voice actors for your character?

Post » Tue May 03, 2011 9:52 am

so what do you think, would you want your character to actually speak, i know that a lot voice actors are actually a turn off, but what if they actually got somebody that could do it well?
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Mario Alcantar
 
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Post » Tue May 03, 2011 12:35 am

you mean like mass effect? never thought of that but it would be pretty awsome. :foodndrink:
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megan gleeson
 
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Post » Mon May 02, 2011 11:45 pm

Wes Johnson had better voice the male Imperials, again.
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teeny
 
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Post » Tue May 03, 2011 12:34 am

I think it would be cool. WIll we see it though? Who knows? I lean towards doubting it.
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Antony Holdsworth
 
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Post » Tue May 03, 2011 4:37 am

I wouldn't be against it if that were the direction BGS wanted to take the game. However, I doubt that will ever happen, considering BGS wants the player to feel as if his/her character is merely a reflection of him/herself in the world of TES. Having a voice would mean that the main protagonist would need an already established personality, and that would mean less control and immersion on the player's part. The game would turn more into a film/novel than actually something a person would explore and build for him/herself.
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BlackaneseB
 
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Post » Tue May 03, 2011 5:06 am

I wouldn't be against it if that were the direction BGS wanted to take the game. However, I doubt that will ever happen, considering BGS wants the player to feel as if his/her character is merely a reflection of him/herself in the world of TES. Having a voice would mean that the main protagonist would need an already established personality, and that would mean less control and immersion on the player's part. The game would turn more into a film/novel than actually something a person would explore and build for him/herself.

yea, this is true but in my opinion the conversations without a voice feel as if something is missing, it just doesnt quite feel right to me. I was considering this and then i thought, how would somebody that is playing as an orc expected to be a refelction of themselfs? that must be one ugly person.
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GLOW...
 
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Post » Tue May 03, 2011 3:37 am

so what do you think, would you want your character to actually speak, i know that a lot voice actors are actually a turn off, but what if they actually got somebody that could do it well?


No. Bad enough my characters squeak like little girls when they get hit, I cringe to think what kind of voice Bethesda would give them speaking. No. No way, no how, nuh-uh.
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Curveballs On Phoenix
 
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Post » Tue May 03, 2011 10:02 am

No. Bad enough my characters squeak like little girls when they get hit, I cringe to think what kind of voice Bethesda would give them speaking. No. No way, no how, nuh-uh.

lol, they just need to hire brad pitt and thats it.
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Matthew Aaron Evans
 
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Post » Tue May 03, 2011 9:15 am

I'm the voice actor for my character, thanks very much
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Karl harris
 
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Post » Mon May 02, 2011 6:31 pm

I'm the voice actor for my character, thanks very much

so you actually speak to the tv?
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lauren cleaves
 
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Post » Tue May 03, 2011 12:42 am

I'm the voice actor for my character, thanks very much

This. And sometimes Sheogorath. His lines were fun!
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Nick Jase Mason
 
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Post » Tue May 03, 2011 4:24 am

so you actually speak to the tv?


Not constantly all the time but I do like to talk to the characters and let them know what I think of em haha
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Kayleigh Williams
 
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Post » Tue May 03, 2011 7:08 am

so what do you think, would you want your character to actually speak, i know that a lot voice actors are actually a turn off, but what if they actually got somebody that could do it well?

Nope, not for me. I want my character to sound like he or she sounds in my mind and they could never pick the right ones for me.
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Oscar Vazquez
 
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Post » Tue May 03, 2011 2:09 am

so you actually speak to the tv?


hm, that could work, voice recognition has come leaps and bounds in recent years, would be cool if you could speak the response you want, the game recognises it and you hear your character repeat it to the NPC (optional) and the NPC respond. If it doesn't get you teh first time the NPC responds in a natural way ranging from a polite 'excuse me?' to a 'spit it out lad!' or 'learn to speak n'wah!' from angry nord or dunmer characters.
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Maeva
 
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Post » Tue May 03, 2011 7:42 am

Not constantly all the time but I do like to talk to the characters and let them know what I think of em haha

haha, i see, you were the one that created the natal project
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matt
 
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Post » Tue May 03, 2011 12:19 am

yea, this is true but in my opinion the conversations without a voice feel as if something is missing, it just doesnt quite feel right to me. I was considering this and then i thought, how would somebody that is playing as an orc expected to be a refelction of themselfs? that must be one ugly person.

