If Im walking around in enchanted daedric armour...

Post » Thu Sep 15, 2011 4:37 pm

should level 1 bandits leave me the **** alone?

I'd like some kind of recognition system in the AI for this... they should look at you, draw their weapon and say we dont want no trouble.. or something along those lines. It should also depend on their numbers.. if its a gang of 10, then they should try and take you down... but 1 lone bandit should stay well back.
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Stacey Mason
 
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Post » Thu Sep 15, 2011 4:03 am

No! I think they should come running up to you with their puny iron dagger and bend it trying to stab through your immense armour, only to realise the mistakes they've made in their lives when you turn round and slash the absolute hell out of them with your claymore
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Georgia Fullalove
 
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Post » Thu Sep 15, 2011 11:21 am

They should run the other way in terror.
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Kevan Olson
 
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Post » Thu Sep 15, 2011 4:51 pm

They should call 150 of their friends and make it a fair fight.
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Ezekiel Macallister
 
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Post » Thu Sep 15, 2011 1:50 am

Will we all end up looking like japaneese manga power ranger super heroes once we reach higher levels or will we retain our rugged and 'normal' looks?(normal leather, fur, clothes, mail etc)
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james kite
 
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Post » Thu Sep 15, 2011 8:58 am

should level 1 bandits leave me the **** alone?

I'd like some kind of recognition system in the AI for this... they should look at you, draw their weapon and say we dont want no trouble.. or something along those lines. It should also depend on their numbers.. if its a gang of 10, then they should try and take you down... but 1 lone bandit should stay well back.


I definitely agree. Also, even if they are bold enough in their numbers to make an attempt on you, once two or three of them are turned into smoking husks, the others really should, at least 70% of the time, take the hint and take the hell off. :chaos: :bolt:
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Madeleine Rose Walsh
 
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Post » Thu Sep 15, 2011 4:41 am

The bandid should leave you alone but have a very mean conversation about you with his friends, like this:

Bandit 1: "look at all that armour."

B2: "Ya, and that huge flameing sword."

B3: "Well sombody is compensating for somthing."

All:*they all lol at you*
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Kayla Bee
 
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Post » Thu Sep 15, 2011 2:15 pm

should level 1 bandits leave me the **** alone?

I'd like some kind of recognition system in the AI for this... they should look at you, draw their weapon and say we dont want no trouble.. or something along those lines. It should also depend on their numbers.. if its a gang of 10, then they should try and take you down... but 1 lone bandit should stay well back.

I agree
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Shianne Donato
 
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Post » Thu Sep 15, 2011 10:56 am

Well if this is like Oblivion in any way, the Bandits too, well be clad in the most sophisticated metal armour. Also with blades dripping with enchanted magma.. :sadvaultboy:
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Roberto Gaeta
 
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Post » Thu Sep 15, 2011 11:58 am

The bandid should leave you alone but have a very mean conversation about you with his friends, like this:

Bandit 1: "look at all that armour."

B2: "Ya, and that huge flameing sword."

B3: "Well sombody is compensating for somthing."

All:*they all lol at you*


:celebration:
Best. Post. Ever.
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Bereket Fekadu
 
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Post » Thu Sep 15, 2011 7:57 am

should level 1 bandits leave me the **** alone?

I'd like some kind of recognition system in the AI for this... they should look at you, draw their weapon and say we dont want no trouble.. or something along those lines. It should also depend on their numbers.. if its a gang of 10, then they should try and take you down... but 1 lone bandit should stay well back.

il be damned something you say that i agree with :celebration: do people in tamriel lack any sort of self preservation?
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John N
 
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Post » Thu Sep 15, 2011 2:49 pm

The bandid should leave you alone but have a very mean conversation about you with his friends, like this:

Bandit 1: "look at all that armour."

B2: "Ya, and that huge flameing sword."

B3: "Well sombody is compensating for somthing."

All:*they all lol at you*

And then they all flee in terror as B1. B2 and B3 get hewn in half by a big overly compensating flaming claymore...
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Haley Merkley
 
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Post » Thu Sep 15, 2011 3:23 am

I would say some of the normal citizens flee in terror at the sight of you, too. ESPECIALLY if you have more infamy than fame (if that system is implimented)
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Claudia Cook
 
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Post » Thu Sep 15, 2011 7:37 am

il be damned something you say that i agree with :celebration: do people in tamriel lack any sort of self preservation?


They're a very possessive people. It's not a spoon. It's their spoon. It's not your enchanted daedric armor with flaming sword. It's their enchanted daedric armor with flaming sword.

They're just trying to take what they think is theres. It just so turns out we're equally possessive. :P
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Eve Booker
 
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Post » Thu Sep 15, 2011 4:56 pm

On the one hand, it would be more realistic.

On the other hand, tracking down fleeing guys is always so freakin' annoying. :tongue:
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Elena Alina
 
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Post » Thu Sep 15, 2011 4:03 am

On the one hand, it would be more realistic.

On the other hand, tracking down fleeing guys is always so freakin' annoying. :tongue:


when you have the all the best equipment... what could a lowly bandit offer you? You dont have to murder everything just cos you can.
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Frank Firefly
 
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Post » Thu Sep 15, 2011 4:09 pm

Why would they run, they want your [censored] hot gear, it's better than their crappy stuff :wink:
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Philip Rua
 
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Post » Thu Sep 15, 2011 1:00 am

when you have the all the best equipment... what could a lowly bandit offer you? You dont have to murder everything just cos you can.

True, but You Can't Rest While There Are Enemies Nearby.
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Wayne W
 
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Post » Thu Sep 15, 2011 12:46 am

Why would they run, they want your [censored] hot gear, it's better than their crappy stuff :wink:


So Mike Tyson is wearing 5 rolex watches...

im sure you get the anology.
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yessenia hermosillo
 
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Post » Thu Sep 15, 2011 10:41 am

True, but You Can't Rest While There Are Enemies Nearby.


An noob way to resolve it:
1 - Open Console
2 - "Killall"
3 - Rest
4 - Full Live
5 - Go to the next cave
6 - Get hurt
7 - Repeat the process
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joseluis perez
 
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Post » Thu Sep 15, 2011 2:20 pm

They should attempt to kill you because a game without enemies isn't a game at all.
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Brooks Hardison
 
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Post » Thu Sep 15, 2011 1:51 am

No! I think they should come running up to you with their puny iron dagger and bend it trying to stab through your immense armour, only to realise the mistakes they've made in their lives when you turn round and slash the absolute hell out of them with your claymore


I would probably try and yield the man, and share my provisions with him. :spotted owl:
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Kat Stewart
 
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Post » Thu Sep 15, 2011 1:41 am

I would say some of the normal citizens flee in terror at the sight of you, too. ESPECIALLY if you have more infamy than fame (if that system is implimented)

Off topic: your quote is from flyff i believe xD

On Topic: i hope if they do they can lead you into ambushes like
"please dont hurt me compensationman!" -runs-
PC chases after him
"haha you fool" as 15 bandits jump out
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JLG
 
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Post » Thu Sep 15, 2011 3:18 pm

Knowing the AI of games, they would attack you with their fists.
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Peetay
 
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Post » Thu Sep 15, 2011 8:54 am

They should attempt to kill you because a game without enemies isn't a game at all.


Bandits =/= every creature, monster, undead in the game. This should obviously only apply to human npc's.
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Mandy Muir
 
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