i want realistic gore.

Post » Wed Sep 01, 2010 11:19 pm

Strange, can't remember it.
Still, cutting of a limb would make things way more enjoyable.
People want realistic?
Then let it be realistic.
Gore is one of the first things on my realism list.


I played Oblivion on PC and Xbox, there was very little of the blood effect on objects compared to PC. Almost every fight I have some on me, the ground, or my weapon. I have hit mudcrabs and then there is a 5 foot long blood spatter on the ground. This is with vanilla setting no mods as well.

I don't care about gore, I have seen enough in real life and enough in video games. It doesn't bother me the slightest, however since alot of this thread is about who does and who doesn't like gore. I wouldn't care if limbs came off realistically, if we could kick down our enemy and then pin them to the ground with a sword and then whack off their head with an axe, would be fine with me(hence I am not against gore). I just think this level of realism where every swing adds damage to a targets body to show cuts from each blade swing is way to much just to try and convey realism in a game.
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Johnny
 
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Post » Wed Sep 01, 2010 5:13 pm

Good luck while on duty amdavis
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Cheville Thompson
 
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Post » Thu Sep 02, 2010 12:30 am

All good points so far. Aside from the nagging reasons why some people like gore and some don't, the best argument for it not working gameplay-wise is because of the leveling system. However, there are many good arguments for why it should/could be in the game.

First off, a point in reply to Summer's posts about the gore not having been in other TES games. Read through The Infernal City. It is canon. It was written under the direction and guidance of Todd Howard, Pete Hines, Bruce Nesmith, Kurt Kuhlmann etc. That book vividly illustrates the amount of gore I would expect to see in the TES universe. Obviously the developers agreed, otherwise the book would not have the detailed gory description of combat, death, and bodies that it does.

....

I suppose what it comes down to is that I expect Bethesda to take as much liberty as they can get away with and still keep it M-rated. I mean, remember what happened to Lucien Lachance in Oblivion?? When you saw what was done to him, didn't you get the point that Bethesda really wanted you to be shocked?? I know I did. And I certainly wouldn't have been nearly as horrified and enthralled by that story if he had just been comfortably laying on the floor like a doll. I think Skyrim will surprise us with how brutal it can really be, based on what the devs have done before.....


This is exactly the kind of thing I was getting at earlier myself when I was talking about creative freedom and artistic power and integrity. The reason I advocate that more realistic death and gore is helpful to the narrative and the art is that it would bring to the surface the type of feeling you get in the Lachance story for all deaths in the game too (maybe not quite that brutal for each death, but in that vein). Are all other people's deaths so unimportant that they only deserve to be dolls in death? Only Lucien gets the good treatment? The way you describe how disappointing it would be if Lachance were just a doll on the ground is how I feel about all the people "killed" in OB. Granted, excessive gore where its just splattering on the screen and limbs and heads fly off every single time you kill would be over the other edge of the bell curve. In the skilled and tempered hands of a good artist, it can be implemented to great effect, and would serve to bring the graphics of death in line with the graphics of life in the game world. Without this, you have a post-modern, almost absurdist art piece where death by battle-axe is like peacefully going to sleep. Its watered down for commercialism and marketability, the hallmark poisons to good art.
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Betsy Humpledink
 
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Post » Wed Sep 01, 2010 5:33 pm

It does seem to be what they're advocating for, whether or not they realize it.

I have, repeatedly. What would you like to know?

I have no use for or interest in gore in the game. It will not increase my enjoyment but may detract from it depending on it's level/implementation, if it goes too far I find it becomes cheesy and boring. It would be of no concern to me if there was even no blood in the game at all, it's the underlying mechanics of the game that are more important to me, not the animations or visuals. That's not to say I don't like nice graphics but something like Mount & Blade is quite adequate. We know Skyrim will be significantly better though.

Having said that, I don't really care what the developers do.
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FLYBOYLEAK
 
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Post » Wed Sep 01, 2010 10:27 am

I It will not increase my enjoyment but may detract from it depending on it's level/implementation, if it goes too far I find it becomes cheesy and boring.
This thread is for realistic gore. Not cheesy amounts. Too little is just as cheesy as too much.
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Marie
 
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Post » Wed Sep 01, 2010 8:54 am

This thread is for realistic gore. Not cheesy amounts. Too little is just as cheesy as too much.


Here Here! :foodndrink:
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Lovingly
 
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Post » Wed Sep 01, 2010 10:19 am

I think cuts and blood should definitely be visible, but crushed up goopy entrails, not so much (sure, it'd be realistic, but it would never be done anyway, I don't think). Occasional loss of limb, sure (FFS that was even done on DRAGON BALL Z KAI, a KID'S SHOW, broadcast on Nick Toons). Excessive blood and guts, no.