I understand exactly what you are saying, but generally TES games have such a loose connection to the story, that the protagonist not having a voice isn't really that big of a deal. Now, if this game were completely centered around the story (like BioWare games), then I think having a voice would be mandatory.
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Jhenna lee Lizama
 
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Post » Mon May 02, 2011 10:14 pm

Nope, not for me. I want my character to sound like he or she sounds in my mind and they could never pick the right ones for me.

This is what the majority of RPers will probably say, including me.

I like the simple concept of expanding what they sound like and how they say it in my mind with the simple dialogue choices.
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Cody Banks
 
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Post » Mon May 02, 2011 6:42 pm

Unless they gave you a mix of voices to choose from like in the might and magic series.... "take that back, or ill crush you!!?!"

Of course on elder scrolls scale, this would prob not be possible. Unless they only had your character talking at certain points.... but still....
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Becky Palmer
 
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Post » Tue May 03, 2011 7:55 am

Unless they gave you a mix of voices to choose from like in the might and magic series.... "take that back, or ill crush you!!?!"

Of course on elder scrolls scale, this would prob not be possible. Unless they only had your character talking at certain points.... but still....

they could record one voice, and then edit it over and over again to have many voice options.
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Jessie Rae Brouillette
 
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Post » Mon May 02, 2011 9:48 pm

lol, they just need to hire brad pitt and thats it.


Nope. Can't think of one character I played in any TES game who would have sounded like Pitt. One of the female orcs might have come close, but we're talking Pitt in Twelve Monkeys here too.
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Lalla Vu
 
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Post » Mon May 02, 2011 11:14 pm

So far the TES games haven't included a voiced main character, which to me is a good thing for their style, having a voice restricts you far too much, vastly limiting roleplaying opportunities. However, I must make the point that it is confirmed that your character will speak in this game (or shout, or whisper). Your character will be using dragon shouts. To me this is a risky endeavor, while in other TES games I could get used to the occasional weird sounding grunt or shriek that my character made during combat (usually by playing ranged classes and not getting hit at all), dragon shouts will force you to hear your character's voice on a regular basis, and for those nasally sounding wood elves that could prove disastrous.
My hope, is that since it has been also confirmed that there are others who will be using dragon shouts (from greybeards to draugr), they will have numerous voices for each shout, and will allow you to pick from several options during character creation.
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Luis Longoria
 
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Post » Tue May 03, 2011 5:28 am

So far the TES games haven't included a voiced main character, which to me is a good thing for their style, having a voice restricts you far too much, vastly limiting roleplaying opportunities. However, I must make the point that it is confirmed that your character will speak in this game (or shout, or whisper). Your character will be using dragon shouts. To me this is a risky endeavor, while in other TES games I could get used to the occasional weird sounding grunt or shriek that my character made during combat (usually by playing ranged classes and not getting hit at all), dragon shouts will force you to hear your character's voice on a regular basis, and for those nasally sounding wood elves that could prove disastrous.
My hope, is that since it has been also confirmed that there are others who will be using dragon shouts (from greybeards to draugr), they will have numerous voices for each shout, and will allow you to pick from several options during character creation.

there you go, your character is going to be speaking anyways, so might as well let them talk the whole way through, i mean its not like the options that you get to pick from as a reply is really what you want to say anyways, so the character is never really going to be you, might as well play as a total badass with a switt-azz voice.
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Leah
 
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Post » Tue May 03, 2011 1:22 am

in that case I want the dark elves to speak like the voice actor who made the DE voices in morrowind!
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Valerie Marie
 
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Post » Mon May 02, 2011 8:51 pm

so what do you think, would you want your character to actually speak, i know that a lot voice actors are actually a turn off, but what if they actually got somebody that could do it well?


before I played a game with them aka mass effect series and Dragon age 2, i always felt it was a bad idea. Yet once having played with them i find i actually prefer it. But Voice acting is expensive as the preformers have to be paid scale and voice files are huge compared to other types of files. So I understand why Bethesday may not do them. I think in the next 5 years however it will become a standard in the gaming world.
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Dagan Wilkin
 
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Post » Tue May 03, 2011 10:08 am

At least until in-game voice creation is at least as sophisticated as appearance customisation is in RPGs today, a voiced PC -- in a game in which your character is your own -- is an atrociously bad idea.
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Céline Rémy
 
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