@ Artaios, yes MGE still renders those meshes so that could improve performance a little. You can send the .esp to vurt72@gmail.com, you'll be credited for the work ofcourse.
2.3 is in the works
I've noticed that the UV-mapping wasnt 100% perfect on two of the meshes (probably what papill6n reported some time ago) and i've redone some of the textures.