I'd like to add some new creatures in Oblivion that I found their meshes and textures.
I know some basic knowledge of how to use the TESCS but when I try to load a .nif for my new creature(s) dialogues with errors appear. :brokencomputer:
I actually got the textures and meshes from a mod for fallout 3 that adds new creatures.
I hoped that with the meshes and textures this mod had, I could easily import them to TES CS and apply attributes and stats for them and create them for Oblivion.
But unfortunately TESCS doesn't recognize the same nifs that Fallout 3 uses. :sadvaultboy:
The meshes and textures I'd like to use are those in this mod:
http://fallout3nexus.com/downloads/file.php?id=10209
Can somebody help me ?
Either by telling me how to make the meshes to work in TESCS or by processing them for me ?
Please,I like both of these games..