So you were okay with only Mages being able to bypass a good portion of the game and go godmode vs melee enemies?
And you're ok with being able to sneak past enemies without them seeing you whilst you can get off high stealth attacks, and kill people before they even get near, with ranged? Wow, that's such cheating, I mean, using your skills as an advantage over an NPC's weakness? The nerve..
[/sarcasm]
It's the exact same thing. I'm not saying levitation doesn't need to be looked at. It does. We need it to be harder to cast/cost more to cast/be weak on enchantments, if at all. I levitate to get away from an enemy, and blast off a few spells. It's merely balance. (they also need to be encouraged to use less armour. I actually liked how Oblivion handled it, but it should have been more prominent, imo)
Mages may be able to beat melee only characters like this.
But that's what VERSITILITY is for. Melee characters aren't the only ones in the game. Most melee characters should have the ability to use some kind of ranged weapon.
Off game design =/= broken gameplay design.