watching that, that he isn't passionate about the industry, or about games in general.
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Amy Melissa
 
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Post » Wed Sep 07, 2011 12:32 pm

Yeah, Jaffe was totally hogging the spotlight.

He was ranting, and that's OK. Everybody rants. I just don't like the feeling I got from him. "Better than though," sort of feeling.
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adam holden
 
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Post » Wed Sep 07, 2011 11:52 am

I dislike Jaffe <_<
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Ross Zombie
 
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Post » Wed Sep 07, 2011 10:45 pm

skyrim in hd looks BEAUTIFUL
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Alberto Aguilera
 
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Post » Wed Sep 07, 2011 5:23 pm

but I found him refreshing and the 'colour' in his speech hardly came across as vulgar, but spoke instead of the obvious frustration

There is a large difference between throwing 1 "f-bomb" down and then just using it every other word to where it sounds like a rap song. That many times ='s vulgar. There are many other ways to be colorful with his speech.
Listening to the Twisted Metal guy almost made me want to burn his games and not pick them up again. That's saying something since I really liked the first Twisted Metal and loved the GoW series, but he's just darn annoying.
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Jason King
 
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