i want realistic gore.

Post » Wed Sep 01, 2010 4:46 pm

I hope Fallout gore is in Skyrim. Nothing would beat seeing the Adoring Fans head roll down a hill.
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Matt Gammond
 
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Post » Wed Sep 01, 2010 1:49 pm

Am I the only one who thinks TES and realistic gore just don't mix? Heck, I want the option to turn blood off. :shrug:

And it's not that I'm against gore in games. Fallout is fine for a bit of gore....I just don't want TES to be defined as a gore filled game.


I agree. I have never wanted to turn the blood off, but I see what you're saying. If someone want's their fix on gore...... they should play Mortal Kombat. Now that is over the top.

You're right. TES and gore don't really mix.
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Sarah Unwin
 
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Post » Wed Sep 01, 2010 4:27 pm

I agree. I have never wanted to turn the blood off, but I see what you're saying. If someone want's their fix on gore...... they should play Mortal Kombat. Now that is over the top.

You're right. TES and gore don't really mix.

So a game with swords shouldn't have decapitations and dismemberments? Wheres the logic in that?
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Trevi
 
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Post » Wed Sep 01, 2010 10:02 pm

So a game with swords shouldn't have decapitations and dismemberments? Wheres the logic in that?


It should have decapitation/dismemberment, but not to an extreme. Say someone get's decapitated. I don't want to see blood spraying around for 30 seconds and see him laying on the ground as a puddle of blood surrounds him. Also, it shouldn't be taken to the extreme of disembowelment either, as could be seen in God of War 3. It's fine for GOW but not TES
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JUDY FIGHTS
 
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Post » Wed Sep 01, 2010 7:39 pm

Am I the only one who thinks TES and realistic gore just don't mix? Heck, I want the option to turn blood off. :shrug:

And it's not that I'm against gore in games. Fallout is fine for a bit of gore....I just don't want TES to be defined as a gore filled game.


Yep.

The Elder Scrolls games have never had http://tvtropes.org/pmwiki/pmwiki.php/Main/Gorn as a hallmark. Unlike some other games (God of War series, zombie games like Left For Dead, Manhunt...).
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Carys
 
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Post » Wed Sep 01, 2010 11:21 pm

So a game with swords shouldn't have decapitations and dismemberments? Wheres the logic in that?

It's not a logical world really, it's a make believe fantasy world in which logic often does not apply.

It's never been about heads rolling and arms flying. It's about a journey where you can make the world a better place because your character lived and fought for the kingdom. It's about much, much more than combat and blood and gore. It's never been a gory game and I have no idea why it should move in that direction. There are plenty of gory realistic games out there for us to play. I enjoy the lack of gore in TES. Not that there is none but we get to use our imaginations a bit more.

In fact in Morrowind I am one of the few that didn't mind that our sword could go right through someone and do no damage. Because I knew that my dice roll and my skill was not such that I could kill with one hit. No blood and gore needed so why add it?
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Natasha Biss
 
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Post » Wed Sep 01, 2010 10:12 pm

Am I the only one who thinks TES and realistic gore just don't mix?

I agree. For Doom 3 or a similar FPS game I actually expect gore to a certain point, but even then there's a line that I draw. I hated Postal 2, because I played a character that set people on fire and whatnot. Really evil game.

For Oblivion and other fantasy RPGs, whether 1st person, 3rd shoulderpeek, isometric 3/4 top down or whatever, it kinda gets in the way if it's too bloody. Plus, it's rarely being realistic AT ALL. I like a little spatter just to get the point across, like what we saw in Oblivion (blood on sword etc and a few bloodied decals here and there to make it gritty-looking, kinda like Braveheart - although Skyrim will likely be FAR closer to Braveheart I think). But if it's get too much over the top, it distracts me and I get less enjoyment.

Tbh, I prefer motional reactions (such as heads being pushed to one side or similar, or knockdowns, -backs and -outs being prevalent) over just a massacre of blood and gore. The latter is also disgusting to many people, which affects game sales quite heavily if it's too much over the top. Fallout 3 is an exception to that rule, because it's premise is different. Everyone knows what to expect - but for a more esoteric and magical concept, you're addressing a very different audience, for the most part.
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D IV
 
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Post » Wed Sep 01, 2010 1:36 pm

It should have decapitation/dismemberment, but not to an extreme. Say someone get's decapitated. I don't want to see blood spraying around for 30 seconds and see him laying on the ground as a puddle of blood surrounds him. Also, it shouldn't be taken to the extreme of disembowelment either, as could be seen in God of War 3. It's fine for GOW but not TES

If someone gets decapitated there is going to blood, I agree it shouldn't continuously spray for 30 seconds. I don't think Bethesda is going to make the game very gory. Its probably going to have the same amount of gore as Fallout, which is quite exceptable if you don't have the Bloody mess perk. Violence and gore sells so expect it to be in the game whether it belongs or not.
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TASTY TRACY
 
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Post » Wed Sep 01, 2010 7:56 pm

But Todd Howard already said the game is going to be "less than Fallout over the top gore style", so no.

