Wait... So, ghoulification is confirmed?..

Post » Tue Dec 01, 2015 9:45 pm

Dogmeat is just a dog, not a werewolf (or other lycan-possibilities).

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Kelly Tomlinson
 
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Post » Tue Dec 01, 2015 7:24 pm

Wolf falls into the canine family :P

Well anyway don't take this as fact but apparently their may be a perk that allows you to control Dogmeat directly, so you can "wolf out" that way :D

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jadie kell
 
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Post » Tue Dec 01, 2015 11:40 am

That's not a life state though... Controlling another character =/= life state... You just controlling another character. Your character is still a normal human being and nothing more. And Dogmeat (or whatever his name is in Fallout 4) is still a normal dog and nothing more.

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David John Hunter
 
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Post » Tue Dec 01, 2015 11:00 am


I hope not. Lol We don't need any more Game Of Thrones references. Would be a cool feature just the concept is a bit overused these days.
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Abel Vazquez
 
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Post » Tue Dec 01, 2015 2:03 pm

Yeah but isn't that like saying to Bethesda "no more vampires or werewolves, fed up with the Twilight references"

???

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stephanie eastwood
 
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Post » Tue Dec 01, 2015 11:50 pm


Yeah but in Elder Scroll they make sense. Wargs and what not aren't really associated with Fallout. However if at some point your dog becomes a cyber dog it could make sense that we find a device such as a headset or something that can link our consciousness. However to just be able to do it after a perk would be kinda weird and not make much sense.
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Dalia
 
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Post » Wed Dec 02, 2015 2:33 am

With the exception of the Animal Friend perk :D

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Brian LeHury
 
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Post » Tue Dec 01, 2015 8:34 pm


Yeah, I was going to mention that one. I always just thought to myself that maybe I had put scent cover on or something or used some pheromones so they weren't hostile. I rarely ever took that perk though because I personally loved kill Yao Guai and what not. That perk is definitely not the same as taking over the mind of your dog to control it. Haha
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Shirley BEltran
 
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Post » Tue Dec 01, 2015 2:01 pm

"You know nothing, Jo--yeah you get it"

:mage:

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Jessie Butterfield
 
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Post » Tue Dec 01, 2015 4:35 pm

RACIST!

Its only good karma if they are ferals. :gun:

Seriously though, I'm kinda creeped out by all ghouls (also zombies, so ferals especially make my skin crawl) and for that reason Charon always got a power armor helmet. Still I would welcome the chance to have a ghoulified protagonist, simply for the hopefully unique playthrough as you struggle through the storyline dealing with the racial hatred of the smoothskins.

Also if ghoulification is in the game, maybe one day the ultimate..........a super mutant playthrough.

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Britney Lopez
 
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Post » Tue Dec 01, 2015 6:24 pm

Just to clarify, I was talking about shooting feral ghouls!

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carrie roche
 
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Post » Tue Dec 01, 2015 8:57 pm

Just to clarify, your clarification I was joking about the racist thing.....all feral ghouls must die, preferably by a head shot.

Its weird that althrough I was creeped out by the ghouls in fallout, I always ended up helping them, apart from the tenpenny ghouls after the first time they betrayed my trust.

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Ernesto Salinas
 
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Post » Tue Dec 01, 2015 2:45 pm

I was always best buddies with Gob, even though he would call me a drunk every time I bought stimpaks :D

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Emma-Jane Merrin
 
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Post » Tue Dec 01, 2015 11:20 am

I always loved Ghouls, and played one in Fallout 3 and New Vegas thanks to mods. It would be really awesome of this was possible. :)

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lisa nuttall
 
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Post » Tue Dec 01, 2015 11:23 am

I would not put to much faith in player made chart until we get a full and complete list from bethesda.

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Elizabeth Davis
 
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Post » Tue Dec 01, 2015 4:35 pm

They aren't going to add a perk that would turn the players into ghouls. Why is that?

  1. They would have to finally explain HOW people turn into ghouls. Right now, Bethesda hasn't confirmed if it's only massive amounts of radiation exposure, or a combination of FEV and radiation exposure.
  2. They would have to create a "cure" for ghoulification.

If they added both of these in, I can see them doing it. But at the same time, the ghoul population would cease to exist... at least the non-feral population.

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Brιonα Renae
 
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Post » Wed Dec 02, 2015 3:21 am

A cure seems really far fetched. There are things that happen to ghouls...just look at them...no magic injection or medicine is going to regrow your skin except massive amounts of skin grafts...your biology is shot...not to mention your body has been so altered by exposure to radiation...since you don't have to fear it as a ghoul...A complete reversal would probably leave you looking like one of the skinny swamp people from Point Lookout more than what you once were.

The best "cure" is merely developing ways to cope and manage the condition other than a bullet.

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Vicky Keeler
 
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Post » Tue Dec 01, 2015 1:06 pm

Not necessarily, apparent immortality has its perks after all.

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Cccurly
 
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Post » Tue Dec 01, 2015 1:58 pm

Saying that they aren't going to add a feature is a bit presumptuous, especially without any evidence to prove why they wouldn't. To suggest that it is unlikely, however, is another matter.

The fact is, as this is a feature that has been requested by fans of the series for a very long time, and has even been featured in a number of mods for Fallout 3 and New Vegas, the likelihood of it's inclusion increases significantly. Also, not understanding how a feature will be implemented is not reason enough for it to be excluded.

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Gavin boyce
 
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Post » Tue Dec 01, 2015 10:07 pm


Yep he did or they used his thread to base it off at least 馃槀
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Laura Elizabeth
 
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Post » Wed Dec 02, 2015 12:15 am

All perk descriptions from my thread have been used with full permission. Also, the site, as well as my thread, clearly states that all details are still speculation. I think that some people are confusing the fact that the descriptions are all very detailed, rather that being full of holes and contradicting each other. Confidence in research is not the same thing as being misleading, especially when the word speculation has been included in a way that is impossible to miss.

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Mrs shelly Sugarplum
 
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Post » Tue Dec 01, 2015 10:32 pm


O.o ummm did I say something wrong? I was just saying that the website was in fact based off your thread like the guy asked.
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Christine
 
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Post » Tue Dec 01, 2015 10:32 pm

Sorry lol, I'm currently multi-tasking, and I was meant to quote the same person that you did :D

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Budgie
 
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Post » Tue Dec 01, 2015 11:14 pm

I was discussing this with gkk7z on the other thread dealing with this and I suggested that the ability to make a human like androids could as a by-product allow ghouls skin and muscle to be replaced by the synthetic counterparts allowing a 'cure', throw in the ghoul medical research team and you could have an actual cure for ghoulism.

I'm not completely sold on the theory but I do find it interesting.

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Niisha
 
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Post » Tue Dec 01, 2015 10:53 pm


That is true. It is interesting at the very least. Could be pretty cool if implemented correctly.
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Lyd
 
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