Imagine that poor hobo crawling in there for the night, only to discover he's now filthy rich
I'm glad my characters get rich as quick as they do.
I have no access to any mods on my PS3, so I made a habit of only taking 1/10 in coin and don't loot money from corpses, don't steal from Nordic ruins. Given the circumstances, I sell loot and/or crafted items lower by depositing the overshoot in respawning chests and buy quite a lot of stuff. I spent time at inns and buying food there is making it a lot more role-player-friendly.
Not really a role-playing bit but it is something I've been doing this playthrough.
Until I have 15000 gold I will pick up only things 50 gold or more.
From 15000 - 30000 gold I'll pick up only things 100 gold or more.
From 30000 - 45000 gold I'll pick up only thing worth ten times its weight in gold or more.
From 45000 - 60000 gold I'll pick up only things worth 50 times there weight in gold or more.
From 60000 - 75000 gold I'll pick up only things worth 100 times there weight in gold or more.
From 75000 - 90000 gold I'll pick up only things worth 1000 gold or more.
From 90000 - 105000 gold I'll only pick up enchanted items.
If at any point my gold drops from one tier to the next I revert to how I collected things in that tier. For instance if I'm at 80000 but buy enough Destruction Training from Faralda to lower my gold to less that 10000 then I go back to getting things of 50 gold or more until I get 15000 gold and so on in the fashion outlined above.
After 105000 gold I have not decided what I'll do. Possibly restart the collecting I guess from 50 gold and working my way up to the other tiers from there.
As other people have suggested: take a different approach to loot.
I have a character at the moment who is self-sufficient. They buy or craft all the stuff they wear and use. They only pick up things that might be useful later on. If they find an expensive weapon, they keep it for display purposes. The money they make from quests goes on more materials for better crafting, or food. When they need a lot of money (like for a house): they craft and forge and sell until they have enough.
So far it's been a very different playthrough to my others, but I'm still fairly low level.
I find this the most reasonable way to do it.
I think that next time I'm gonna do a serious playthrough (havn't finished my first one yet) I will try to do it from a more realistic point of view.
I would think that you could loot gems, gold, jewellry, scrolls, potions, reagents, a (magic)weapon or two depending on size, maybe a pice of armour but that's about it.
Play as a miner situated in Markarth, a peasant who lives in The Warrens. He spends most of his gold on Ale and a place to sleep for the night if he's earnt enough gold. His aim is to eventually have enough money to buy a home for himself. However, he can't stop getting into fights and wasting his gold on Ale and Mead.
Just an idea. There's lots of ways you can impair yourself. I'm working on a build at the moment that revolves around spending money.
My current Spellsword build is level 15 and only has 16,000 Septim. I'd say that's on the low side right?
Yes just limit yourself to a realistic carry weight & size (Even if an iron dagger weight 2 lbs, not going to be realistic to carry 25 of them, too bulky). Say 50-75 lbs total.
Also you could carry barely 600 septims (based on 1/2 oz coins), that would even be pushing the weight & encumberance (20 lbs just in coins).
Not to mention How would you fight with 600 gold coins in a sack on your waste gingling around & weighing you down.
I may do this next play through.
Carts that's a whole different story.
Or horses that can carry things.
Even Two Worlds had horses that can carry weight (different for type of horses also).
absolutely. 2worlds has a much better horse system than skyrim.
other systems are better, as well.
I have 410k and have found 3.08 million.
I've calmed down now on the massive killings and behaving, so I can actually make septims(and spend less time in Jail which is up to 77 days. My longest sentence being 10 days.).
You must've killed a chicken for all that time.
The way I stay poor is by dumping some money in some random jar or dumping it on a dead body.
Becoming wealthy too quickly has been an issue for me as well. I tend to hoard a lot in TES games so I can't really help it, and there's no way I'm going to donate my stash to random beggars or to charity either.
My largest bounty is 23,250. I was seeing how much time in jail I could do if I have ridiculously high bounty. Sadly, 10 appears to be the max.
That's interesting and weird at the same time.
>Kill some people = tops of 10 days in jail
>Try and leave or enter skyrim = UR HEAD IS GETTING DA AXE FOOL
Gotta love skyrim's...weirdness lol.
Where can I check my bounty and all that jazz? I've never looked at it before...
This. Tough to apply the same restrictions to a thief or mercenary, though. At that point you just have to find a mod that either gives you less gold or increases prices in stores.
Yeah, I know what you mean, I do the same thing.
Nice username by the way.