[REQz/ Search] Voice actors for RBP, CR & Integration

Post » Thu Dec 03, 2009 4:45 am

I'm in a bit of a hurry, so please forgive me for this quite small post.

I was thinking lately and had a few ideas.

First of all: Two races in Race Balancing Project (and therefore also in Cobl Races) don't have any of the usual voices. No Hellos, no Goodbyes, no Greetings, no Rumors... this makes it harder to use these races than the others. They only have a few combat grunts, but that's all. So I thought "why not ask if four people would be willing to help getting them voiced?"
This would not only help my mod(s), but also Cobl - and any mod later that will use Cobl Races, because Cobl is a resource mod :).

I would need for this:
- female Ohmes-raht
- male Ohmes-raht
- female Xivilai
- male Xivilai

Both races are polar opposites - Ohmes-raht are quite high-pitched and cute, while the Xivilai are bordering "growling" - deep and aggressive.

So, any volunteers?




About Integration I had written down my thoughts somewhere. Well, to keep it short (have to go to work now!): If above would be successful (lines of default dialog are a joke compared to Integration), well, let me ask without any ties or commitment who would be interested in helping voicing it?
A word of warning: Integration will have somewhere around 15.000 to 20.000 lines of dialog. Half of them female (does anyone remember the thread about lack of women in mods?). I don't know of any mod coming even close to this amount of dialog - as far as I'm aware even Shivering Isles has less. So there would be a lot of voice actors needed ;).

Got to go to work now :(.
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kat no x
 
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Post » Thu Dec 03, 2009 3:11 am

Hey BG. I'm a bit swamped at the moment but I'd be happy to help you out if I can. :foodndrink: You can listen to my...admittedly small...archive in TESA's Voice Actors Archive forum. :embarrass: Haven't gotten around to expanding it. I've also done a couple trailers for mods.

http://www.youtube.com/watch?v=5HG6BXtqfLU
http://www.youtube.com/watch?v=iMzHcP-Yy4s

and voiced Elenara in http://www.gamesas.com/bgsforums/index.php?showtopic=963382&hl=

I'm doing a couple big projects right now but I could fit some lines in for you. :D
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Cathrine Jack
 
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Post » Thu Dec 03, 2009 3:31 am

I volunteer! :twirl:

I am currently recording for the DBC project, and Sulteric Drum's "Viconia" continuation, but I love "Integration", I love RBP, and I love LAME! So, yeah, I'd love to VA for you.

Oh yeah, I'm game for female Ohmes-Raht in particular. :D

My archive can be found at TES Alliance, but I will link you to my audio page http://www.onmvoice.com/greenwarden. And appropos of nearly nothing, here's a link to my "Buildable Bots" demo on YouTube. Kinda old, but it's out there, and I may as well link you- http://www.youtube.com/watch?v=0uwl097skhQ&feature=channel
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Lady Shocka
 
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Post » Wed Dec 02, 2009 6:52 pm

not sure if my voice will go with either of those (male), but next chance i get to upload me saying something i will lol. (its almost 1 AM here now lol, so i cant talk very loud, and stuff)
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M!KkI
 
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Post » Thu Dec 03, 2009 7:54 am

Though I don't have any "formal" experience with doing voice-overs, I am an actor in real life. Unfortunately, I won't be able to send you some samples till tomorrow. I'll be back though. Judging from your list, I'd say I'd probably be best for male Ohmes-raht. I don't have the "manliest" voice but I could never pass as a woman. ^_^

Best of luck with this,
-Francisco-
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Veronica Flores
 
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Post » Wed Dec 02, 2009 10:23 pm

Just the thought of a voiced edition of integration is enough to set my bow tie spinning. O frabjous day! Callooh! Callay!
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willow
 
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Post » Wed Dec 02, 2009 9:02 pm

http://www.onmvoice.com/tyanarie
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Skivs
 
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Post » Wed Dec 02, 2009 4:56 pm

Oh snap you mean Xivilai those big ones as a playable race or as in walking around talking and not killing you?

I tried to get into TES voice actors guild but never got a reply back but I'll help you out anyways, let me get my mic set up and I'll just say a few and then you pitch me some lines 'k?
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butterfly
 
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Post » Thu Dec 03, 2009 12:07 am

Oh snap you mean Xivilai those big ones as a playable race or as in walking around talking and not killing you?

I tried to get into TES voice actors guild but never got a reply back but I'll help you out anyways, let me get my mic set up and I'll just say a few and then you pitch me some lines 'k?


Head over to http://www.tesalliance.org/index.php. We have a VA guild. :D Get an archive set up and you can join the insanity..I mean VA Project. Also some great tutorials for VA's just starting out and not sure where to begin.
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Vicki Blondie
 
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Post » Thu Dec 03, 2009 7:39 am

Head over to http://www.tesalliance.org/index.php. We have a VA guild. :D Get an archive set up and you can join the insanity..I mean VA Project. Also some great tutorials for VA's just starting out and not sure where to begin.


