I think that devs should use Microsoft Sam with different (see random) voice filters instead of true humans. It is much cheaper and faster to implement as all dialogues wouldn't have to be recorded but computer generated instead. It would also add more variations to NPC voices, unlike Oblivion which was boring and dull.
Can I get some constructive responses as I am being serious...
Constructive responses for this topic would go a lot like - I do not believe Microsoft Sam would succeed in immersing players in a way that Bethesda, AND the players, would like.
Constructive responses for this topic would go a lot like - I do not believe Microsoft Sam would succeed in immersing players in a way that Bethesda, AND the players, would like.
I think it would be good enough for me. At least I won't have boring OB voices!