So wait, Skyrim as a role playing game?!

Post » Sat Dec 17, 2011 1:59 am

Well, coming off of Arena, Daggerfall, Morrowind, and Oblivion, I was pretty happy with my expectations.

It's not like anything changed in previous games beyond opening dialogue...


Not significantly, but there were a few changes.....and the point is that the technology, both hardware and software, has advanced enough to actually -make- those changes happen. Hell, you could do it in Daggerfall with geometry switching; that is ancient tech in computer terms. Instead they went with FPS ideals; visual bling and no real story.
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