Good advice. The more the merrier, I say. :celebration:
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rae.x
 
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Post » Wed Dec 02, 2009 8:17 pm

Well if your a representative than I hope I can at least semi-impress, here we go...mortals.

http://rapidshare.com/files/222722529/SoulStrikerTryOutCRIntergration.wma.html

It starts off a little weird and...well hell who am I kidding it stays that way.(Also, I've got another file incoming and its shorter)

http://rapidshare.com/files/222724624/SoulStrikerTryOutCRIntergration2.wma.html

there we go, I thought it would help. Also, I'm sorry I can't yell out those epic lines cause my mother is sleeping in another room and she wakes up (thus bit**ery ensues).

Dammit she just walked in at random and told me "You have it backwards, people sleep at night..." and in a real annoying tone too so that I could hear her apparently.
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vanuza
 
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Post » Thu Dec 03, 2009 5:04 am

@S.O.U.L. S.T.R.I.K.E.R. i think its pernounced "Shiv lie" (Xivilai) lol, i just now noticed the other i... ne ways. (Ohmes-raht, are Khajiit-like things. i think they are a varient of Khajiit actually.)
anyways, heres my impressions of the Xivilai, (now i have no idea how its said.) and the Ohmes-Raht http://www.youtube.com/watch?v=gtd0yaCNzvM
edit: just thought about this, but if my normal voice would do better for the Ohmes, then thats great. (the one that says "that was the xivlai, and heres the ohmes-raht")
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Connie Thomas
 
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Post » Wed Dec 02, 2009 10:02 pm

Please forgive me for my short posting - work today was kind of overkill, my brain feels like being liquified and my hands just hurt (typing like a maniac for seven hours is bad!).

Thanks for all offers and voice samples! You've all have very great voices!

My thoughts so far: The Xivilai voices likely need to be edited. I remember a quite impressive mod overhauling Mannimarco's mod, by just altering the existing files. Something similar need likely to be done to what will be recorded for them. Tomorrow I try to upload a sample of the few Xivilai voice samples, and try to find the Mannimarco voice mod. (I'm not sure if anyone has noticed, or if I'm just hearing things, but all lesser daedric voices have some unnatural "hall" in them. An effect somewhat similar to the "mechanical" effect in greenwarden's robot voice :).)

More later. Tomorrow. Brain needs to become solid again :blink:.
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Alba Casas
 
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Post » Wed Dec 02, 2009 9:38 pm

lol, poor bg, the aliens svcked out ur brain huh? heh, count me out of the Xivilai, cuz idk how to edit voices lol. (well, not for real ne ways. sometimes i just play around and it sounds like im on helium! but ne ways)
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IM NOT EASY
 
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Post » Thu Dec 03, 2009 1:14 am

Just uploaded my samples to rapidshare. Get them http://rapidshare.com/files/222951161/Ohmes-raht_Voice_Samples.7z.html.

Hope you get some relaxation, bg.

-Francisco-
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I love YOu
 
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Post » Wed Dec 02, 2009 9:56 pm

I still feel kind of sick, so please forgive me for my... somewhat unstructured post :blink:.

1. Question to all voice actors: What files would you need from me? I never done anything which comes even near voice acting (clicking "create silent voices" in tes4gecko doesn't count, I think), so I've got no idea :blink:.
2. Regarding Integration I just put all silent voice files together in a playlist. It was eleven hours, fifty-four minutes and thirty-nine seconds long (and there are still a couple of things and quests to be finished). Silent dialog, with voice files according to dialog length. Considering that you usually can read a lot faster than speak, I fear Integration would have more than 20 hours of voiced dialog if enough people volunteer. That's why I'd like to see the two "missing" races of RBP / CR voiced first - that's a lot less. Around 20 minutes per race and gender, if at all.
3. I was able to create the "Daedra" effect with Audacity. Still looking for a program that can "batch process" that for many files, because... well, it would be a lot of files ;).
4. I fear that the Xivilai will be the most problematic ones. Example given WhoGuru has such a great voice (would be perfect for one of Integration's main characters!) that I don't want to even suggest using it as female Xivilai voice - because after sending the voice files through the "daedrifying process" it wouldn't be recognizeable anymore. Considering what results I got with distorting the High Elven voice, I'd see what it does to the other voices in game. Maybe one of it will create a somewhat fitting result. Not the elves though, they've got a pitch in their voice that is still hearable even when heavily altered :blink:.

Sorry that I'm kind of slow :cold:.
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Tyrone Haywood
 
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Post » Thu Dec 03, 2009 1:44 am

I still feel kind of sick, so please forgive me for my... somewhat unstructured post :blink:.

1. Question to all voice actors: What files would you need from me? I never done anything which comes even near voice acting (clicking "create silent voices" in tes4gecko doesn't count, I think), so I've got no idea :blink:.

Well, I'm finishing up my dialogue for Valeria right now. All my VA needed was a script of the dialogue. I went so far as to group the dialogue under headings, which makes it easier for the designer and VA imo, and added some direction in some of the lines. Example:

Random Greetings

[teasing, almost flirtatious] "You know I was just thinking about you." [cold as ice] "Thinking of ways to kill you in your sleep to be more precise."

[blunt and cold] "We're partners, but that doesn't mean we have to talk all the time."

