Im just saying that this aspect of the game needs little consideration when compared to the 'big picture'. The goal is to make the whole game alive, so it would make no sense for the taverns to be alive, and the rest of the world dead, or vice-versa. For that reason, its silly to specifically ask for the taverns to be more realistic. Of course I want the taverns alive, they are part of the game arent they?
Things I want to 'become alive' (whatever that means) -
Houses
Buildings
Churches
Castles
Ruins
The wilderness/landscape
The towns
The prison
The taverns
The shops
The caves
And so on. So should I start individual threads asking for each of these?
Taverns are the only thing on that list, other than churches and maybe castles, that seem like they should be more alive (more as in, more than Bethesda has done in past games). Homes should be a cozier atmosphere, caves should be completely dependent on what kind of cave they're trying to make. If it's a barren mine infested with spiders, than let it be just that. Shops could be more alive, but it depends entirely on the type of shop and time of day. I don't know why you think a prison should be more alive (maybe you mean with more activities rather than just prisoners standing around), but I think they should be filled with more people. Towns could be more alive yeah, but I think they're already taking care of that by adding jobs and such (more activities in towns would be nicer though!). Ruins I think have been done just about as good as they need to be in past games.
With the wilderness and landscape I think it depends entirely on what type of landscape it is. If it's a snowy tundra then it should be completely dead, with no life around (spare for the very rare occasion, and enemies also). In an environment like that I think taverns should be filled to the brim, maybe even places like mead halls should be around every so often.
People sometimes need to escape from the cold, or just have fun and be merry around others after a long day of work. This is why I think taverns should be exceptionally "more alive" than other places.