I am having a struggle in my game. I spoken a lot about, how I like to express my characters. Through personality. Through personal style. Through what they choose to wear, how they respond to people, what actions they take.
Problem is there is a constant war between Functionality and Visual Appealing in this game.
Currently Artair is wearing a Field Scribes outfit, I love it, plenty of pockets, looks like it has backpacks, and pockets. With a knit cap, some fashionable sunglasses, and a bandanna.
Problem is, and people stated this before, it seems like Armor pieces protect you more than the outfits do. And your outfits eventually get worn out to the point, your turning into a bullet magnet because it no longer protects you in the way armor pieces do.
I am glad they added armor pieces, please do not get me wrong when I say this. But visually, they are unappealing. Long Johns, Road Leathers, Harnesses, are outright generally ugly underneath armor pieces. And Armor pieces are not very unique at all.
They are visually unappealing to my taste and makes about any character who wears them, look like everybody else.
So, do I svck it up and put in Armor Pieces? Or continue to have him run around with an outfit, that looks like it works for the time. He's got two large backpacks, and a whole bunch of pockets. Which allows me some justifibility in his inventory space.
Or do I go to those ugly long johns and armor pieces?