Edit: Didn't mean to be rude, I edited out the "Lots of grammar errors" part.
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Kevin S
 
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Post » Wed Sep 01, 2010 9:57 pm

If someone gets decapitated there is going to blood, I agree it shouldn't continuously spray for 30 seconds. I don't think Bethesda is going to make the game very gory. Its probably going to have the same amount of gore as Fallout, which is quite exceptable if you don't have the Bloody mess perk. Violence and gore sells so expect it to be in the game whether it belongs or not.


I have no doubt it'll be in the game. And I have no issue with blood/ gore. But like I said, I don't think that extremes should be in TES.
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Antony Holdsworth
 
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Post » Wed Sep 01, 2010 8:41 am

So many grammar errors. But Todd Howard already said the game is going to be "less than Fallout over the top gore style", so no.

Your talking to me right? Sorry about the grammar, I'm on a Ipod Touch.

I have no doubt it'll be in the game. And I have no issue with blood/ gore. But like I said, I don't think that extremes should be in TES.

I agree, I only want realistic gore. Not something stupid like punching a guy and his head, arms, and legs fly off.
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jenny goodwin
 
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Post » Wed Sep 01, 2010 10:53 am

So many grammar errors.

Did you miss this part of the rules:

please do not take it upon yourself to be a spelling and grammar cop. With the number of non-English speaking members here, it is to be expected errors will occur. It is fine to be helpful, just please don't be spiteful.


Not to mention it's off topic.
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A Boy called Marilyn
 
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Post » Wed Sep 01, 2010 5:37 pm

blood splats, sure. showing that you are doing damage. But I don't think it needs much gore and dismemberment.
It is not a selling point for me.
More important things to focus on, like character development, and interacting with and affecting the world through other means besides combat.
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Nancy RIP
 
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Post » Wed Sep 01, 2010 9:36 am

If someone gets decapitated there is going to blood, I agree it shouldn't continuously spray for 30 seconds. I don't think Bethesda is going to make the game very gory. Its probably going to have the same amount of gore as Fallout, which is quite exceptable if you don't have the Bloody mess perk. Violence and gore sells so expect it to be in the game whether it belongs or not.
Honestly, I can't see them adding gore equivalent to Fallout. Fallout was supposed to be over the top and almost humorous in the amount of gore, and that just does not fit with the tone of The Elder Scrolls.
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Andres Lechuga
 
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Post » Wed Sep 01, 2010 9:14 am

Honestly, I can't see them adding gore equivalent to Fallout. Fallout was supposed to be over the top and almost humorous in the amount of gore, and that just does not fit with the tone of The Elder Scrolls.

Maybe not as extreme as fallout but you should be able to dismember and decapitate enemies. As long as their torso does not explode if I punch them it is fine.
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Oyuki Manson Lavey
 
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Post » Wed Sep 01, 2010 1:54 pm

....As long as their torso does not explode if I punch them it is fine.


Sorry, but this was hilarious. :rofl:
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Pete Schmitzer
 
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Post » Wed Sep 01, 2010 12:42 pm

Maybe not as extreme as fallout but you should be able to dismember and decapitate enemies. As long as their torso does not explode if I punch them it is fine.

If it has never been part of TES and it has a following as large as it does then why should they add that? Why "should" it? What is it needed for? As you can see, many here disagree.
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Lindsay Dunn
 
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Post » Wed Sep 01, 2010 7:39 pm

Honestly, I can't see them adding gore equivalent to Fallout. Fallout was supposed to be over the top and almost humorous in the amount of gore, and that just does not fit with the tone of The Elder Scrolls.


I can't remember where (it may have been the GI article), but I'm pretty sure Todd has already said that there will be gore, but it'll be a bit less over the top than Fallout. Personally, this is just a guess but I'm expecting gore like what was seen in Arena and Daggerfall's sprites for dead enemies in that it'll be relatively minor, but still pretty brutal.
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rebecca moody
 
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Post » Wed Sep 01, 2010 11:50 pm

Your talking to me right? Sorry about the grammar, I'm on a Ipod Touch.

