1. How long does the "wall" last on the ground and keep doing damage? I want to play as an archer who draws people to me into traps. As such, I might cast a wall spell on the area near me, shoot a few arrows at people, and then once the enemies start running at me, I'll be able to draw them into a zone where they'll be taking a lot of damage (provided I have a good choke point to place it in where the enemies will stay there). The process of drawing them there will take time though, so if the wall dissipates after a few seconds, then I shouldn't bother.
2. If I have the illusion perk that makes spellcasting silent would I be able to cast this spell around while sneaking as long as no one actually sees my character? This would help me get the spell into the best position.