I probably should have split up the latest version since it comes with flora and some ground textures.. i'll add it to the "to-do" list
2.3* The mod is now .esp-less. I decided against using an .esp since it did not work properly (default trees would still
be rendered as my trees in the distance (using MGE).
* Collision removed from leaves.
* Bump mapping. Most meshes are now Bump Mapped. Might still need some tweaking.
* Better falling leaves. The falling leaves now looks a bit better, but not perfect
* Replaced the Fly Argic Parasol Tree with a new model.
* The Parasol tree textures has been replaced by new. Fits better in the Azura's Coast.
* Less glow for all the Parasol Trees
* Rocks. All rocks in the AI region replaced by bump mapped and UV-remapped versions.
* Various flora/bushes replaced (WIP)
* Ground textures (WIP)
* Other various stuff that i've forgotten