I want a Fix! Experiencing FPS Drops

Post » Sat Nov 28, 2015 6:05 am

Huge fps drops in the heavy areas and cities on powerful machine even at low settings. At default game caps my fps on 30fps for no reason (on very powerful machine) when i unlock fps then i got other problems. Also stuttering indors while fps very stable so i was forced to write ifpsclamp 76 in the Fallout4 ini (which pervent stuttering when walking but stutter remains when sprinting and while in 3rd person, and that ifpsclam causing many more problems, like get stuck in terminals) Various bugs and aweful textures (Thankfully mods can fix these textures that makes me puke) So yes, this is gamebreaking for me and keeps me more and more from playing this unfinished game which i paid like everyone else. Ive heard people around the world complaining about sam things and you devs gives us this [censored] beta patch which fix what? Pathetic.

If you wondering whats my pc :

gtx 970

i5 4690k

8gb Ram

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Chris BEvan
 
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Post » Sat Nov 28, 2015 4:46 pm

I'm running it on a xps 8900 with an i7 6700, 8 gigs of ddr 4 and an R7 370 and it runs perfect on ultra. And an i5 is good, wouldn't call it "very powerful" though
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Kill Bill
 
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Post » Sat Nov 28, 2015 2:55 pm

Have literally the same specs as you and i run it at constant 60FPS @1080p, locked at 60 because my monitor only does 60hz

So it seems its you, like it is 90% of the time with these threads

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Olga Xx
 
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Post » Sat Nov 28, 2015 2:58 pm

There's a Hardware and Software Issues forum ya know.

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Arrogant SId
 
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Post » Sat Nov 28, 2015 4:26 pm

Im sure thats a lie or you just okey with 30-40 fps, but im sure its not perfects, not on that card!

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Amber Ably
 
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Post » Sat Nov 28, 2015 3:32 pm

Looking around I only see a few people complaining about performance. 90%? That'd be 9 of every 10 posts on the forum right? Doesn't look like it. Don't take your frustration out on other people
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biiibi
 
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Post » Sat Nov 28, 2015 4:45 pm

Drop godrays and shadows down a notch. I run a 970 as well. Dips down to the 40s sometimes but other than that stays pretty solid at 60. I can tell when it starts dropping but it's never enough to actually make the game unplayable by any means.

Edit - noticed you said you are running at low settings. There's something else going on then.
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Emma louise Wendelk
 
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Post » Sat Nov 28, 2015 4:36 pm

I had this with Dragon Age Inquisition. I have a GTX 970 and the game kept crashing even at low settings. Turns out the guy who had installed the card for me had no idea what he was doing and when I got my PC fixed everything ran smoothly again. I can also play Fallout 4 on ultra settings with no notable framedrop.

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Krystina Proietti
 
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Post » Sat Nov 28, 2015 5:04 pm

Same issue with fps drops in certain areas. Running a 970 and an i7. Bethesda better fix this issue.

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xx_Jess_xx
 
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Post » Sat Nov 28, 2015 4:18 pm

Its the game, its not my pc. Playing most of the new games on high to ultra with no problems (including most demanding The witcher 3)

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Charleigh Anderson
 
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Post » Sat Nov 28, 2015 3:38 am

You're both right.

The majority of people don't notice or care that they're dropping frames, and as such won't report it as an issue. But most people are indeed affected by lexington and diamond city, whether they realize it or not. Even brute forcing it with o/c'ed cpu's and 980ti's doesn't always work.

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phillip crookes
 
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Post » Sat Nov 28, 2015 7:23 am

I noticed poor frame rates to the point that I installed FRAPS to see what I'm getting. Just walking around the Wasteland I get as low as 19FPS, mostly it's in the 23-25FPS range and sometimes spikes to about 32FPS. I get really poor frame rates when looking at the Pip-boy so there's something wrong there. I'm playing in Ultra at 2560x1440 through AMD's VSR so it's really a 1080p display. My hardware is two HD7970 OCs, 16Gb, i7-4790K and the game is running off a striped pair of SSDs. GTA5 plays at max as smooth as silk and Witcher 3 sometimes stutters at max when there's a lot going on but is usually fine. FO4 is the first game that has made me want to download FRAPS. I expect a patch will fix it. Eventually.

