Thanks for the input, it helps.
Blouge: you're right, they don't bend, I guess i have to look that up with Hrnchamd. The grass is a little sparser in the AI region, in all other regions it should be about the same. The ferns has a higher amount of polys so it therefore it's less grass.. About 2048x2048, imo it's just too much of a performance loss for most people, that's why i've always recommended the 512x512 version. The new ones are 1024x1024 which i think is a good compromise of performance and visual quality.
I'll try to make some updates to the AI region, maybe it's possible to have a bit less ferns and more grass, i'll look at the meshes.
Adul: hmm do you mean the same grass that is used in the AI region? They're quite desaurated and thicker than most grasses? I could make that grass more saturated/darker but it wouldnt look that good in the AI region then i think. The old grass was created when i had a lot of different texure packs installed, these new grasses are made with vanilla or Apel's textures used, they can probably look bad with landscape textures that are more saturated than the original textures.
I spent 5+ minutes in the AI region looking in slopes and whatnot for floating ferns, i must've looked at hundreds, i just saw one that was floating, most of the time they're a little lower than they should even.
I can remove that grass in Balmora, give more examples of inapropriate placements and i'll try to fix 'em. personally i like grasses/plants under water, it can grow like that IRL too so i dont think it looks off, it would look worse if there was a line where they stopped growing just because there's suddenly water