Lol, I love this, nothing less than flame baiting me.
The simple fact is, they aren't going to add ghoulification the way your "research" says they will. It's random, the player has next to no control if they don't go specific routes to ensure they don't become a ghoul. And as far as we know, there is no way to stop ghoulification, or reverse the process.
Now of course, it's possible that it might be in Fallout 4. But see, the thing is, they need an adequate in game explanation as to how they can stop early ghoulification, or completely reverse the process. Now, that might be in the game, but based on current game play videos, that blurry perk chart poster pic, and interviews, claiming that ghoulification is in the game when it's never mentioned... yeah, probably not going to happen.
My comment is neither misleading, nor is it speculation, the chances of ghoulification being in game... is pretty much zero. I don't need evidence, because in the first place, there is no evidence to suggest there is player ghoulification in the game. Thus, it is safe to say there will most likely not be any player ghoulification, or at least the way you believe it will happen, which is forced upon, not player choice. And my comment, is neither definitive or contradictive... it's open ended. I stated that as long as two things were left open, they couldn't or shouldn't, add in ghoulification. However, if they did explain how it's decided that some people become ghouls, and others do not, and add in a "cure" for it that can be explained adequately in game, than it's reasonable to add it. But chances are, Bethesda isn't going to explain this.
Oh, and I'm still waiting for your evidence on pretty much all your topics. Especially your "http://www.gamesas.com/topic/1528436-the-mother-of-all-theories/?p=24194806" evidence against Dr. Madison Li.
Yes you did, being changed into a ghoul would be considered a perk... it would be like the "http://fallout.wikia.com/wiki/Bug_Stomper" perk, a type of challenge perk gained through meeting specific requirements. Except in your case, it would be completely random and forces the player.
And just an FYI, a lot of people don't read the fine print.
A more sensible way would be to add in an event and let the player's choice decide if he/she wants to become a ghoul or not. Not some random event that is forced on the player if he/she doesn't not take a specific perk.
Right... what "strong opposition" are you talking about? I've only seen a handful of people seriously criticize you. And most of them are going after how you post things as a matter of fact based on your "research" that in the vast majority of your threads, is not backed by game play videos or interviews. You sit there and say it's speculative, but your posts show you see them as being definitive... saying things like "My research shows" is definitive, saying "I think" is speculative.
If you're right, you're right, but as I've said, this is probably going to be more like the game of Clue, you've got it that it's Colonel Mustard, but he didn't do it in the library with the candle stick.