Combat and gore do not have to go together. To some of us gore detracts from the game. You can't try and shoehorn your opinion onto everyone else. Well you can try, but it doesn't work. It's fine and dandy that you want it, but you can't expect everyone to agree with you just because it makes sense to yourself. Should NPCs be nvde when you remove their clothing to sell or whatever? Does it "break immersion" that they have undergarments that never come off? I would say no to that as well.
I enjoy fantasy fighting in games. If there was gore I'd be more inclined to try and play a pacifist, something I doubt you can do. I don't mind at all the typical RPG scenario of fighting until hitpoints reach zero and you win. This is the Elder Scrolls and not God of War. Again if people want it fine, I just don't want to have to see it.
Exactly. How do you make being hit with an ax realistic and also balance it as an RPG with skills determining how much damage you do. Realistically one hit with and axe anywhere on the body would do great damage but with RPG elements, that isn't so. It's based on skills and how you have progressed your character. It may take 20 hits with an axe to do moderate damage at low levels and what a mess if they tried to make it look realistic. Actually I think realistic depiction of damage an ax would do would break the game mechanics. We would then have a completely different genre.
This is an RPG first and an action game second. It's not based on realistic combat but rather stat based damage and behind the scenes dice rolls. I want balance and choices and consequences for my actions first and foremost. I want gathering ingredients for a potion to be more important than gushing blood and flying arms. Give me more mushrooms to pick and less blood to let. Let me hit someone with 50 arrows and see them sticking but doing little damage because I'm merely a low level archer. Give me ghosts to crumble to the ground, skeletons to crumple, facial expressions and screaming, a fireball that makes their body fly through the air on fire but save the charred bodies and turn them to ash. TES is not so much about the combat but about the journey, give me a journal I can make notes in about my journey, books to read, paintings to enter other realms, skooma addicts, riddles, puzzles, exploration, people with schedules, people hunting, pretty dresses, disease that bring me to my knees. Give me a living world and if there is time left over to make some over the top realistic combat...put it in FO:4. But I want another TES game not a fantasy shooter with swords.
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