"So our bigger cities still have walls that load you... if we were on a next gen system that's something we wouldn't have to do but at the end of the day the experience is kind of the same, as you'll just be walking smoothly into that city, as opposed to clicking a door, waiting for a load, and then going in."
Seperate cells. :violin:
You're correct. When Todd talks about walking smoothly into a city, he's describing the next gen experience which he says isn't that different from clicking a door and entering. As someone pointed out, once they have open cities in a next gen game, he'll say how awful the separate cells were. I can't knock his hustle, though.
I was disappointed by the separate cells for cities confirmation, but I'm over it already. Skyrim is going to be HUUGGE, Florida, HUGGGGGE!