I recently purchased a product with your names proudly displayed on the box and on the title screen. The name of this software product was an Xbox 360 game called 'Brink'. This title was a game that was touted as being a AAA shooter designed around class play and multi player competitive teams. It's also well documented and known that the game has been in development for a handful of years. During this development period there was no doubt many iterations and changes to the would-be final product. Since we now have, what you released as a 59.99 USD software product, we can now look over what it is that you created. There is a certain level of quality, that is not only expected but is required for a software title(especially a full retail 59.99 USD title) in this market. Let's see if your piece of software meets these quality points...
The 'average' single-player and the minimum that most players will accept for a single player 'campaign' in an FPS nowadays is around [Edit: the 8 hour mark?], while playing through on the 'Normal' difficulty level. In terms of overall length your title falls way short(I completed it, with no prior experience in under 2 hours). Quality is hard to layout in bullet points, but it's my opinion(as well as the grand majorities) that the single player component is one of the absolute worst in any FPS to release in the past decade. The culmination of many sub-standard elements including but not limited to bad voice acting, lack of any notable narrative, zero character development, atrocious A.I., no memorable set points total up to creating an awful single player experience that should be avoided at all costs.
Multi player....multi player....multi player...this is supposed to be where your game was to 'shine'. Wether it was through the 'co-operative campaign' or through the competitive matchmaking, the multi player is where the game was supposed to thrive. Thrive it is, in the annals of terrible multi player games. This is by far one of the absolute worst atrocities I've ever seen released by a 'reputable' company. A game built around multi player, by default should have a playable multi player experience. Brink currently is in an unplayable state, and has been since launch. This is, frankly, unacceptable. As a consumer base, most of us are aware of and can usually accept a multitude of issues. Brink is a culmination of anything that could be bad in a multi player shooter, no lobby system, no 'party' system, no stat tracking in game, absolutely terrible 'net code' resulting in an unplayable atmosphere, no weapon balancing resulting in a few weapons being used and the rest discarded, multiple map exploits, some of the 'classes' being unwanted or unused due to design decisions, 'exp' is not properly balanced between what awards it(buffs, objectives, etc), and the list goes on.
Multi player has been touted as being the 'bread and butter' of the title ever since the title hat started it's 'PR cycle'. We as the consumers deserve an explanation as to why the core part of the game is not functional. We also deserve a dated timeline as to when this issues will be adressed. This is a time to take off the PR training wheels and get on an even level with your consumer base. Faith, respect, confidence etc are all things that a company 'earns' by not just releasing titles, but how they deal with their consumer base. A one sentence reply of 'We’ve also been getting new reports of lag when playing online, especially in matches with lots of human players. ' is not only incorrectly stating your position(as these reports aren't new), but is also not going to qualm your consumer base.
We as your consumers deserve and demand better treatment. There is no doubt that you were aware of these issues well before the games release, and it's a svcker punch to your consumers that we haven't got a statement regarding the company knowing they fell flat and letting us know something other then 'we'll look into it'. We are aware of the smorgasbord of issues, we are also aware that you know of them, let's stop beating around the bush...shall we? You released an utter sub par piece of software and it's time to won up to it.