» Mon Dec 13, 2010 6:12 am
First off, wands in the game would be awesome.
Second, I agree that items like these should act differently than they did in, say, Oblivion.
They would serve best as spell casting aids, so that you gain a benefit from having one in hand while casting spells (presumably to use as a focusing item).
Why stop at wands? They should add special tomes, wands, staves, skulls, etc. Various items could provide different bonuses. Or you could determine the bonus through enchanting, and the physicality (and magical capacity) of the items would be the main trading point.
They could have some great effects, like:
-Enhancing the casters magicka pool
-Providing a boost to spell durations
-Providing a boost to spell power
-Adding additional effects to certain spells
To name a few. . .