Last year I did extensive testing of dishonored's game mechanics and made an entire chart and videos to document everything. I'm a great fan of action games like devil may cry with a large amount of moves and it was a very pleasant surprise to see the large amount of combined actions that are possible.
One problem: The enemies are too weak! Even on very hard they die in 3 hits maximum.
So I started modding the game. Editting .ini and .upk files using a tool someone made with some preset adresses to edit. That person is unreachable though and I can't ask him how he found the adresses. What I'm still looking for is to give enemies more health, and prevent finishing moves from happening constantly.
I would like someone, maybe one of the developers to point me in the right direction of where I could edit these values.
p.s.
I already added Infinite mana and tools, and lowered the amount of runes needed for upgrades. This made it possible to experiment even on early levels and do high speed playthroughs of the game without having to bother with finding money/runes. Since my "mod" is an edit of an already existing mod that was meant for high punishment stealth I felt the game was balanced this way and required me to give it my all. I want to add more enemy health and no finishers to bring out the best aspects of the incredible combat system the people at Arkane have created.