If things were truly realistic, gore wise, there'd be such a ridiculous uproar that Bethesda's sales would be hit. But if freaking Dragon Ball Z can show someone's arm getting cut off, then for the love of all that is holy so can an M rated game.
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Princess Johnson
 
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Post » Wed Sep 01, 2010 8:26 pm

i was impressed by the way npc's reacted to being wacked in the gameplay trailer- but then when i looked closely i noticed that wounds did NOTHING to the body!!! yes its nice that the undead thing's head bent backwards when the players axe went to his face- but the head bent back BEFORE IMPACT, and NO DAMAGE WAS VISIBLE!!!


this is a game were I am going to be up close and personal VERY often, and i will notice this very much up close. i will not be happy when i find out that my savage looking Axe doesn't actually go inside my opponent!!!!


what VALVe did to make l4d2's system would work very well with skyrim. in l4d a zombie can be shot,cut or blown up. if shot A model of the zombie's insides is created inside of the zombie and the part that was hit becomes transparent. if slashed then a gash model would apear. severing arms/legs and parts of the head was done pretty well too. http://www.valvesoftware.com/publications/2010/gdc2010_vlachos_l4d2wounds.pdf l4d2 did this over the top (in terms or realism, i found it cool that gibs were everywhere), but i am sure skyrim can do it right. it NEEDS TO DO IT RIGHT!!!!.


i want creatures to receive wounds whilst living!!! i should be able to cut a zombie's face in half, cut his arm off, cut his chest open and smother him in fire AS I DO THAT!!!! i don't want opponents to have no gibs until the last blow!!!
i want creatures to have their own gib systems! i would like dremora to have black bones and ash or oil instead of blood, i would like trolls to get wounded rather than having unbleeding skin simply because bethesda were to lazy to make a separate gore thing for them!!!!
i want things to react differently to being dismembered. a person should scream in horror and become immobile with pain whilst an undead or daedra would laugh off their chest imploding under a mace. healers should tend to wounded
i want REALISM!!!! i dont want someones chest exploding when i put an arrow into it (unless i enchant it). i want clouds of blood to come off such a deep wound when underwater, i want the wound to apear EXACTLY HOW IT WOULD IN REAL LIFE!!!!


VIDEO GAME...with enphasis in GAME.
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KU Fint
 
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Post » Wed Sep 01, 2010 7:58 pm

VIDEO GAME...with enphasis in GAME.
Yes, and everyone wants games to be more realistic. Just because this particular item doesn't fall on your list of priorities doesn't mean that it shouldn't get any attention. By that logic they would just use Oblivion's combat system, because there's no need for improvement since it's a game, right?
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kasia
 
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Post » Wed Sep 01, 2010 2:39 pm

This thread is for realistic gore. Not cheesy amounts. Too little is just as cheesy as too much.

For you sure, not for me though.

Anyway, what exactly is a realistic amount of gore? Do you mean realistic as in what you would expect in the real world or a slightly looser definition that fits within the context of the game? Is it actually realistic to be able to be able to severe limbs etc with a standard sword or is that where the looser definition comes in and it becomes acceptable because it's a sword of awesomeness or because the player character is super strong?

I find the concept of realism to be vastly overrated by gamers.
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Mistress trades Melissa
 
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Post » Wed Sep 01, 2010 6:33 pm

Is it actually realistic to be able to be able to severe limbs.
Yes, it is.
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naome duncan
 
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Post » Wed Sep 01, 2010 8:43 pm

Yes, and everyone wants games to be more realistic. Just because this particular item doesn't fall on your list of priorities doesn't mean that it shouldn't get any attention. By that logic they would just use Oblivion's combat system, because there's no need for improvement since it's a game, right?


Its not about my priorities, or anyone's. Game development its not just putting your infantile desires into a computer and live them in some sick obsessive-cathartic ritual.

I find it incredibly absurd for somebody to go into a fit saying "I cant believe Bethesda is so stupid that they dont realize that when you get slashed by a sword, you can actually see the cut in your body! Are they morons!!!!!".

VIDEO GAME. Use it as a mantra for meditation. VIDEO GAME. One thing is realism, another is realism IN games (meaning realism that adds to GAMEplay. See how game is emphasized in the word gameplay?)
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Mariaa EM.
 
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Post » Wed Sep 01, 2010 6:34 pm

Its not about my priorities, or anyone's. Game development its not just putting your infantile desires into a computer and live them in some sick obsessive-cathartic ritual.

