[RELz] Vvardenfell Visages Volume I

Post » Wed Aug 11, 2010 2:26 am

Take care everyone


Great to hear from you, make sure you take care of yourself as well. ;)
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Epul Kedah
 
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Post » Wed Aug 11, 2010 1:04 am

Looks really good.
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Katie Pollard
 
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Post » Tue Aug 10, 2010 11:48 pm

And he's gone again ....

Be well Telesphoros. Be better, even. :cake: (because there's no chicken soup emoticon ... or even a bottle of booze)
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Eileen Müller
 
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Post » Wed Aug 11, 2010 8:33 am

all of the faces are new to me.
it's like running around with strangers everywhere..i'm scared to talk to them.
oh well. i'll just have to get used to them.

:goodjob: nice heads btw
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Miss K
 
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Post » Tue Aug 10, 2010 7:27 pm

Mmm I was thinking of using my old UGF Master pack..but this one looks great..hope my favorite Don Salus Dark elf heads made the cut too...since most of the dunmer male heads look from Faces of Vaardenfell...Still got my old files thou
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Georgine Lee
 
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Post » Wed Aug 11, 2010 3:50 am

I think it is about time to download this. It looks outstanding.
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Erich Lendermon
 
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Post » Wed Aug 11, 2010 1:54 am

Looks like your going to have a must have on your hands. Great job. :bowdown:
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Greg Swan
 
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Post » Tue Aug 10, 2010 11:33 pm

So I guess Volume II is toast since this thread has been dead for almost a year
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Dina Boudreau
 
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Post » Tue Aug 10, 2010 10:20 pm

So I guess Volume II is toast since this thread has been dead for almost a year

TELE hasn't been on in a long while.
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Angela
 
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Post » Wed Aug 11, 2010 8:09 am

Can someone show me the screens of this heads?
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Jacob Phillips
 
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Post » Tue Aug 10, 2010 9:14 pm

Can someone show me the screens of this heads?


There's some http://www.elricm.com/nuke/html/modules/gallery/VVVI. Not a lot, but enough to convey the general idea of the mod.
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noa zarfati
 
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Post » Wed Aug 11, 2010 8:49 am

There's some http://www.elricm.com/nuke/html/modules/gallery/VVVI. Not a lot, but enough to convey the general idea of the mod.

i now the general idea. i wanna only some screens. Thanks, Tyraa Rane. Big thanks.
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Ian White
 
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Post » Wed Aug 11, 2010 11:06 am

Great work, thanks (BUMP)
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Chris Jones
 
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Post » Tue Aug 10, 2010 9:20 pm

A question. Did anyone ever compile this into a plugin? While I am aware that the primary appeal of Vvardenfell Visages is that it doesn't require a plugin, I am having problems involving replacement of heads it uses by other mods, despite my attemps to remove references to default heads from mods I suspect are causing the problem (I'm using TESAME to remove references).

If there is a plugin version of this mod, could someone please direct me to it? I love the heads this mod uses to replace the defaults. Better than Better Heads IMHO.
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Johanna Van Drunick
 
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Post » Wed Aug 11, 2010 2:26 am

This is the head replacer I use! I like not having a plug-in, and it works with any NPC!
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Hayley O'Gara
 
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Post » Wed Aug 11, 2010 2:58 am

I strongly dislike how Fargoth looks with this and wish they had kept the Bosmer eyes black just like they kept the Dunmer ones red. That being said, with a little tweaking this is one of the best head replacers out there, though I usually layer parts of other replacers onto it for more face variety.
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tiffany Royal
 
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Post » Wed Aug 11, 2010 12:29 am

A question. Did anyone ever compile this into a plugin? While I am aware that the primary appeal of Vvardenfell Visages is that it doesn't require a plugin, I am having problems involving replacement of heads it uses by other mods, despite my attemps to remove references to default heads from mods I suspect are causing the problem (I'm using TESAME to remove references).

If there is a plugin version of this mod, could someone please direct me to it? I love the heads this mod uses to replace the defaults. Better than Better Heads IMHO.


You can make such a plugin very easily yourself. Open the CS with just the esms loaded up. Load up the heads for the various races. Change something and change it back again so that it registers you as changing the entry. Save mod. Make sure it loads last. Now you are guaranteed that the default heads point to the VV meshes. I don't think there are any other mods that replace the meshes themselves so there should be no real way for anything to change the heads.

Of course this is tedious to do for every single head I'm sure, but I don't really think it'd take very long to do.
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Elea Rossi
 
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Post » Wed Aug 11, 2010 4:52 am

You can make such a plugin very easily yourself. Open the CS with just the esms loaded up. Load up the heads for the various races. Change something and change it back again so that it registers you as changing the entry. Save mod. Make sure it loads last. Now you are guaranteed that the default heads point to the VV meshes. I don't think there are any other mods that replace the meshes themselves so there should be no real way for anything to change the heads.

Of course this is tedious to do for every single head I'm sure, but I don't really think it'd take very long to do.


True. It is easy enough to do a plugin, I'd just like to avoid it if at all possible :lol:. I'll probably compile it over the weekend anyways.
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Matt Terry
 
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Post » Wed Aug 11, 2010 1:00 am

Tiny bump for an Awesome mod =) For me it's almost always between this and better heads o_O
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SEXY QUEEN
 
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Post » Tue Aug 10, 2010 10:46 pm

I like the fact that this is pluginless, but I don't really like the pink-eyed Dunmer or the anime styled female Wood-Elves. (The hair and eyes)
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Robyn Lena
 
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Post » Tue Aug 10, 2010 11:45 pm

I like the fact that this is pluginless, but I don't really like the pink-eyed Dunmer or the anime styled female Wood-Elves. (The hair and eyes)

When Westly finishes http://www.gamesas.com/index.php?/topic/1057651-wipz-westlys-head-replacers-still-working-on-a-better-title/ you will have a view (very impressive lokking) options more. :)
Up to now only Breton, High Elf, Nord and Orks are available.
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Sheeva
 
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Post » Tue Aug 10, 2010 9:12 pm

Dude, I have his thread bookmarked! :D
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Solène We
 
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Post » Wed Aug 11, 2010 9:19 am

I know I'm sort of raising this topic from the dead but being new to Morrowind like I am, I have just recently discovered this mod and have a question that I could not find previously asked. I downloaded VVV1 off of PES and copied it into my Data Files folder but when I fired up my game the new heads would not show up (no other headpacks/replacers are installed). I checked and re-checked the readme file and I did everything right and all of the files appear to have merged correctly... but it is still not working! ARGH the frustration!

Any help would be awesome!

STP
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priscillaaa
 
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Post » Tue Aug 10, 2010 8:00 pm

I'm confused, does this mod make every single NPC have a unique head? Or do we have to do that manually?
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Hussnein Amin
 
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Post » Wed Aug 11, 2010 8:52 am

it just replaces the heads the vanilla heads
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Margarita Diaz
 
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