The intencion its really good! This can be converted in a Must-to-have mod for the variety!
I have 2 questions, you are working on HGEC, right? In a future can you do this mod for Robert's Female Body 1.2? (I hate that porm body mods)
And a last question, are you using Roberts male V5?
Yes the template i used is HGEC. The intension of this mod is to replace the old system, where you need different body meshes and their clothes. So no i will not do this for Roberts Female Body, nor for other body mods.
Because with this system it is possible to have shapes that vary much more than all made body meshs together. It is a bit difficult to spread this, it seems.
Modders could design their clothes and armor only for this mod, that would be the same as for HGEC E-Cup, but copy the weightpaint of the nvde mesh of VORB as a template to their clothes.
And voila, the rest is doing the mod for them. It scales and tansforms the shape to an infinit number of different shapes.
I think it is necessarty to explain the system a bit further:
The Mod is made of mainly two different things:
1. Stock Clothes and Armor, weightpainted using a nvde template i made. Those weightpainting scales and transforms the different body parts.
2. The skeletons nif files. They contain the data for scaling and transforming the meshes.
- In the last update i have 300 different male and 300 different female skeletons added to all vanilla npcs by random.
Random means, not randomly in game, so that npcs change their shape after cell reloading. It means they are linked to their body and only change if a new esp with other skeleton nif data is used.
The skeleton nif files contain 8 new bones that could be used to change the shapes of the meshes. In names they are:
L_briastTransform Data: gives the briast a different look, data that are changed by my mod are position on x,y,z axis, scale but also rotation date. Those togehter means a nearly infinit number of different looking briastshapes are possible. Data for the left briast.
R_briastTransform Data: gives the briast a different look, data that are changed by my mod are position on x,y,z axis, scale but also rotation date. Those togehter means a nearly infinit number of different looking briastshapes are possible. Data for the right briast.
ScaleSpine1 Data: This scales the upper region of the body, mainly the chest.
ScaleSpine Data: This scales the belly and butt region.
L ScaleThigh Data: Scales the left thigh
L ScaleCalf Data: Scales the right calf
R ScaleThigh Data: Scales the right thigh
R ScaleCalf Data: Scales the right calf
But, you are right that in this version, female have the typical hourglass look, sometimes skinny sometimes more round. I ll check if it is possible to add new bones to change this.
To show what this mod is capable of here are some screensots of different shapes. Npcs in undewear only because it is easier to see the differences.
There are some seams visible, thats because i fast converted the underwear meshes for screenshots.
http://img8.imageshack.us/img8/3597/oblivion201103080722008.jpg
http://img87.imageshack.us/img87/640/oblivion201103080729082.jpg
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