» Thu Dec 31, 2009 2:52 am
Fix the controls back to how they were in the XBox 360 version (hold Y to use the killstreak, and use the cycle explosives button to whip out the grenade). I played a match where I tried to cycle through my other explosives and whipped up the orbital strike screen in my face, causing me to get killed. Not really a very intelligent button to map the killstreak button to when stuck in a firefight. Holding Y worked much better.
Also, fix the proximity sensor so it beeps. This red wannabe aggro meter doesn't matter much in multiplayer, and is waaaaaay too sensitive! It worked beautifully in the 360 beta demo, and there should've been no reason for this change.