My VA also asked whether I would prefer the dialogue in .wav or .mp3 format. I chose .wav so I could generate the .lip files for dialogue.

Hopefully that helps some.

- Deep
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Sammi Jones
 
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Post » Thu Dec 03, 2009 1:43 am

bg, concerning what VAs will need to make this happen- like Deep said, directives are very helpful. You are free to leave interpretation to the discretion of the actor, of course, but ultimately, you are less likely to get bogged down in retake-land if you have a clear idea of what each line should sound like. :) Also, if a line contains an "exotic" word or name, try to provide a phonetic pronunciation.

If the dialog is conversational, it can help the actor if they know what their character is responding to. It will make for a more natural sounding read. A simple .txt file is fine. You can break the scripts down by quest- I am looking right now at a script that simply has my character's name, followed by MQ8, and some directive notes, etc.

Ultimately all that is really needed from you is a script, any necessary pronunciations, and an agreed upon format for submitting the work- eg MP3 or WAV, raw or remastered.

I hope this sounds reasonable. I know it is a lot to take on, and you are already a busy person. But if you do decide to go for it, I'll help however I can. :)

On a sidenote- what did you do to acheive that "Daedric" effect?
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Lauren Denman
 
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Post » Wed Dec 02, 2009 7:17 pm

On a sidenote- what did you do to acheive that "Daedric" effect?


most likely a very fast flange or chorus
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Jason Wolf
 
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Post » Thu Dec 03, 2009 4:50 am

most likely a very fast flange or chorus


Thanks! But, I'm not familiar with those effects. If you have more detailed info on how to achieve the effect, please PM. It would really help me out.
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Darlene DIllow
 
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Post » Wed Dec 02, 2009 6:27 pm

Thanks! But, I'm not familiar with those effects. If you have more detailed info on how to achieve the effect, please PM. It would really help me out.



PM Sent
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Jerry Jr. Ortiz
 
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Post » Thu Dec 03, 2009 3:09 am

My voice actors are no natives, but well, for some races that may be a plus. besides the ones who already have a profile in English ( http://www.planetoblivion.de/index.php?option=com_content&task=category§ionid=7&id=25&Itemid=82, http://www.planetoblivion.de/index.php?option=com_content&task=category§ionid=7&id=28&Itemid=82), the TOS:Prelude actors might be interesting - i can only link the grman profiles for those, so you might have to play prelude to judge their English. Those would be http://www.planetoblivion.de/index.php?option=com_content&task=view&id=1063&Itemid=80, http://www.planetoblivion.de/index.php?option=com_content&task=view&id=388&Itemid=80, http://www.planetoblivion.de/index.php?option=com_content&task=view&id=840&Itemid=80, http://www.planetoblivion.de/index.php?option=com_content&task=view&id=400&Itemid=80 and http://www.planetoblivion.de/index.php?option=com_content&task=view&id=1086&Itemid=80for the girls, while most guys besides http://www.planetoblivion.de/index.php?option=com_content&task=view&id=210&Itemid=81and http://www.planetoblivion.de/index.php?option=com_content&task=view&id=1066&Itemid=81 already have English profiles - i'm not sure if Martin Sabel will do an english only project, and I didn't list Willy Wonka, because it's really hard to convince him to do english.

If you have problems with the German interface of the site, just pm me - but at least it should be no challenge to hear the samples ;)
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Soraya Davy
 
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Post » Wed Dec 02, 2009 7:02 pm

Those are all efficient ideas that were discussed above my post on the subject of delivering lines to VAs' but as I said in one of my recordings (I believe I did anyways) is the importance of having something to work with in terms of story driven direction.

We are just gonna need more information before you start to get quality your mod deserves and to be able to give us the information you need to work on story board/script.
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C.L.U.T.C.H
 
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Post » Wed Dec 02, 2009 4:30 pm

No, I haven't forgotten the thread... sorry for being so slow... I just want(ed) to get "Integration" finished first - the voiceless version that is - which it is hopefully now. Waiting for beta testers' screams of buggy agony :poke: .

RBP's voice requests are for the generic HELLOs, GOODBYES etc. They are quite hard to pull out text wise out of the CS, so question to possible volunteers doing these generic bits for Ohmes-raht (and possible Xivilai): Would it be enough if I send you the files of a default race? That way you already hear the text, and know how it's pronounced / spoken (e.g. there are friendly and unfriendly HELLOs in game).

Integration... is just huge. I've just looked at the currently made silent voice files, which are around 13 hours long. Including a lot of Vanilla NPCs. I doubt that there are enough people out there to fully voice this monster of a mod. What could be done instead would be to voice at least the main characters. If anyone would be willing to do this. It's still a lot. I'm not really sure how to proceed... and I've got the feeling that I'm not well prepared for the task of organizing voice recording. I guess that's an area where I need help with, too :sad: .

(If only everything would be as easy as scripting!)
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Aman Bhattal
 
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Post » Wed Dec 02, 2009 4:54 pm

Sounds like a good plan to me, bg2408. That approach sounds helpful, actually, and if it makes the project less burdensome for you, even better.




edit:spelling!
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Rachie Stout
 
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