View distance issues in interior cell

Post » Fri Feb 14, 2014 1:53 pm

So I decided to make a personal "home" out of a dungeon using custom tileset assets. I didn't want to build a brand new cave so I made a duplicate of Broken Oar Grotto. I went through and painstakingly removed all the wood/spawns/etc, and then started adding my own stuff. While in the editor, I did notice a lighting anomaly at one point. There is a very large structure that spans from one cell to another, and a light in one cell wouldn't affect the object because the center of the object was in another cell.

This didn't bother me, I worked around it. However when I got in game I realized that it was an indication of a larger problem. Apparently, it's only loading my current cell while I'm inside. I can literally be standing in this large room, and the back wall is missing because it is in another cell (at least, I believe that is what the issue is).

I step into that cell, the objects become visible, but many or most of the objects in the cell I left become invisible.

What's going on here? I am not experienced enough with the CK to understand what is happening. I know this does not happen in the vanilla non-duplicate version of this dungeon. It is affecting vanilla objects and not just the custom assets.

Thanks for any replies.

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Nikki Hype
 
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Post » Fri Feb 14, 2014 5:36 am

You may need to delete any roombounds that were in the Broken Oar Grotto before you renovated it.

To see portals and roombounds, click the 'view' tab, then select 'show/hide'. Then tick the box next to 'portals and rooms'.

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Rachel Briere
 
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Post » Fri Feb 14, 2014 12:25 pm

I will have a look. I thought I deleted all the invisible volume stuff I could find.. but maybe not all of it showed.

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Veronica Martinez
 
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Post » Fri Feb 14, 2014 5:15 am

Just so you know, this happens to experienced modders too. See this video, I think the part in question is near the middle or last half, but he shows how two mods being used together cause this very same issue in a vanilla cell

http://www.youtube.com/watch?v=YceSkJgy2gw

It's not an answer to your problem, just letting you know it happens to the best of them. :)

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Reanan-Marie Olsen
 
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Post » Fri Feb 14, 2014 1:07 am

@haidaboy

That worked! But now I have a different problem. When moving my cursor about, especially when moving it around quickly, my water will disable or flicker for a split second. When it reappears, it makes a splashy noise. It's a little distracting.

Any idea?

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Kate Murrell
 
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