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Etta Hargrave
 
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Post » Sat Nov 28, 2015 9:18 am

Thats what im telling. People having problem but devs ignores it and giving us patch which fixes some bugs ive never heard of. Well, theyve earned money, thats what they care about.

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Emily Martell
 
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Post » Sat Nov 28, 2015 3:19 am


There's a difference between most dropping framerate in locations with the hardest rendering and "90% of the community has as severe an issue as OP"
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TOYA toys
 
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Post » Sat Nov 28, 2015 3:14 am


It would be great if game companies could fix every issue that every user was experiencing within the first couple of weeks of release. Unfortunately this is real life.
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Liv Brown
 
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Post » Sat Nov 28, 2015 12:55 pm

My game also defaults at 30FPS, but only in fullscreen. Borderless Window fixed it for me. :) I don't know why it defaults at 30 though, something about the in-game Vsync being disturbed and the refresh rate something-something. :P Skyrim didn't do this to me.

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Alycia Leann grace
 
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Post » Sat Nov 28, 2015 2:44 am

I moved this thread to the proper forum. OP, I will lock the thread unless you restrain your temper - calling other posters liars is not acceptable. It's a forum, people are allowed to comment. You are not obligated to respond to them if you don't find their posts helpful.

I fixed your title for you as well, so it would be more clear what your issue is. :)

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Liv Staff
 
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Post » Sat Nov 28, 2015 9:37 am

I took greg y's advice and knocked down the godrays and shadow quality by one notch each and that improved performance by about 5FPS across the board, lifting it to the point where I don't get headaches any more. I see peaks of 40FPS instead of low 30s. A side-effect is that on the lock-picking screen the background flickers like mad while the lock itself remains stable.

I also tried changing the AA from TAA to FXAA but that was just horrible. It improved FPS to mostly mid-30s but there is really glaring texture pop-in as you approach buildings. Even those disjointed motorway fly-overs pop in and out of existence as I scan the horizon. Everything looks grainy and unreal with FXAA.

I didn't try borderless windowed mode because that only gives me some whacky low resolution options.

So I'm sticking with TAA, medium godrays and high shadow quality at about 23FPS. It's not what my hardware is capable of but it would have looked pretty good in Skyrim a few years ago.

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krystal sowten
 
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Post » Sat Nov 28, 2015 3:51 pm

This game has some weird performance issues - I have i7-4790, 16GB RAM and gtx 980, everything on ultra except godrays on medium, lighting on high and shadow distance medium, 1440p and I get 55-80 FPS outside (sometimes 38, but what is funny it was in the beginning of the game before going into the vault) and 40-90 indoors, but sometimes in the same place framerate goes crazy low to 30s. When using VATS, the game randomly drops to 20 FPS and restarting vats seems to fix the issue.

Req for this game are weird, because it doesn't look that impressive and power hungry. What is also weird to me is that textures look really low-res and washed out and yet from what I've heard they are 2K. I commend TAA, though - only 2 frames diffrence between fxaa and that, but man it is some superior tech right there, when AA is performance killer in most games.

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hannah sillery
 
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Post » Sat Nov 28, 2015 7:08 am

I think it's models as well guys, not just textures. Look how much more detail there is compared to Skyrim. People go on about the Witcher 3, but I think this game is more visually impressive. Witcher has higher resolution textures sure, but overall fairly generic assets.

World design probably about the same although F4 seems a lot more dense.

Plus Witcher is very static. F4 has lots of clutter and little pieces.
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Penny Flame
 
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Post » Sat Nov 28, 2015 2:19 am

I... agree with you. While Witcher 3 looks impressive in places, the same 10 character models, low res textures on rocks (or envintorment for that matter, worse than Skyrim with HDpack) and overall performance (after the newst patch it dropped for me by 20 FPS or more, because I get worse performance with lower settings). Also at times it's downright lazy, like with dismemberment where they used only one model.

F4 has much more things packed into the world, unlike Witcher 3: Everything that was wrong with great sea of Windwaker. Here, you don't have filler in areas - even though the map feels little small, there is still a lot more to do and explore.

It could've been better optimized, but I guess after 2 or 3 more patches, we will get stable F4 performance. The same problems were with Skyrim, however they learned at least something from that experience as there are not that many bugs as in TESV, but also it doesn't go as crazy on 144hz monitor

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Claire Lynham
 
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