» Sun Feb 13, 2011 1:02 pm
I tested the FPS, it didn't really change that much.. 1-2 FPS+ if the trees were rendered by MGE.
The problem with animating trees with MGE is:
can't use vertex colors (this really svcks, i really like to use this on the stems, it looks so much better, especially on my tall pine trees)
animating just the tree canopies is, well, difficult.. it was glitchy too (sometimes it wouldnt render it at all). Animating the full tree is easier, but it will make the trunks sway in a jelly-like way that looks just wrong, except maybe for really thin/tall trees..
tree canopies didn't seem to render when looking up from under water.
The lower FPS just has to do with my trees having like 3x the polygons of the default trees, the animations doesnt seem to affect the FPS from my experience.