Ah. I understand.. Once, I tried going on on the forums with the "Wii Internet Browser" and replying to a post. :facepalm:
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BethanyRhain
 
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Post » Wed Sep 01, 2010 10:39 pm

If there is anything more than Oblivion style gore, I want to be able to turn it off.

I see it as like wanting XXX content (worse actually). If you want it fine, but I don't want to have to see it.
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Philip Rua
 
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Post » Wed Sep 01, 2010 9:50 pm

I like realistic gore, but what the op mentioned was overly excessive. By realistic gore I mean, that in a fight it is inevitable, especially if there are magical swords, that some body parts will fall off OCCASIONALLY. It would sound strange to bring up this example, but Dragon Age did it pretty well, apart from the when you touch something you look like you've been bathed in blood thing. It didn't had overly excessive things like seeing somebody's flesh melt, or body parts explode, but there were a few bloody moments.
What I want to say that a few decapitations here and there wouldn't hurt, unless there would be rain of blood every time it happens...
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Chris Johnston
 
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Post » Wed Sep 01, 2010 6:46 pm

I like realistic gore, but what the op mentioned was overly excessive. By realistic gore I mean, that in a fight it is inevitable, especially if there are magical swords, that some body parts will fall off OCCASIONALLY. It would sound strange to bring up this example, but Dragon Age did it pretty well, apart from the when you touch something you look like you've been bathed in blood thing. It didn't had overly excessive things like seeing somebody's flesh melt, or body parts explode, but there were a few bloody moments.
What I want to say that a few decapitations here and there wouldn't hurt, unless there would be rain of blood every time it happens...


Agreed, aside from the persistent blood spatter effect Bioware insists on overdoing, Origins got a good balance with its blood+gore effects. On the other side of the coin though, in DA2 it was way over the top. Why do my rogue's two daggers randomly cause enemies to freaking explode?
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Cedric Pearson
 
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Post » Wed Sep 01, 2010 7:11 pm

This is my comment without even reading the OP:
Gore, nudity, violence, drugs, alcohol, smoking, swearing and rest of the things that make this world worth something should be in Skyrim.
Also, it would be nice if we could play an instrument in the game. ^_^
NO CENSORSHIP OF ANY KIND!!!
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Rebecca Dosch
 
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Post » Wed Sep 01, 2010 8:28 pm

If it has never been part of TES and it has a following as large as it does then why should they add that? Why "should" it? What is it needed for? As you can see, many here disagree.
Why did they add dragons, or dragon shouts? Or Imperials? Better physics? Why add anything new to that hasn't been in the game before? Games strive to be better, and to be better new things are added, or old things improved. Plus, people who think a little bit of blood is more realistic than a lot of blood when slashed by a sword make me laugh.
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Kayla Bee
 
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Post » Wed Sep 01, 2010 11:42 am

Why did they add dragons, or dragon shouts? Or Imperials? Better physics? Why add anything new to that hasn't been in the game before? Games strive to be better, and to be better new things are added, or old things improved. Plus, people who think a little bit of blood is more realistic than a lot of blood when slashed by a sword make me laugh.

Dragons have long been a part of TES lore. Better physics were added because they were possible. Gore has always been possible but was only ever present in small amounts. Blood is fine, a bit of splatter ( I like it if I can turn it off in this game but in other games, I'm fine with it). Blood was always possible to have in the game, I'm just not sure it has much to do with the game. And I don't see why adding gore would make it better. In fact I think it would distract from the other rich aspects of the game. There are many, many games with plenty of gore if that is what you seek.

Laugh away but laughing at others opinions because you don't see it that way does not make you right or wrong...it just means you have a different opinion. And in the end, one opinion is no more right or wrong or important than the next when we are discussing something totally subjective and furthermore, it's a bit rude.

You could ask yourself, "why did they add Oblivion style leveling" and the answer would be to make it better. But did it?

And what purpose would adding it be? And what makes someone want to see heads flying and blood pouring? I've seen a lot of injuries in my life and a lot of blood but I have rarely seen bleeding and dismemberment like in Mortal Kombat in real life. That is in 28 years if nursing and a lifetime of hunting. Nowhere close as much and I've see a lot. Animals and humans don't have that much blood to lose in the first place.
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Sammykins
 
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