I find it incredibly absurd for somebody to go into a fit saying "I cant believe Bethesda is so stupid that they dont realize that when you get slashed by a sword, you can actually see the cut in your body! Are they morons!!!!!".

VIDEO GAME. Use it as a mantra for meditation. VIDEO GAME. One thing is realism, another is realism IN games (meaning realism that adds to GAMEplay. See how game is emphasized in the word gameplay?)
I'm sorry that you haven't been able to follow this thread. No one has accused Bethesda of being idiots. Do you have someone else reading this for you and they told you that? The way you're getting worked up must seems to indicate you're taking this thread personally.

One of the purposes of having these forums is to allow the community to voice their desires for this game. Sorry you don't understand that.
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Gaelle Courant
 
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Post » Wed Sep 01, 2010 5:48 pm

Yes, it is.

I've read enough posts that dispute this.
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BRAD MONTGOMERY
 
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Post » Wed Sep 01, 2010 3:51 pm

I've read enough posts that dispute this.
You've read reality altering posts?
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Pumpkin
 
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Post » Wed Sep 01, 2010 6:24 pm

You've read reality altering posts?


Pretty sure he's talking about the fact it's not that easy to whack someones head off with a blade or any limb. I mean if everyone I fought was naked and wore no clothing it would be easier and they stood still.
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Guy Pearce
 
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Post » Wed Sep 01, 2010 10:53 pm

Pretty sure he's talking about the fact it's not that easy to whack someones head off with a blade or any limb. I mean if everyone I fought was naked and wore no clothing it would be easier and they stood still.
He asked if it was realistic that it could happen. It ease. The ease of doing so is another matter. Never said it should happen in every fight. Just about never when fighting an armored opponent. But it is definitely within the realm of reason to expect to have some dismemberment once in awhile.
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Steve Smith
 
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Post » Wed Sep 01, 2010 6:21 pm

I'm sorry that you haven't been able to follow this thread. No one has accused Bethesda of being idiots. Do you have someone else reading this for you and they told you that? The way you're getting worked up must seems to indicate you're taking this thread personally.

One of the purposes of having these forums is to allow the community to voice their desires for this game. Sorry you don't understand that.

People have essentially said people are stupid if they don't like gore in games. That's a simple fact (it happens every time this comment comes up, as if wanting to see gore is some kind of bizarre mark of maturity). I personally like options, even if I don't want to see gore myself.
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Tyrel
 
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Post » Wed Sep 01, 2010 6:52 pm

People have essentially said people are stupid if they don't like gore in games. That's a simple fact (it happens every time this comment comes up, as if wanting to see gore is some kind of bizarre mark of maturity). I personally like options, even if I don't want to see gore myself.
Funny thing, all the insults seem to be coming from the anti-gore people in this thread.
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Ashley Campos
 
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Post » Wed Sep 01, 2010 1:29 pm

He asked if it was realistic that it could happen. It ease. The ease of doing so is another matter. Never said it should happen in every fight. Just about never when fighting an armored opponent. But it is definitely within the realm of reason to expect to have some dismemberment once in awhile.


And that is perfectly fine, but going to this level of "Need gore to show death" isn't something I would expect in a TES game. When fighting someone and dealing that last blow that reduces their health to 0 and they go down shouldn't be a immersion breaker because they don't reflect all the combat that just happened or they weren't dismembered. We have the finishing moves system they're implementing.
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Krystina Proietti
 
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Post » Wed Sep 01, 2010 4:16 pm

I played Oblivion on PC and Xbox, there was very little of the blood effect on objects compared to PC. Almost every fight I have some on me, the ground, or my weapon. I have hit mudcrabs and then there is a 5 foot long blood spatter on the ground. This is with vanilla setting no mods as well.

I don't care about gore, I have seen enough in real life and enough in video games. It doesn't bother me the slightest, however since alot of this thread is about who does and who doesn't like gore. I wouldn't care if limbs came off realistically, if we could kick down our enemy and then pin them to the ground with a sword and then whack off their head with an axe, would be fine with me(hence I am not against gore). I just think this level of realism where every swing adds damage to a targets body to show cuts from each blade swing is way to much just to try and convey realism in a game.

