[RELz] Vitality

Post » Sun Sep 06, 2015 2:16 pm

Ive been modding for a few years now but this is my first public release. This mod allows you to play with no health regeneration along with a few stamina tweaks. There are other mods that do this already but none that fit my taste exactly. Its designed to compliment other survival mods like FrostFall and iNeed. Hopefully it is compatible with all other mods without any special patches. Ive added the ability to modify your attribute base so you can start with 50 or even 200 Health if you like. Each variable that goes into attribute regeneration is also customizable. There are times when Skyrim trys to restore your attribute values such as leveling up or sleeping. I have made the amount you gain customizable. I also added a few Stamina tweaks like jumping and drawn bow strings cost stamina. The other kind of Stamina tweak I added was movement fatigue. When running or swimming you do not regenerate stamina but you also dont lose any.
Heres the details on how the costs are calculated so far.
Jumping Cost: 15 + (CarryWeightPercent * 0.4)
Drawn Bow Cost: -1/sec
Maybe someone has a nice idea for a feature?
http://www.nexusmods.com/skyrim/mods/69377/
User avatar
Angela Woods
 
Posts: 3336
Joined: Fri Feb 09, 2007 2:15 pm

Post » Sun Sep 06, 2015 7:55 am

This looks good. I'm interested in the no stamina regen while running more than anything so I'll download this later.

User avatar
Marquis deVille
 
Posts: 3409
Joined: Thu Jul 26, 2007 8:24 am

Post » Sun Sep 06, 2015 7:58 am

I love the sound of all of these features. I will definitely try this mod out in my next game. Thank you!

User avatar
April D. F
 
Posts: 3346
Joined: Wed Mar 21, 2007 8:41 pm

Post » Sun Sep 06, 2015 3:56 pm

Nice. Utilizing MCM and Widgets on your first Mod looks promising. Downloading and endorsing...:)

User avatar
lucile
 
Posts: 3371
Joined: Thu Mar 22, 2007 4:37 pm

Post » Sun Sep 06, 2015 6:22 am

^Big thanks to you for the framework refresher. Hope it works well and you guys like it.

User avatar
cosmo valerga
 
Posts: 3477
Joined: Sat Oct 13, 2007 10:21 am

Post » Sun Sep 06, 2015 9:38 pm

Works as advertised :) .

Now I just need to play around with the regen rates to find a good balance I like.

User avatar
michael flanigan
 
Posts: 3449
Joined: Thu Jun 14, 2007 2:33 pm

Post » Sun Sep 06, 2015 7:47 am

Try the debug widget. Should help a lot especially with smaller amounts.

User avatar
Amy Gibson
 
Posts: 3540
Joined: Wed Oct 04, 2006 2:11 pm

Post » Sun Sep 06, 2015 5:23 pm

I did last night more to play around with it. I'll tweak it to my liking though later. Also I like the idea of having those debug widgets, wish more mods used them or something similar.

User avatar
Budgie
 
Posts: 3518
Joined: Sat Oct 14, 2006 2:26 pm


Return to V - Skyrim