Main reason why I personally want gore is to add depth to the game.
Now, someone probably thinks how can gore do something like that.
Well, I who's main guild is Dark Brotherhood, find killing always somehow lacking.
Deaths never had any weight to them since it felt as if I were knocking down bags of wheat instead of killing someone.
Kinda really disappointing experience if you ask me.
Death and killing should have more weight to them so people know what they did and when they see someones chest ripped out by their axe some of them will think twice before killing again since art of death and killing doesn't affect us all equally.
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Rebecca Dosch
 
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Post » Wed Sep 01, 2010 4:18 pm

Main reason why I personally want gore is to add depth to the game.
Now, someone probably thinks how can gore do something like that.
Well, I who's main guild is Dark Brotherhood, find killing always somehow lacking.
Deaths never had any weight to them since it felt as if I were knocking down bags of wheat instead of killing someone.
Kinda really disappointing experience if you ask me.
Death and killing should have more weight to them so people know what they did and when they see someones chest ripped out by their axe some of them will think twice before killing again since art of death and killing doesn't affect us all equally.

Respectful Rebuttle:

I too play the Dark Brotherhood, but I don't agree that gore adds depth; rather it adds window dressing. For me, depth is a quest that involves problem solving and not exploding chests. Setting up an assination via avalanche that involves getting the mark in the right place, at the right time, setting and triggering the avalanch, etc. would be a great thing! It would lack any gore, and makes for a great sense of accomplishment instead of just hacking someone :thumbsup: :)

Gore really doesn't matter to me, everything doesn't need to hyper-realistic. If there's enough of something that I get the gist, then it's OK. Shoot, I was even OK with Morrowind's combat ;)

That's my story and I'm sticking to it :)
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Ymani Hood
 
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Post » Wed Sep 01, 2010 10:57 am

Funny thing, all the insults seem to be coming from the anti-gore people in this thread.

That is absolutely untrue. I'm not going to re-read the whole thread but it's very common to see things implying people are "girls" or "kiddies" or whatnot if they don't want gore. There are several gore threads though so I might be confusing it with another.

Obviously there will be people that lack the maturity to discuss it civilly on both sides of the issue (such it is for humanity) but it's hardly one sided and the insults are very common from the pro-gore crowd. This is true in general on not just on these boards. I dare you to search for threads merely asking if you can disable Fallout 3's gore. Most of them get flooded by people that have nothing helpful to say, and you will usually find a handful of posts from people directing the person asking to the mods that disable the gore.
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Barbequtie
 
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Post » Wed Sep 01, 2010 10:37 pm

That is absolutely untrue. I'm not going to re-read the whole thread but it's very common to see things implying people are "girls" or "kiddies" or whatnot if they don't want gore. There are several gore threads though so I might be confusing it with another.

Obviously there will be people that lack the maturity to discuss it civilly on both sides of the issue (such it is for humanity) but it's hardly one sided and the insults are very common from the pro-gore crowd. This is true in general on not just on these boards. I dare you to search for threads merely asking if you can disable Fallout 3's gore. Most of them get flooded by people that have nothing helpful to say, and you will usually find a handful of posts from people directing the person asking to the mods that disable the gore.
You dare me to search other threads when you won't even read the thread we're posting in? That's funny.
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danni Marchant
 
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Post » Wed Sep 01, 2010 3:23 pm

Just add a gore level slider. Everybody will be happy.

For those saying gore will not fit with the lvl1 versus lvl 50 making 300 slashes, it doesnt need to be that way. Show tiny cuts to show little damage is occurring. Wasn't that easy?

For those saying gore is stupid and would make the game unrealistic with bits of organs blowing off in everyy direction, go play Turok: Evolution. That is the gore you talk about, while I want REALISTIC gore. Your not likely to cut into someone's belly and see all the guts, more than likely you'll see a gash, blood, and if very lucky, muscles and fat. People don't have a gazillion gallons of blood, so obviously there won't be great fountains to rival the Bellagio.


For the gore I want:
Have the ability to cut through limbs, spray guts, and have exploding chunks of brain. Just make it so unbelievably hard to do so. You're not likely to cut off an arm on anyone (except tiny spiders and other arthrpods) with a dagger or even a claymore, but hitting the right angle with the right force will certainly do it. I want my foes to actually bleed. A particle effect emanating from the gash, leaving decals on the ground. Entry and exit hole when using arrows. I want the dang realistic stuff, not Turok: Evolution's level of blood and guts. It adds to many peeople's immersion, as it will be more realistic, and satisfying indeed. Maybe some people want to run around and give every random dunmer a glasgow smile.

On that note, somewhat race specific gore. Along the lines of being able to cut off khajiit (fine, argonians too >:| ) tails. I can forsee myself torturing every Khajiit in such a way, cut off their tail. ( and flog them with it :D ) Maybe even the ability to cut off elf ears, or punch an orc hard enough to make him spit out his teeth. That would be pretty cool stuff.
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